Mid Hants for RS

Screenshots of Rail Simulator in action. In-game, editors, progress shots of routes and stock being built and so forth.

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jivebunny
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Re: Mid Hants for RS

Post by jivebunny »

Looking very good, a few odd things as tango pointed out but considering the limited number of assets currently available for RS you're doing very well. Here's an overhead shot of Ropley, as you can see it's just a straightforward two-track layout with a standard spacing of six foot (not four as tango stated). There are other footbridges in RS which span two tracks, the one you've used looks to be double that.

Keep going though, I think a lot of us will be looking forward to this one :)

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mjt222
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Re: Mid Hants for RS

Post by mjt222 »

Im not altering the tracks for the bridge, the issue I have is when creating the loop points using the method as detailed in Rail Sim docs and videos, they are very limited in ensuring that the track spacing end up as just a 4 foot, iv tried using double track through the station and everything but cant get the spacing right. I may well just scrap this version and release it as totally fictional until more freedom is allowed in RS
The shed seems to be severing the ends of the tracks.
it is becuase there are not many options of building availability within RS until I get some bespoke ones built, once I stock that up with freight wagons and coaches it wont show
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tango4262
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Re: Mid Hants for RS

Post by tango4262 »

mjt222 wrote:Im not altering the tracks for the bridge, the issue I have is when creating the loop points using the method as detailed in Rail Sim docs and videos, they are very limited in ensuring that the track spacing end up as just a 4 foot, iv tried using double track through the station and everything but cant get the spacing right. I may well just scrap this version and release it as totally fictional until more freedom is allowed in RS

Well I wouldnt scrap it if i were you, I think your doing a smashing job mate :)
And the layout of ropley isnt vital if it cant be done at least all the landmark objects are there such as footbridges, platforms, buildings and foliage, then thats realistic enough for anybody :)
The shed seems to be severing the ends of the tracks.
it is becuase there are not many options of building availability within RS until I get some bespoke ones built, once I stock that up with freight wagons and coaches it wont show

Oh ok :)
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mjt222
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Re: Mid Hants for RS

Post by mjt222 »

Ok, have spent tonight totally redoing the track work at Ropley to try and get the points and spacings looking better. Using a method of trial and error have managed to get it a bit better.


Click the image to zoom in



Click the image to zoom in
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Re: Mid Hants for RS

Post by kirkheath »

Looking good, couple of things, on the main road going to the shed, have you made sure its linked track ;) and on the little shed near the platform blend to two track textures:p nice work so far
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tango4262
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Re: Mid Hants for RS

Post by tango4262 »

That looks much better :)

I didnt mean to be picky with my original post, Just its alot more atmospheric when you have two locos with a rake of coaches idling side by side :)

Keep up the fantastic work mate
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Re: Mid Hants for RS

Post by davvydo »

has that website been deleted or something because i cant access it - either that or ive forgot the address !
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mjt222
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Re: Mid Hants for RS

Post by mjt222 »

what website ?

And some early shots of Alton (remember this is all included items within RS, nothing has been custom built - yet ;) )

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Re: Mid Hants for RS

Post by timbgray64 »

mjt222 wrote:Ok, have spent tonight totally redoing the track work at Ropley to try and get the points and spacings looking better. Using a method of trial and error have managed to get it a bit better.


Click the image to zoom in



Click the image to zoom in

very nice
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mjt222
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Re: Mid Hants for RS

Post by mjt222 »

One for those that know the MHR and the infamous Ropley Headshunt :)


Click the image to zoom in


Apart from a bit of scenery the section between Alresford and Ropley is best part done now, so may pack that up people to give it a crack and see if there are any issues. Just need to work out how to pack it up - lol
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Re: Mid Hants for RS

Post by prairie4566 »

Stock looks nicely jumbled there :D
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Re: Mid Hants for RS

Post by johncas »

Yes I did count the rivets only joking great route nice to see someone having a go at doing a route for railsim and you don't always need custom scenery although it would be nice.
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Re: Mid Hants for RS

Post by 777fred »

I went to the Mid Hants on a railtour saturday and I got a video of whats in the storage/shed line at Ropley, need any help as Ive videod alot from the day!.
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alexnick
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Re: Mid Hants for RS

Post by alexnick »

This route looks really great. It has a real MHR-feeling to it. The landscape is definitely realistic.

If I could offer one point of criticism however; the track geometry doesn't quite look right in the station areas - they don't quite look cramped enough to me. I don't know if this is a limitation of RS or not, that it won't let you fit the trackwork into really tight and irregular spaces. Maybe it's just my imagination - I know that the stations are, in reality, very cluttered, and removing the general railway clutter from stations and yards makes them look extemely large.

Otherwise excellent work; the screenshots compared wonderfully to some photos I've taken there in the past.

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mjt222
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Re: Mid Hants for RS

Post by mjt222 »

777fred wrote:I went to the Mid Hants on a railtour saturday and I got a video of whats in the storage/shed line at Ropley, need any help as Ive videod alot from the day!.
I would welcome any reference material, as it helps a lot to use a lot of the space up :)
If I could offer one point of criticism however; the track geometry doesn't quite look right in the station areas - they don't quite look cramped enough to me. I don't know if this is a limitation of RS or not, that it won't let you fit the trackwork into really tight and irregular spaces. Maybe it's just my imagination - I know that the stations are, in reality, very cluttered, and removing the general railway clutter from stations and yards makes them look extemely large.
It has been difficult with the track work due to some of the limitations with RS, Iv already redone Ropley ones, the problem is its not a 5 minute job. I need to have another go at Alresford now, Medstead looks good, when I get 5 mins I will do some later screenshots.

Also take your point around clutter, as I said using stock RS items does limit you slightly, however Im sure we can make it look a bit more cluttered :)
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