If I were using the route editor..... it would take a lot longer.....
Cheers
Jon
Moderator: Moderators

Hi MyronnJunGRail wrote:Hi will this be able to run on a 3.33ghz PC with a 1gb Graphics card and 8gb memory with 550w power supply?
Reason I'm asking is the current dorset coast could barely handle on a 128mb graphics card - 1GB woudl surely help
Looking forward to it!
Cheers
Myronn


I think that machine spec shouldn't be a problem at all. MSTS is an old application using quite old graphics technologies as far as I can see.jbilton wrote:Hi
For stutter reduction you need fast access to the HDs, as tiles are not pre-read, and thats where the lag can occur.
Jon
Although I don't have an SSD HD, I do know the main thing which slows down MSTS is hard-drive access as there is no pre-caching into memory. Also MSTS uses lots of small files for every object meaning that when it requests something, file-access time is much more important than sustained transfer-rate.JunGRail wrote:I know MSTS is old and i do have the Bin Patch but really still it doesn't make much difference really - Anyway it doesn't matter I'm not going to dull this thread about any problems i'm having. In regards to solid state disk (NOT a USB Stick) I'll look into that and see what i can do but yeah to draw all those shapes does require a powerful GFX engine.
Thanks for the feedback, its just one of the routes that is really heavily intense, and i can't enjoy even with what i have
Glenn,GlennMitchell wrote:Which will be the next version available on CD??
Glenn
