Good Luck and Regards
Karl
Moderator: Moderators


Have you got the shapeviewer program open at the same time? I find that it always refuses to export if I have shapeviewer running. If I close shapeviewer down, it exports no problem.hertford wrote:Now I have run into another bloody barrier. AceIt refuses to export the textures! When I try to do such a thing, it comes up with some silly stupid error message saying: "Unable to create Direct 3D device". Whatever that means.
Hertford
I let TGATool2 export the ace for me. It saves time.hertford wrote:Now I have run into another bloody barrier. AceIt refuses to export the textures! When I try to do such a thing, it comes up with some silly stupid error message saying: "Unable to create Direct 3D device". Whatever that means.
Hertford
2048 textures do use alot of memory. You have to make sure that if you are using these you are going to make the detail much more noticeable. That means resizing the textures and then redoing everything on the texture so it looks better. Anything you dont improve will be the same as it was originally and therefore just wasting space and memory for no reason.hertford wrote:Right, as some of you will know (hopefully) by now, I have uploaded a fictional National Express liveried Class 47_370. I'm now working on a 2048x2048 textured version of a WAGN Outer suburban liveried class 317. However, there are a few problems with it that are beyond my knowledge, will anyone be so kind as to offer some help?