Turnout Trackcontrol Chemnitz Hilbersdorf

Whether it's a simple house, a small bush, a station, a phone box, a sheep or any other piece of scenery here's where you can talk with others building them. Scenery is often also a great place for beginners to start out their 3D modelling hobby before moving on to more complex items such as Locomotives.

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overmarze
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by overmarze »

Sorry mate i just downloaded the RAG yea but know the file is currupt is there any chance you can upload all future assets in windows zip files instead of rar please?
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

So the download, and the RAR 3 File Format work properly. Just everything themselves tested. No errors.

Did you perhaps with a download manager loaded? GetRight or similar?
Just try it again.
Sometimes swallowed itself when downloading the hardware comes out, and then only scrap.

As I said in my files is not.

greets ice
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

@all
There is a small heating pump station with burning smoke tower (water vapor) in the download area.

http://www.rail-sim.de/

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Ship, ...
And this time a preview for the channel rats (water fans) among you.
A typical Ponte(Boat) as in the Ruhr region channel but also on the Lower Rhine (Niederrhein) on ist.
Here with sand on the road.
The Mesh is ready, only the Tex still needs something a polish.
This comes then as soon tenement rentalhouse "Herner Plate" (finished), and we believe it would be at the Rhein-Herne Canal lol.

greets ice


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Sly401
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by Sly401 »

Great Stuff Ice

Sly
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

hi, ...

THX Sly for friendly Words.

@ll
Here a new Modell "RailSwitchinghouse " with Nightmode for the RS.
I hope you enjoyed.

greets ice

http://www.rail-sim.de/

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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

Hi, ...

Here a little Preview of new Item under Construct.

greets ice

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Vision on Rails.
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overmarze
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by overmarze »

Thats one nice bridsge there mate.

You looking for any beta testers? :D
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sad27
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by sad27 »

Ice, a incredible speed of production you achieve!
Here is one of my objects in progress. (it is quite difficult to texture a non-existing object)
This is a (underground) station.

Good luck to you workers, Sad
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

hi, ...

@Overmaze ...lol.

@Sad
The mesh to develop is the easiest ..
The correct selection texturing and lighting are much more difficult.
The objects are all without industry functions and therefore quickly generatet.
A little practice should bring the Creator, however.

Unterground, ...
Looks good from your Underground station.
I hope you publish it then.


@ll
Meanwhile, more riveting purely beaten and Lightmaker were already there.
Oh yes, business trip to the Kaiser Wilhelm Denkmal.LOL

Here are a few pictures ...




greets ice


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Vision on Rails.sets are not
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MultiNL
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by MultiNL »

Iceman,, just a question,, that statue,, on the underside of the horse, it's darker... is that just in your texture that it is darker,, or is that a special lighting mode or something?
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

@multiNL

Thats is LT and RTT Rendering.
( "Advanced Lightning" Light Tracer and RenderToTexture).
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

Hello, ...

Upload
Windpowergenerator animated with Night lighting.

A small Tip:,.by more as one Mill in Gamplay..
For different rotations, you must always be a Windmill in the Editor put into Game and go back to the Editor,
and set the next and then back into the Game. If you make different times, then you have different wing positions.
It looks realistic.
A small night mode, it also.
Only rotate Wings im Gameplay, not amin in Editormode.

Have Fun
ice
in the next Hours availble on

http://www.rail-sim.de/

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overmarze
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by overmarze »

Has your bridge been uploaded yet ice mate :D

May need some rust on it though :D
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MultiNL
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by MultiNL »

iceman2117 wrote:@multiNL

Thats is LT and RTT Rendering.
( "Advanced Lightning" Light Tracer and RenderToTexture).
thank you, i'm going to work out how that is working!
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iceman2117
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Re: Turnout Trackcontrol Chemnitz Hilbersdorf

Post by iceman2117 »

Even if there is no interest :) ... the assets I have now released.
3 new houses and a track bridge.
Maybe I have formed a two-track it.

http://www.rail-sim.de/

greets ice

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