Without getting too technical about aspect ratios and image diagonals and to put it in simple photographic terms....
Your current 45 degrees is about the same as a "standard lens" (50mm) on a 35mm camera. It's generally held that the perfect focal length for a portrait lens was an 85mm lens which has an angle of view of about 29 degrees. This is reckoned to be the perfect angle for portraits because it is nearest to the basic angle of view of the human eye, and therefore to be free from any distortion. Obviously the human eye has periferal vision....but I said to keep it simple
Can you have a go at creating a 29 degree camera and try a 3/4 shot of the same consist Paul? Just so that all the theory I'm spouting can be seen in practice. It should keep the perspective of the consist more viewable instead of tailing off into infinity. Any narrower angle will cause a distortion, which is why telephoto lenses are great for effect in railway photography but the view is distorted from that of the naked eye.
If it's easy to do you could have a whole "wardrobe of lenses" and have the angle of view switchable but I think the 29 degree one would be very helpful in checking the relative scale of stock for example. I recently rescaled a whole bunch of containers in the library which the author stated he wasn't happy with the scale of. It would have been great to be able to check this in 3/4 view (I used the Orthoganal projection and scale tool to do it) but comparing the consist with an actual photograph helped fine tune this. Having to load it into the sim to get a cam view of the right angle was a real pain in the .....
Geoff
