Another German MSTS addon
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- asalmon
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- Joined: Sun Dec 23, 2001 12:00 am
- Location: near Bristol
Another German MSTS addon
I have just pre-ordered German Railroads Vol. 1 – The Seventies - Along the Bigge - details below
-Alan
http://www.german-railroads.de/preview.htm
-Alan
http://www.german-railroads.de/preview.htm
I have had the pleasure of beta testing this route for them, translations etc. It is a super route especially if you like branchline types ( 80km limit ! ).
What is really outstanding is the over 40 included activities. Great variety.
For those that don't know the route is co written by Ernst Tollknaepper who has provided us with the excellent activity analysis.
I have nothing to do with them apart from been lucky enough to be in the right place at the right time and have adsl.
John
What is really outstanding is the over 40 included activities. Great variety.
For those that don't know the route is co written by Ernst Tollknaepper who has provided us with the excellent activity analysis.
I have nothing to do with them apart from been lucky enough to be in the right place at the right time and have adsl.
John
- asalmon
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- Joined: Sun Dec 23, 2001 12:00 am
- Location: near Bristol
This has been slightly delayed, a problem at the CD factory according to their website.
-Alan10.07.2002: Shipping of english version
Because of a mistake in the CD-factory we will have a delay of one week in shipping our english Add-On. Sorry about that. We will start shipping now at the 16th. July.
- saddletank
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- Joined: Mon Dec 03, 2001 12:00 am
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Waiting for your report with baited breath. From what I saw on the website this route looks good with excellent attention to scenery and stations and a realistic environment. Not really fussed about whether the trains are correct or not (I know zip about the DB) but if 40 activities take you through what looks like a very beleivable world and the result is immersion in the scenery these guys have created then that is a big hit with me.
Sorry! This fixation many have with the locos is begining to annoy me! MSTS is about running a railway, so first get the railway right!!!
(don't know what happened today, must have missed my medication)
Sorry! This fixation many have with the locos is begining to annoy me! MSTS is about running a railway, so first get the railway right!!!
(don't know what happened today, must have missed my medication)
Martin
_______________________________________
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- asalmon
- Very Active Forum Member
- Posts: 5190
- Joined: Sun Dec 23, 2001 12:00 am
- Location: near Bristol
I'll post my impressions so far. Haven't played enough for a proper review, but won't have chance today to continue, so won't keep you in suspense too long.
As soon as I opened the box I was impressed - there is a well-written manual, giving information about the route and the stock, installation instructions, and pointers to other documents on the CD.
Installation went smoothly, standard autoplay stuff, a menu with links to all the PDF documents on disk (overview map of the route, track plans of each station, explanation of signals, "gradient profile" (which is just like the loading screens of the default routes), "speed manual" detailing the speed limits of the track (this is still in german, but since it's basically a listing of milepost, station name and speed limit this doesn't really cause a problem), and finally a list and brief description of each activitiy.
Loaded up, and ran activity 00 - a short run with loads of pop-up messages explaining the signals and signs that you see. There is one feature of the route - I've no idea how its done - there are several level crossings without barriers, you have to sound your horn on approach, if you don't its activity over. I can confirm that it does work.
The trains I have tried so far have lovely cab-views - the manual suggests driving with keyboard as not all controls are functional (or shown). This is how I always drive anyway, so not a problem, I wouldn't have even noticed but though I'd mention it.
I then started an activity with a passenger conist (01) and wondered if there was a passenger view. There was, but the camera was placed just outside the carriage - don't know if this is intentional or accidently, I edited the WAG and got the camera inside - not a brilliant interior, but certainly better than nothing. (Incidently, this set of coaches have 3 axels, I wonder how in real life such a coach could get round corners - do the middle wheels move in and out or something?)
Running conbuilder, I found a few errors in the locos, there were some where they'd made the classic mistake of not editing the SD file to the new name of the S when copying to repaint. Also a few minor errors in a couple of SMS files - a typo in a filename, couple of quotes missing - simple stuff, but which should have been checked at the beta stage.
