Class 25 sounds now available!
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Class 25 sounds now available!
Get them here:
http://railsimjunction.com/?p=184
And here is a video preview for those who have no heard the sounds yet
http://www.youtube.com/watch?v=d_keWzyvSVE
Cheers
Nikos
http://railsimjunction.com/?p=184
And here is a video preview for those who have no heard the sounds yet
http://www.youtube.com/watch?v=d_keWzyvSVE
Cheers
Nikos
Re: Class 25 sounds now available!
Great! Means we don't have to put up with that (in my opinion
) terrible 47 horn. Hideous!!! Thank you!
Danny
Danny
- trainsimbeginner
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Re: Class 25 sounds now available!
Good work Nikos!
Downloading now
Downloading now
Regards, Jon
Take a look at Oovee.co.uk and their forums. A great site and friendly forum with free downloads.
Take a look at Oovee.co.uk and their forums. A great site and friendly forum with free downloads.
- kieranhardy
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Re: Class 25 sounds now available!
How exactly do we install them...?
I clicked asset setup, and in the dos? window it said it was deleting blueprint files from other assets i have downloaded. I do hope this hasnt mucked up my other files.
When loading an activity that used the 25 that did work, it now fails.
I didn't notice a readme so could someone put up a step by step guide to installing?
Cheers,
I clicked asset setup, and in the dos? window it said it was deleting blueprint files from other assets i have downloaded. I do hope this hasnt mucked up my other files.
When loading an activity that used the 25 that did work, it now fails.
I didn't notice a readme so could someone put up a step by step guide to installing?
Cheers,
Re: Class 25 sounds now available!
Hmm nice 
- kieranhardy
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Re: Class 25 sounds now available!
Seem to have got it sorted now, but what exactly was this dos window doing?
- iceman2117
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Re: Class 25 sounds now available!
hi, nikos
the Downloadlink does not work.
greets ice
the Downloadlink does not work.
greets ice
Re: Class 25 sounds now available!
The installer is MikeSimpsons RS_Tools packager, i wouldve though by now that everyone would be familiar with it but i guess not.
The DOS windows shows that the installer is deleting the blueprints.pak, these files have to be deleted everytime you install a asset in a folder for the new asset to show up.
Ice, ive tested the download link and works fine for me, im unsure why you are having problems.
The DOS windows shows that the installer is deleting the blueprints.pak, these files have to be deleted everytime you install a asset in a folder for the new asset to show up.
Ice, ive tested the download link and works fine for me, im unsure why you are having problems.
- kieranhardy
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Re: Class 25 sounds now available!
I'm a bit confused now, i've never deleted any blueprint files in the past and all assets have shown up in the sim before...nikos1 wrote:The DOS windows shows that the installer is deleting the blueprints.pak, these files have to be deleted everytime you install a asset in a folder for the new asset to show up.
Also, the DOS apparently deleted blueprints.pak but they are still in every asset folder... so what exactly did it do? Or is it a case of when you download something new, you delete the blueprints.pak and RS will create a new one that is correct for it?
- iceman2117
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Re: Class 25 sounds now available!
Mhm, to the download site to get, but if I click Button "Download the sound here" then Error 404 Page not found comes.
The URL link is
... http://railsimjunction.com/files/Class25.zip
click once on ... Error 404 Page not found.
Or must be registered (members)?
thanks Nikos for advance.
greets ice
The URL link is
... http://railsimjunction.com/files/Class25.zip
click once on ... Error 404 Page not found.
Or must be registered (members)?
thanks Nikos for advance.
greets ice
- M1ckran
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Re: Class 25 sounds now available!
I have the same problem (error 404) with the download link.
Re: Class 25 sounds now available!
Ok sorry about that, our webmaster decided to change the file location so it would be on site instead of from my FTP, but he forgot to upload the file, so blame him.
Link is fixed now, sorry for the problems.
Link is fixed now, sorry for the problems.
-
Basherz
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Re: Class 25 sounds now available!
And me too, 404 error .....
If, on the other hand, you have had to install something manually, then yes, you should delete the bluprints.pak for that item.
Blueprints.pak is re-created every time RS runs if it is missing.
If you are installing an .rpk file, there is no need for you to do anything as the required .rpk has been deleted as part of the process.kieranhardy wrote:I'm a bit confused now, i've never deleted any blueprint files in the past and all assets have shown up in the sim before...nikos1 wrote:The DOS windows shows that the installer is deleting the blueprints.pak, these files have to be deleted everytime you install a asset in a folder for the new asset to show up.![]()
Also, the DOS apparently deleted blueprints.pak but they are still in every asset folder... so what exactly did it do? Or is it a case of when you download something new, you delete the blueprints.pak and RS will create a new one that is correct for it?
If, on the other hand, you have had to install something manually, then yes, you should delete the bluprints.pak for that item.
Blueprints.pak is re-created every time RS runs if it is missing.
Chris
- kieranhardy
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Re: Class 25 sounds now available!
Cheers for the reply,Basherz wrote:And me too, 404 error .....
If you are installing an .rpk file, there is no need for you to do anything as the required .rpk has been deleted as part of the process.kieranhardy wrote:I'm a bit confused now, i've never deleted any blueprint files in the past and all assets have shown up in the sim before...nikos1 wrote:The DOS windows shows that the installer is deleting the blueprints.pak, these files have to be deleted everytime you install a asset in a folder for the new asset to show up.![]()
Also, the DOS apparently deleted blueprints.pak but they are still in every asset folder... so what exactly did it do? Or is it a case of when you download something new, you delete the blueprints.pak and RS will create a new one that is correct for it?
If, on the other hand, you have had to install something manually, then yes, you should delete the bluprints.pak for that item.
Blueprints.pak is re-created every time RS runs if it is missing.
When you say manually, do you mean when copy and pasting the folders into the RS directory rather than using the package manager?
What are the risks of not deleting the blueprints.pak file if installed manually?
Cheers,
Re: Class 25 sounds now available!
The MikeSimpsons packager that i am using as well as the official RS Packager will automatically delete the blueprints.pak file.
The blueprints.pak serve basically to tell the game what assets are in each developer folder (ex: Kuju\Railsimulator, DT\Addon, etc) When a new item is created or installed via copying and pasting, then you will have to manually delete the blueprints.pak for the asset to show up.
for these you do not need to delete any of them yourself, just run the Assetsetup.exe and your good to go.
The blueprints.pak serve basically to tell the game what assets are in each developer folder (ex: Kuju\Railsimulator, DT\Addon, etc) When a new item is created or installed via copying and pasting, then you will have to manually delete the blueprints.pak for the asset to show up.
for these you do not need to delete any of them yourself, just run the Assetsetup.exe and your good to go.