Even worse than MSTS?

General discussion about Rail Simulator that doesn't really fit in to any specific category. A good place to start if you're not sure what category it should fit in to as well.

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sp762
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Re: Even worse than MSTS?

Post by sp762 »

Derek has advised in another thread that this guide will be available 'in the next couple of days'.

Later... the title of this thread bemuses me. If MSTS were all that awful, I guess that this happy and dedicated community would not have sprung into existence and continued for all these years. Unless, like British car clubs, this is primarily a place to moan about your motor and search for rare spares. (Which it isn't.(for the most part)).

So, here are some tongue-in-cheek options for a less inaccurate title:

a. Not as good as MSTS, in my opinion
b. I've been in a coma, missed the last six months of postings and decided I don't like RS
c. I'm bored and want to start an argument... where'd everybody go?

Mallards.

Mike
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RSderek
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Re: Even worse than MSTS?

Post by RSderek »

Adam has been testing his doc out on a few people, It will get uploaded to our website once a few changes have been made.
I would have shared it with a few but I do not have a copy here.
Once released I expect to see lots of boxy trains...
Adam art style.
:)
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Re: Even worse than MSTS?

Post by g0fthick »

RSderek wrote:Adam has been testing his doc out on a few people, It will get uploaded to our website once a few changes have been made.
I would have shared it with a few but I do not have a copy here.
Once released I expect to see lots of boxy trains...
Adam art style.
:)
regards
Derek
Ah damn, you went and revealed our next loco! :wink:
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Re: Even worse than MSTS?

Post by CaptScarlet »

The new docs are available now from the RSDL web site.

John
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Re: Even worse than MSTS?

Post by Sly401 »

Hi Kev

The Valve gear moving into forward / reverse is somethig that I'm playing with... all theory at the moment but the essence is that a child animation is linked to the movement of the in cab reversing gear control, just the same as when you press T the water column will move... and I presume you can get levers in the cab to move..

I think there will be trade offs... I hate to think how one animation would affect another :D

The first step plan is to seperate the Radius Rod from the main (motion) animation by purely making the combination lever pivot at the valve spindle.
LIkewise the Radius rod will not be connected to the die block... of course I will lose the forward backward motion of the radius rod, how noticable this is remains to be seen.

A seperate animation will then be the movement of the reverser shaft and the lowering / raising of the tail end of the radius rod (pivoting at its front point )
This animation will then (hopefully) be a stepped sequence linked to the input of the "W" and "S" keys... Reversing wheels /levers could be part of the same animation or a seperate child...

All just theory and a few experiments at the moment and I may well yet be thwarted... :o
And of course the holy grail would be the complete working set up with lap and lead set on the spindle...

I will keep you posted by PM if and when progress is made :D
Its an interesting side project for the engineers.

Sly
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Re: Even worse than MSTS?

Post by cumberland »

Boxy trains??? im slow today so i need an explaination is it a 101 DMU That Derek is working on ?

or am i missing the target completly

Ben
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Re: Even worse than MSTS?

Post by AndiS »

cumberland wrote:Boxy trains??? im slow today so i need an explaination is it a 101 DMU That Derek is working on ?

or am i missing the target completly
It's an ingenious initiative by the marketing department. I guess they found the concept at the bottom of Sabrina's desk when moving (or at the bottom of a box containing her heritage which collected dust in their intermediate office). There was this sleeve labelled "emergency strategies" and they thought "why not now?". It read :-
"Problem statement: There is a shortage of rolling stock. Modellers fail to master the blueprint scheme, while repainters create local colour schemes for the 47 by the dozen.
Solution: Provide boxes to be reskinned. The community will recreate the world's rolling stock within weeks, by sticking photos from railway books to the sides of the boxes.
Technical details: If resources permit, supply variants with skewed ends, also with only one skewed end (compare product cover). Rivet counters will demand alternative bogeys with 6 wheels in addition to the normal ones."