Performance is good - I get 15-20fps generally on this route (which for my system is above average) - it does drop a bit at stations and I did have a 1second freeze at one point, but for comparison, another german addon, (protrain2), I am lucky to get 10fps, and loads of freezes as new tiles are loaded, (I think thats the reason!)
Reading the activity guide, there is loads to do, I haven't even scratched the surface yet. I have only tried one loco so far, and 1.2 activities, have to go to work and am sorting out someones computer tonight, so won't get anothet play until wed eve; so until then here is my mini review.
I haven't tested everything - not tried winter for instance, but my initial impression is €30* well spent!
*£20.20 after conversion.
(Note I am from the school of "we are really lucky to have freeware routes" rather than "why should we pay for anything when there's free stuff about" - so take my comment about worth paying for in that context)
-Alan
As soon as I opened the box I was impressed - there is a well-written manual, giving information about the route and the stock, installation instructions, and pointers to other documents on the CD.
Installation went smoothly, standard autoplay stuff, a menu with links to all the PDF documents on disk (overview map of the route, track plans of each station, explanation of signals, "gradient profile" (which is just like the loading screens of the default routes), "speed manual" detailing the speed limits of the track (this is still in german, but since it's basically a listing of milepost, station name and speed limit this doesn't really cause a problem), and finally a list and brief description of each activitiy.
Loaded up, and ran activity 00 - a short run with loads of pop-up messages explaining the signals and signs that you see. There is one feature of the route - I've no idea how its done - there are several level crossings without barriers, you have to sound your horn on approach, if you don't its activity over. I can confirm that it does work.
The trains I have tried so far have lovely cab-views - the manual suggests driving with keyboard as not all controls are functional (or shown). This is how I always drive anyway, so not a problem, I wouldn't have even noticed but though I'd mention it.
I then started an activity with a passenger conist (01) and wondered if there was a passenger view. There was, but the camera was placed just outside the carriage - don't know if this is intentional or accidently, I edited the WAG and got the camera inside - not a brilliant interior, but certainly better than nothing. (Incidently, this set of coaches have 3 axels, I wonder how in real life such a coach could get round corners - do the middle wheels move in and out or something?)
Running conbuilder, I found a few errors in the locos, there were some where they'd made the classic mistake of not editing the SD file to the new name of the S when copying to repaint. Also a few minor errors in a couple of SMS files - a typo in a filename, couple of quotes missing - simple stuff, but which should have been checked at the beta stage.
Performance is good - I get 15-20fps generally on this route (which for my system is above average) - it does drop a bit at stations and I did have a 1second freeze at one point, but for comparison, another german addon, (protrain2), I am lucky to get 10fps, and loads of freezes as new tiles are loaded, (I think thats the reason!)
Reading the activity guide, there is loads to do, I haven't even scratched the surface yet. I have only tried one loco so far, and 1.2 activities, have to go to work and am sorting out someones computer tonight, so won't get anothet play until wed eve; so until then here is my mini review.
I haven't tested everything - not tried winter for instance, but my initial impression is €30* well spent!
*£20.20 after conversion.
(Note I am from the school of "we are really lucky to have freeware routes" rather than "why should we pay for anything when there's free stuff about" - so take my comment about worth paying for in that context)
-Alan
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MartinH
- Not a TooMuchTime user if his girlfriend asks!
- Posts: 1331
- Joined: Sat Dec 15, 2001 12:00 am
I'm still in two minds about buying it, mainly because I'm finding myself with less and less time to spend on msts and aren't driving half the routes that I've already got.
I'm not sure exactly how the 3 axle coaches worked, but I think that the centre axle was able to move. 3 axle designs were quite common at one point in Britain and elsewhere, before the days of bogie carriages. The ones on German Railroads were actually built after WWII, but using old underframes.
Martin
I'm not sure exactly how the 3 axle coaches worked, but I think that the centre axle was able to move. 3 axle designs were quite common at one point in Britain and elsewhere, before the days of bogie carriages. The ones on German Railroads were actually built after WWII, but using old underframes.
Martin