Be Practicle or go for Realism?

The MSTS Activity Editor allows you to make your own activities, or missions, for the player to complete. This is also how you can get lots of other trains running while you drive yours!

Moderator: Moderators

Locked
User avatar
champy
Very Active Forum Member
Posts: 1819
Joined: Sat Sep 14, 2002 9:34 pm
Location: ^Jake & Me^
Contact:

Be Practicle or go for Realism?

Post by champy »

Im currently atempting a March Depot shift for the Mid East

I have gone for realism but my 1.3 Ghz/ 64 radeon 7200 tends to jolt
unless i go for best performance option due to the locos that are stabled there.

Is there a happy medium?

Do i need to be Practicle ? :-?


I am a mere 29yr old Newbie what do i know??????
Hung my anorak up in 86

Back with avengence!
User avatar
asalmon
Very Active Forum Member
Posts: 5190
Joined: Sun Dec 23, 2001 12:00 am
Location: near Bristol

Post by asalmon »

Pity you didn't do a poll!

I would say every time "don't overdo it". Go for something that won't stall most computers!

-Alan
User avatar
champy
Very Active Forum Member
Posts: 1819
Joined: Sat Sep 14, 2002 9:34 pm
Location: ^Jake & Me^
Contact:

Post by champy »

Poll Explain?
Its all a learning curve


Im to scared to send it in case some body rips it to shreds
(Realism wise)




I am a mere 29yr old Newbie what do i know??????
Hung my anorak up in 86

Back with avengence!
User avatar
asalmon
Very Active Forum Member
Posts: 5190
Joined: Sun Dec 23, 2001 12:00 am
Location: near Bristol

Post by asalmon »

Sorry - when you first post a message there is stuff at the bottom of the screen to allow you to create a poll - where people can vote for their chosen option without commenting, and the system counts the votes and keeps a running total. Some people don't like them; but I think they're great for things like this - you want people's opinions, it's a simple vote - loads of detail or decent performance.

-Alan
User avatar
saddletank
Very Active Forum Member
Posts: 14183
Joined: Mon Dec 03, 2001 12:00 am
Location: UK East Midlands

Post by saddletank »

The short answer is: be practical. But, there are cunning plans you can use....

Yes, the comment about not placing too much stock is a wise one - the game can handle a certain amount of parked rolling stock but not very much. I would place just 2 or 3 locos on the ready roads and a similar numer of short rakes of stock around in locations where the player is going to both see them close up and where they don't block each other's line of sight. What I mean is, if you have a set of 6 storage sidings running parallel to the track the player train is going to use, place one loose consist on track 2, say that is about half the length of the siding and a second one, of similar length on track 5 or at least a good way further back. This will go a long way to achieving the illusion that the sidngs are fuller than they actually are.

In a way it's totally unlike stocking a model railway layout and much more like theatre stage management.
Martin
_______________________________________
ED209: "Please put down your weapon. You have 20 seconds to comply."
User avatar
champy
Very Active Forum Member
Posts: 1819
Joined: Sat Sep 14, 2002 9:34 pm
Location: ^Jake & Me^
Contact:

Post by champy »

:D thanks for that, I also wondered if using the same consist in a similar way as u have discribed to stable the wagons ie numbers out of view, would make any difference as MSTS would only have one consist to load but the 2nd time it loaded it would be loaded already and so on?

Maybe i will just stick to Activity runs between places with fewer sidings





I am a mere 29yr old Newbie what do i know??????
Hung my anorak up in 86

Back with avengence!
Locked

Return to “[MSTS1] Activity Creation”