Can anyone help.
Sick & Tired Of Route Editor Crashing When Saving Work.
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Sick & Tired Of Route Editor Crashing When Saving Work.
Sick and tired of Train sim editor crashing when I save work done to the route. I save as often as I can, and the dam thing still keeps crashing!!!!
Can anyone help.
Can anyone help.
- Christopher125
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- saddletank
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If it's crashing every time you save you are possibly trying to save too much data. How many objects are on the tile? Go over 1400 or so or a w file size of 600K and you are asking for trouble.
When tiles get dense I 'fly' the camera a tile or two away to a 0 object tile, point skywards, click in the sky and save there. That can help.
When tiles get dense I 'fly' the camera a tile or two away to a 0 object tile, point skywards, click in the sky and save there. That can help.
Martin
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- JohnKendrick
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Just saving and carrying on working doesn't clear the MSTS buffer.
Once you've done several saves (and save very often) close RE right down. Then start it up again and carry on. The frequency of needing to close RE right down depends on your PC memory and size of route, tile density.
If you only close down to the RE loading screen, the buffer still hasn't been cleared and will be more likely to crash soon after continuing.
I find using a tool that displays free memory (such as RamPage) useful - you can certainly spot when memory is disappearing, and that the buffer isn't cleared until you close RE right down.
I find it helps to create a zip archive of the route at least daily so that an unrecoverable crash doesn't cause more than loosing just the days work.
On dense tiles, where the save has failed, it is sometimes possible to regain the previous version of the world tile from the backup in the World folder.
John
Once you've done several saves (and save very often) close RE right down. Then start it up again and carry on. The frequency of needing to close RE right down depends on your PC memory and size of route, tile density.
If you only close down to the RE loading screen, the buffer still hasn't been cleared and will be more likely to crash soon after continuing.
I find using a tool that displays free memory (such as RamPage) useful - you can certainly spot when memory is disappearing, and that the buffer isn't cleared until you close RE right down.
I find it helps to create a zip archive of the route at least daily so that an unrecoverable crash doesn't cause more than loosing just the days work.
On dense tiles, where the save has failed, it is sometimes possible to regain the previous version of the world tile from the backup in the World folder.
John
THE YORKSHIRE COAST RAILWAY, released as freeware (CD & download) on 26th Feb 2005.
Under XP, RE memory management is fairly stable - even with other programmes such as Word/PSP and IE running in the background. It was terrible under ME with black screen after about 25 - 30 mins work which meant a PC reboot.
I had a problem with the Irish route I started a few months back. After applying terrain, laying about 2 miles of track and a few 3D objects the whole thing locked up as soon as I tried to lay track, place a 3D object regardless of which tile I was on. TDB and RDB rebuilds to no avail. In the end I just scrapped it, as there was nothing obvious to fix and no point flogging a lost cause.
I had a problem with the Irish route I started a few months back. After applying terrain, laying about 2 miles of track and a few 3D objects the whole thing locked up as soon as I tried to lay track, place a 3D object regardless of which tile I was on. TDB and RDB rebuilds to no avail. In the end I just scrapped it, as there was nothing obvious to fix and no point flogging a lost cause.
- thassos
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I find that when making alterations to various areas of a route it is best to save after each localised area other wise saving takes forever as the sytem appears to find the start and end of the alterations and probably then looks at every item in between.
John's comment about clearing the buffer is helpful as I'd never considered that, but will now.
John's comment about clearing the buffer is helpful as I'd never considered that, but will now.
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Experience is that marvelous thing that enables you to recognize a mistake when you make it again
Experience is that marvelous thing that enables you to recognize a mistake when you make it again
- alan2
- Peak Rail Route Author
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Xp is brilliant for Route building. 
I don't reboot this Pc and have hae used the route Editor quite regularly as well as having several other programs running in the background.
The forums and AIM (aol Instant messenger being the main one) as well as MSn.
Msn effects MSTS badly though because it uses the same sound interface.
I like to have loads of stuff running Behind msts it keeps me building Efficient routes.
I don't reboot this Pc and have hae used the route Editor quite regularly as well as having several other programs running in the background.
The forums and AIM (aol Instant messenger being the main one) as well as MSn.
Msn effects MSTS badly though because it uses the same sound interface.
I like to have loads of stuff running Behind msts it keeps me building Efficient routes.
Alan Heath
Why does DOS never Say Excelent Command or filename ?!!?!??
To Err is human, computers output the errors at higher speed.
Why does DOS never Say Excelent Command or filename ?!!?!??
To Err is human, computers output the errors at higher speed.
- JohnKendrick
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- Joined: Wed Oct 30, 2002 10:24 pm
XP uses resources better (though everything else seems worse) but RE still doesn't release any memory after route building until you exit and go back to the desktop. XP seems better at corrupting route data, and resetting it to an old version where WinME or 98 would just give up with a black screen.
John
John
THE YORKSHIRE COAST RAILWAY, released as freeware (CD & download) on 26th Feb 2005.