So far I have this,

I like to texture the parts as I go, this is where I'm having issues. I have followed through a couple of tutorials, I am using a 2056x2056 texture saved as a .TGA file. When I load this in 3DC it fails to adorn the primitive preview, the preview stays in the colour that is currently selected. Whenever I use the apply material operation it just applies the selected colour. My question is how do I get the texture loaded to be what is applied? I'm guessing it's me missing something simple.
Regards, Jack

