back HST engine car

General discussion about RailWorks, your thoughts, questions, news and views!

Moderator: Moderators

msey0002
Very Active Forum Member
Posts: 4527
Joined: Sun Jul 26, 2009 11:34 pm

back HST engine car

Post by msey0002 »

Hi there, this topic has probably been done to death, but I have been searching and searching and can't come up with what I am looking for. When I see videos of HSTs on these forums, the back engine car always has sound, yet in my game it has none, just the clanking of a normal coach. Is there any way to fix this?

cheers
User avatar
Darpor
Very Active Forum Member
Posts: 7322
Joined: Sat Sep 20, 2008 8:51 pm

Re: back HST engine car

Post by Darpor »

In most videos on here that I do, and other members, the sound of the rear power car is because it is an AI working and not a player driven train. At the moment there is no fix for this.
DPSimulation - http://www.dpsimulation.org.uk/ - Free High Speed Downloads of TS2012 Content

DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates
msey0002
Very Active Forum Member
Posts: 4527
Joined: Sun Jul 26, 2009 11:34 pm

Re: back HST engine car

Post by msey0002 »

I see, thanks mate. Would be great if RSDL thought of something though
EWS37410
Been on the forums for a while
Posts: 204
Joined: Tue Jul 08, 2008 4:18 pm

Re: back HST engine car

Post by EWS37410 »

That's right, a year and a half and the problem still hasn't been fixed. So don't hold your breath for a fix soon!
Sly401
Very Active Forum Member
Posts: 1860
Joined: Thu Apr 07, 2005 9:48 am
Contact:

Re: back HST engine car

Post by Sly401 »

A fix for this has been posted for some time ... see the sounds forum

Sly
User avatar
Darpor
Very Active Forum Member
Posts: 7322
Joined: Sat Sep 20, 2008 8:51 pm

Re: back HST engine car

Post by Darpor »

To be fair though mate, it is a pretty difficult workaround, not something that a general user should have to do.
DPSimulation - http://www.dpsimulation.org.uk/ - Free High Speed Downloads of TS2012 Content

DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates
PaulH2
Very Active Forum Member
Posts: 1843
Joined: Wed Dec 19, 2001 12:00 am
Location: Rio Rancho, New Mexico, USA
Contact:

Re: back HST engine car

Post by PaulH2 »

Darpor wrote:To be fair though mate, it is a pretty difficult workaround, not something that a general user should have to do.
Indeed, and also as you say, it is a workaround, not a fix...
Bringing Merseyrail 1980 back to life, slowly...

Image
Sly401
Very Active Forum Member
Posts: 1860
Joined: Thu Apr 07, 2005 9:48 am
Contact:

Re: back HST engine car

Post by Sly401 »

Maybe it just goes to show that it can't be that desperate :D

I would have thought that anyone worried about rear sounds in a train that they are driving, and frequenting the forums was a little more than a general user.

Fair enough it is easy when you know how, but if you guys really do want to get something more out of this platform, simple things like this are a good place to start... and who knows where it might lead.
It is an easier job than reskinning :D

I fully realise that this example would not be for everyone, but I did think just maybe somebody who did have a clue would pick it up and upload to the file library,
Yep I could do it for you but that is not the point, Besides I have never ever even loaded up the HST :D

Have Fun

Sly
User avatar
phat2003uk
SWTVR Assistant Manager
Posts: 7452
Joined: Thu Aug 08, 2002 5:52 pm

Re: back HST engine car

Post by phat2003uk »

No offence Sly but the fact you've never loaded up the HST shows that your interests don't lie with it which is fair enough so you wouldn't understand that one of the key features of the HST is the sound it makes and that each power car works in tandem. I have had umpteen e-mails from people enquiring about this and these are people who have actually bothered to put 'pen to paper', I'm sure there are many more out there who see it as something which takes away from the immersiveness (probably not a real word) of the game. There's something disappointing about watching your HST depart from a station and at the rear is an idling power car which should instead be trying its best to damage your hearing ;).

I understand that it may not be seen as the most pressing issue but there's been 21 months of this issue going unresolved!
PaulH2
Very Active Forum Member
Posts: 1843
Joined: Wed Dec 19, 2001 12:00 am
Location: Rio Rancho, New Mexico, USA
Contact:

Re: back HST engine car

Post by PaulH2 »

Sly401 wrote:Fair enough it is easy when you know how, but if you guys really do want to get something more out of this platform, simple things like this are a good place to start... and who knows where it might lead.
True enough, but that's where we ended up with MSTS, the community working around faults and limitations of the basic product. For limitations, I have no problem with that, pushing the boundaries is always good, but in this case, it's a fault which ultimately needs to be fixed at the root. One of the benefits of RS / RW over MSTS is supposed to be that the developer is still active, so let's see some action, I can't believe this one is much more than a few minutes of somebody at RS.com's time!

Paul
Bringing Merseyrail 1980 back to life, slowly...

Image
Sly401
Very Active Forum Member
Posts: 1860
Joined: Thu Apr 07, 2005 9:48 am
Contact:

Re: back HST engine car

Post by Sly401 »

Hi Richard .. why wouldn't I understand ? :D

I don't understand nobody actually wanting to do anything about it, I know you have the abilty and knowledge to try the work around...

If somebody actually tried it the number of downloads would give a better indication of its importance or not. :D

I see no difference in limitations or faults, depending on whether your glass is half full or half empty which term you use. :D

Absolutely agree that improving things for all is the basis of a strong community.

have fun

Sly
User avatar
phat2003uk
SWTVR Assistant Manager
Posts: 7452
Joined: Thu Aug 08, 2002 5:52 pm

Re: back HST engine car

Post by phat2003uk »

Of course I'm grateful for your work around but as soon as I headed into a curve, the sounds went into the coach next to the power car. It would also mean editing every consist in every scenario! It's therefore not a case of me not being willing to put the time, it's a case of the work around not having the intended purpose.
User avatar
exshunter
Well Established Forum Member
Posts: 518
Joined: Sun Jan 13, 2002 12:00 am
Location: Nr Bridgwater, but Bristol born.
Contact:

Re: back HST engine car

Post by exshunter »

This has been an on going annoyance for an age now, and it still has'nt been fixed! I'm not sure they are listening. If it was a simple fix surely RSDL could have done something by now :roll:
User avatar
Darpor
Very Active Forum Member
Posts: 7322
Joined: Sat Sep 20, 2008 8:51 pm

Re: back HST engine car

Post by Darpor »

If it was a simple fix I am sure it would have featured in Railworks. Does anyone actually know what is needed in terms of what exactly needs doing. I have seen bits and bobs knocking around but what needs doing, and can it be done?
DPSimulation - http://www.dpsimulation.org.uk/ - Free High Speed Downloads of TS2012 Content

DPSimulation Blog - http://dpsimulation.blogspot.co.uk/ - News, Views & Development Updates
EWS37410
Been on the forums for a while
Posts: 204
Joined: Tue Jul 08, 2008 4:18 pm

Re: back HST engine car

Post by EWS37410 »

Darpor wrote:If it was a simple fix I am sure it would have featured in Railworks. Does anyone actually know what is needed in terms of what exactly needs doing. I have seen bits and bobs knocking around but what needs doing, and can it be done?
I'm fairly sure it can't be that hard to fix, at all... I am fairly sure its RS.com not thinking its high priority..
Locked

Return to “[RW] General RW Discussion”