Heya Sammy, that sounds fantastic - the more we can produce as a united front, the better! Well, as you can see above, I've done it! All I have to concentrate on now is some impressive texturing. I was thinking last night - perhaps redoing the wessex 150 would be a good way to go, not sure though. 153 is deffinatly on the horizon and I can't wait to get stuck into it as I already have all the high resolution textures!
Sam, a word of advice - the wessex 150 available on uktrainsim is done in sections as are all of the 150 models available. If you want to get a side shot, you could just do it in chunks and we could replicate the texture and use a photo editing tool to change its appearance and make it less 'mirrored!'
Matrix358
I note your use of DXF format. Just out of interest, which other program are you using before importing this into gMax to complete?
The model above looks excellent, so what is the advantage of adding the wheels/bogies in gmax?
The program I'm using is excellent as I have used it for ages and I can acheive acurate results very quickly. Its also very flexible! The entire 150 model was acheived in just 3 hours. And I had time to manipulate it afterwards as well. Cinema 4D is my base tool but I also use other tools to get textures etc. The advantage of putting wheels on last is so I can put a nice bit of work into them before hand. I think the wheels and undercarriage of a train is as important as the body and I won't be rushing it at all. As you may notice, the 150 is considerably higher off the ground than the first. I think this adds a certain 'heavyness' to the whole package!
The class 323 will certainly be done!
I have a project list now - its pretty much in this order -
150 - Brand new model with advanced photorealism effects and interior shadowing. Visible driveshaft motion should be included.
153 - Brand new model with advanced photorealism effects and interior shadowing. Visible driveshaft motion should be included.
323 - Brand new model with advanced photorealism effects and interior shadowing.
142 - Brand new model with advanced photorealism effects and interior shadowing. Drive shaft motion should be included.
Looking forward to getting stuck into this tonight - I've been at work and I'm reeeaallly hungry so I'll have something to eat and get going on it!
cheers!
