Thanks
Coupling Distance Help Please.
Moderator: Moderators
- TylerDurden
- Been on the forums for a while
- Posts: 153
- Joined: Wed Jun 12, 2002 12:00 am
- Location: Huddersfield
- Contact:
Coupling Distance Help Please.
I need some help, The 158 Im working on connects fine to the rear unit, but if you try and couple the units face to face they are far too close and touch, Is there a way of increasing the distance at the front coupler but not at the rear?
Thanks
.
Thanks
Arriva aren't that bad, are they?
- buffy500
- Mr DMU
- Posts: 6794
- Joined: Mon Dec 03, 2001 12:00 am
- Location: Getting on all the right people's nerves !
- Contact:
I'm not 100% what you mean, but as far as I have found its eiather of the following..
I either find that coupling distance is set by the InertiaTensor ( Box ( 2.74m 3.99m 18.76m ) ) or the size, or a combination of the two.
Also normally I find that the distance works by adjusting the gap at the front.
I either find that coupling distance is set by the InertiaTensor ( Box ( 2.74m 3.99m 18.76m ) ) or the size, or a combination of the two.
Also normally I find that the distance works by adjusting the gap at the front.
- kimdurose
- Established Forum Member
- Posts: 304
- Joined: Fri Nov 09, 2001 12:00 am
- Location: East Midlands, UK
- Contact:
It's all to do with the size, and also the position of the main frame's axis.
If you want vehicles to overlap (like a steam loco cab overhangs the tender drawbar) you have to move the axis off-centre and control the amount of overlap with the size parameters.
The values in the .sd file (ESD_Bounding_Box) are used for collision detection and changing these won't actually move the vehicle fore or aft.
For a DMU or EMU the axis should really be placed dead-centre along the length of the vehicle and the size defined as the distance from buffer to buffer or buffer to the rear corridor connection depending on the type of vehicle.
Hope this helps
If you want vehicles to overlap (like a steam loco cab overhangs the tender drawbar) you have to move the axis off-centre and control the amount of overlap with the size parameters.
The values in the .sd file (ESD_Bounding_Box) are used for collision detection and changing these won't actually move the vehicle fore or aft.
For a DMU or EMU the axis should really be placed dead-centre along the length of the vehicle and the size defined as the distance from buffer to buffer or buffer to the rear corridor connection depending on the type of vehicle.
Hope this helps
Kim Durose
http://www.kimsim.co.uk
"British Railways Projects for Microsoft Train Simulator"
<IMG SRC="http://album.atomic-systems.com/showPic ... Kimsim.jpg">
http://www.kimsim.co.uk
"British Railways Projects for Microsoft Train Simulator"
<IMG SRC="http://album.atomic-systems.com/showPic ... Kimsim.jpg">
- fadedGlory
- Well Established Forum Member
- Posts: 746
- Joined: Sun May 26, 2002 12:00 am
- Location: The Modeller's Annex to the Secret Routebuilder's Castle