More Blackpool Tram Updates

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qzdcg8
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More Blackpool Tram Updates

Post by qzdcg8 »

Latest status: Lights Sorted, Transparencies Sorted, Interior Almost Complete (just got to do the cabs either end)

<IMG width="800" height="600" SRC="http://album.atomic-systems.com/showPic ... crgrb0.jpg">

<IMG width="800" height="600" SRC="http://album.atomic-systems.com/showPic ... crgrb1.jpg">

<IMG width="800" height="600" SRC="http://album.atomic-systems.com/showPic ... crgrb2.jpg">

<IMG width="800" height="600" SRC="http://album.atomic-systems.com/showPic ... crgrb3.jpg">

She looks great in the early morning gloom!
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Post by RAARAA »

There're excellent qzdcg8.
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Post by duckweed »

Excellent, interior really makes it.

Regards,

~Terry~
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Post by fredrikljundberg »

great can't wait to use i on blackpool
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FC
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qzdcg8
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Post by qzdcg8 »

Freddie - get your downloading trousers on...

I've just uploaded V1.0 of the Brush 1937 Tram!

Still not perfect but a MILLION MILES better than the V0.1 BETA one!
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Post by DaveR »

Steve,

I do like that Tram, it's sort of bus like..........only joking.... Ouch :wink: Seriously it does look the part, do you think it possible within the capabilities of the sim to do one with all the lights on it (like the rocket) mind you the .eng file would go on for ever :o Nice job.
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Post by qzdcg8 »

Kerry wrote:Steve,

I do like that Tram, it's sort of bus like..........only joking.... Ouch :wink: Seriously it does look the part, do you think it possible within the capabilities of the sim to do one with all the lights on it (like the rocket) mind you the .eng file would go on for ever :o Nice job.
I have been thinking about this - my initial thoughts would be to do the exterior as AlphaBright+ and put the lights into the texture - then what you'd need is probably to have a sphere of light thrown around the tram (a copy of the one that throws the light forwards onto the track but pointing downwards perhaps) - this would give the effect of the whole thing lit up like a christmas tree so to speak.
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Post by DaveR »

Steve,

If that works I think it would look really great, I did try to get the sphere of light to point downwards on the De-icing unit, it would not work, in fact it would only seem to work going forward, it may well be something I was doing wrong, so if you manage to do it I will be interested in the secret :o
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Post by fredrikljundberg »

great tram steve can't wait till i get home so i can get it and test out what i have done so far.
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Post by qzdcg8 »

screenshots freddie, screenshots....?
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Post by DaveR »

New tram route on Trainsim.com, looks like it is based on Blackpool, I think it's really good, and I thank the author for a good route. :D :D :D
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Post by qzdcg8 »

Kerry wrote:New tram route on Trainsim.com, looks like it is based on Blackpool, I think it's really good, and I thank the author for a good route. :D :D :D
Sh*t - serves me right for reading my email before the forums - I just posted something similar :oops: :oops:
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Post by DaveR »

Not to worry Steve, after driving again on this route this morning it deserves the publicity.

If anybody is interested in trams then I can recommend this route, 13 miles long :D :D :D
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Post by rsfielding »

Kerry wrote:New tram route on Trainsim.com, looks like it is based on Blackpool, I think it's really good, and I thank the author for a good route. :D :D :D
Thanks for the comments. The blackpool area is just a 2 mile stretch of the route with 3 stops - completely fictional. (If any one has had troubles loading the route, copy the ENVFILES folder from JAPAN1.)

Thanks

Ryan Fielding
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Post by DaveR »

Hi Ryan,

I like the route, as you say the Blackpool part is just a 2 mile stretch, but the whole route has the right feel for a tram route, I think you have done really well, it's great driving down the roads with the traffic going past :D
nice one, thanks.
Dave.
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