Bug and wish list
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- Kromaatikse
- For Quality & Playability
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Re: Bug and wish list
I got the "DB101 crawling into my siding" bug as well. It's not a one-time glitch. (Cue major rant, which I'll save for a thread of it's own.)
As for assets not working when they're in the Kuju folder... that might just be a big clue right there! Probably Steam is interfering, so check if the files are even still there.
As for assets not working when they're in the Kuju folder... that might just be a big clue right there! Probably Steam is interfering, so check if the files are even still there.
The key to knowledge is not to rely on others to teach you it.
- willburton
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Re: Bug and wish list
I assumed that Steam would ignore any none default objects in the Kuju file structure, but it looks like that's not the case.
Kromaatikse wrote: As for assets not working when they're in the Kuju folder... that might just be a big clue right there! Probably Steam is interfering, so check if the files are even still there.
- longbow
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Re: Bug and wish list
Please don't jump to conclusions.I assumed that Steam would ignore any none default objects in the Kuju file structure, but it looks like that's not the case.
Non-default assets copied and pasted to the RW Kuju folders should work fine but you have to delete that folder's blueprint.pak file after installation otherwise they won't show up in game. Reports elsewhere suggest that none of the assets in the Kuju folders, not even modified ones, have yet been "restored" by Steam.
- willburton
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Re: Bug and wish list
Deleting the blueprint.pak fixed the problem. Thanks for that.
longbow wrote:Please don't jump to conclusions.I assumed that Steam would ignore any none default objects in the Kuju file structure, but it looks like that's not the case.
Non-default assets copied and pasted to the RW Kuju folders should work fine but you have to delete that folder's blueprint.pak file after installation otherwise they won't show up in game. Reports elsewhere suggest that none of the assets in the Kuju folders, not even modified ones, have yet been "restored" by Steam.
Re: Bug and wish list
i wish they would put some animals in the fields it would be nice to see some moo cows and some baa lambs now and again.
- longbow
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Re: Bug and wish list
Easily done with the editor. Consider that your first step towards routebuilding.
Re: Bug and wish list
i'd love to have a go at putting animals in a route.can anyone point me to an idiots guide showing how to do this.longbow wrote:Easily done with the editor. Consider that your first step towards routebuilding.
thanks
t7
- longbow
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Re: Bug and wish list
I suggest you delve into Sections 1 and 2 in the Creator Manual (accessed from the Tools and Docs tab in the start window), create a new route and play around a little.
Then take a look here:
http://www.railsimulator.blip.tv/
Then take a look here:
http://www.railsimulator.blip.tv/
Re: Bug and wish list
thanks for the reply longbow.
its a bit to complicated for me at my time of life,i think i'll stick with the scenarios others cleverer than me download.
thanks again
t7
its a bit to complicated for me at my time of life,i think i'll stick with the scenarios others cleverer than me download.
thanks again
t7
- willburton
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Re: Bug and wish list
I note with satisfaction that the The Growler Group has fitted replicas grills to 37215
http://farm4.static.flickr.com/3590/347 ... af.jpg?v=0
I think it would be possible to to do the same with the Railworks 37 as a child object. In fact, I might have a go myself.
Kevin
http://farm4.static.flickr.com/3590/347 ... af.jpg?v=0
I think it would be possible to to do the same with the Railworks 37 as a child object. In fact, I might have a go myself.
Kevin
willburton wrote:Also an original Class 37, or EE type 3 as use old folks used to call them, with radiator grill mesh in place(they were all removed in the late '60, earlier '70s for ease of maintenance)
http://www.davidheyscollection.com/user ... 7-site.jpg
I'm talking about the big grill cover to the rear of the cab door. I haven't seen one of those in over 35 years.
charlie99 wrote:My wish list = More class 37 variations.
- DarrenCarter
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Re: Bug and wish list
We already have that functionality in RS but nobody seems to use it except Richard Scott and I on the Standard Stock and tram.tk421 wrote:Hi!
I've played RW for half an hour and I like what I've seen. But, there are some bugs and things to be fixed. Hope this thread will be useful to the RS.com team to identify and fix them.
List of bugs I've seen so far:
-When you change from one cab to the other in the 37, the driver doesn't.
Regards.
http://www.youtube.com/watch?v=ET89yhOqOH4
http://www.youtube.com/watch?v=Er9Ze3Ut8bs&NR=1
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Basherz
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Re: Bug and wish list
Can you elaborate on this for me please Darren. I seem to be being a tad thick!! (not unusualDarrenCarter wrote: We already have that functionality in RS but nobody seems to use it except Richard Scott and I on the Standard Stock and tram.
I can appreciate what you were displayiong in the video's, but never noticed this feature "in game"?
Chris
Re: Bug and wish list
Working fuel gauge on the diesel fuel tanks (Class 37). Very small point I know, but a bugs a bug!
Paul
Paul
Re: Bug and wish list
Re the drop down list(s) in the Route Editor. I haven't seen the phenomenon Overmarze describes but I have noticed items with long descriptions now overlap the scroll bar and you can't see it to move down the list.
IMHO these pullout windows should be scaleable and even better include a thumbnail view (though I guess the latter is more of a wish than a bug).
IMHO these pullout windows should be scaleable and even better include a thumbnail view (though I guess the latter is more of a wish than a bug).
