New Physics for HST

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smarty2
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New Physics for HST

Post by smarty2 »

Hi, posted this in the physics thread, linked it to here as many might not see, http://forums.uktrainsim.com/viewtopic. ... 24&t=88141

Cheers

Mart
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codrivermike
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Re: New Physics for HST

Post by codrivermike »

Would this physics update have any effect on the Armstrong Powerhouse sounds pack?

Michael
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r4knt
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Re: New Physics for HST

Post by r4knt »

codrivermike wrote:Would this physics update have any effect on the Armstrong Powerhouse sounds pack?

Michael
none at all....it just improves driving the HST along with these sounds
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class43HS125
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Re: New Physics for HST

Post by class43HS125 »

hi,
Just when I think I am getting my head around lua scripts somebody derails me.

if Call( "*:ControlExists", "EmergencyBrake", 0 ) ~= zero then

is a line from the Simulation file for the HST. my simple question is , could somebody explain the *: bit for me.

Thanks for any clues

Ross
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markpullinger
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Re: New Physics for HST

Post by markpullinger »

Hi, in the good old days `*` meant a wildcard - which means any, not sure about when using LUA though!

Mark
davveb
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Re: New Physics for HST

Post by davveb »

Ross

The *: bit in front of the function name just tells the code to look everywhere to find it, not just locally. It's mentioned in the 3.02 developer document. I'm not sure if it was necessary in this particular instance, but it works, so I didn't experiment.

Dave B
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