Rumour has it that another paper in that envelope reads :-
"Beating World on Rails.
Problem statement: We cannot afford the map data and we do not own the autogen technology.
Solution: Supply exceedingly beautiful, universally deployable buildings together with fool-proof guidelines how to import the raw locations from Google.
Technical details: Avoid precision markers as those will discourage amateurs with issues like switch geometry. Focus on simple solutions like 'If track does not snap, reduce minimum radius.'"
Now, someone must have talked to Sabrina, as I saw some people start that initiative before the opening of the emergency envelope. Only the guy who was supposed to implement the dynamic station signs resisted her charms and had a beer instead.

"Learning from Sabrina" -- I should have done that in my time. Only now I discover that by reskinning the red light to green and the green light to red I could have fixed the signalling for most of the signals (in particular those on the parallel tracks!). People would still complain about surprising signal aspects. But since it is incredible hard to get AI traffic near another train (on the same track), such incidents would be rare.

Of course, semaphores are a separate issue, but they should have used light signals on the S&D anyway, like they did on the part of the German route which would have semaphores (kinky German ones with incompatible signal states, just like their light signals, but more visible). Thanks to the ingenious Asset Simplification Scheme, this issue was shelved, while the steam anoraks suffer to this day from a mere 45° deviation of a minor part of the signal asset.

Sorry for bringing the thread back to topic, and three cheers to the new docu!
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Re: Even worse than MSTS?

Post by RSAdam »

Hiya,

Just for clarification, AndiS supposed behind the scenes insight into our new documentation is entirely fictional.
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Re: Even worse than MSTS?

Post by pgmetcalf »

And on the subject of scenarios. The MSTS activity editor was brilliant at adding consists, AI pathing and timetabling. I've not looked too deep into scenario editing in Railsimulator and from what I have seen, it does have a Trainzy feel to it and as the Trainz community will tell you, that is by far the biggest problem for Auran and maybe why people persisted with MSTS.
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Re: Even worse than MSTS?

Post by KlausM »

Hi Andi,

sweet, your comments. You made my day. :lol:

Klaus
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sp762
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Re: Even worse than MSTS?

Post by sp762 »

RSAdam wrote:Hiya,

Just for clarification, AndiS supposed behind the scenes insight into our new documentation is entirely fictional.
Oho! A deadpan denial. In my experience, that means it's entirely accurate!

:)
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g0fthick
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Re: Even worse than MSTS?

Post by g0fthick »

Some people have too much time on their hands.
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Re: Even worse than MSTS?

Post by AndiS »

sp762 wrote:
RSAdam wrote:Hiya,

Just for clarification, AndiS supposed behind the scenes insight into our new documentation is entirely fictional.
Oho! A deadpan denial. In my experience, that means it's entirely accurate!

:)
Sometimes, when I am worried that my lame jokes would not get across, I need to pay someone a beer to make the plot look better.
g0fthick wrote:Some people have too much time on their hands.
Considering that it takes far less time and perseverance to write a silly post than to make a substantial contribution to modelling explains a lot.
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Re: Even worse than MSTS?

Post by demonshadow »

I have to agree with Barry on this, although KRS does look fairly good and theres some features i do like, i'm going to stick to MSTS for the foreseeable future and also my models that i'm building are all still going to be released for MSTS mainly, although my models will be released for KRS aswell (Martin Taylor will be trying to get them into KRS).

maybe down the line i'll become a KRS convert eventually, but untill then I'm only going to be playing MSTS (apart from seeing how well Martin copes with getting my TSM built models into KRS.) till the advent of MSTSX.

As they say each to their own, as some of you have shot down Barry's comment's (no I'm not trying to create a flame war here thats the last thing i want to create) but do remember one valuable and very true comment, "Each to their own and the choices they make".

On a side note, Barry heres something for you to look forward to http://forums.uktrainsim.com/viewtopic. ... 1&start=60

Best wishes to all of you :)

Mike
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Re: Even worse than MSTS?

Post by g0fthick »

AndiS wrote:Considering that it takes far less time and perseverance to write a silly post than to make a substantial contribution to modelling explains a lot.
But one of those is productive and benefits the community. Constantly visiting the same issues that RSDL are well aware helps nobody.
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