rolling stock to static object conversion?
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stlsf4003
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rolling stock to static object conversion?
Now i don't remember where i heard this, but I've heard that you can take a locomotive or any piece of rolling stock and convert it from a working model to a static object.
Can anyone confirm if this is possible?
Can anyone confirm if this is possible?
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IronBidder
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Re: rolling stock to static object conversion?
Yes it is. gptech described how to do it in a conversation about a year ago. I'll see if I can find it.
It does require a reasonable knowledge of TS file structures which is a little bit beyond me.
It does require a reasonable knowledge of TS file structures which is a little bit beyond me.
- 749006
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Re: rolling stock to static object conversion?
What do you gain?stlsf4003 wrote:Now i don't remember where i heard this, but I've heard that you can take a locomotive or any piece of rolling stock and convert it from a working model to a static object.
Can anyone confirm if this is possible?
Any item of rolling stock placed in a scenario is static - unless coupled to a loco with a driver icon.
Any number of locos can also be placed in a scenario and unless they have instructions they will never move - so basically they are static.
Peter
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brysonman46
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Re: rolling stock to static object conversion?
You gain a lot, Peter, when you wish the item to be a part of the route. Examples are camping coaches. On NWC+Conwy Valley-BRB, we have a Static Loco on a plinth at Blaenau Ffestiniog Station
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gptech
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Re: rolling stock to static object conversion?
Yes, but that also includes (in theory) the potential to be loading up loads of unused scripting, leading to a loss of available system resources---not as huge a problem as it used to be, now we've mostly got higher spec PCs, but even then for really *busy* scenarios with yards etc realistically filled with wagons/coaches it can/could become something to watch out for.749006 wrote:Any item of rolling stock placed in a scenario is static
stlsf4003, the thread IronBidder has in mind....IronBidder wrote:...how to do it in a conversation about a year ago
http://forums.uktrainsim.com/viewtopic. ... lit=static
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IronBidder
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Re: rolling stock to static object conversion?
It gives you the ability to edit a route so that static stock is always present in every scenario. This can be used to populate yards and depots, but it is also useful for places like railway heritage centres that can have lots of stock that rarely moves, or to model abandoned stock.749006 wrote: What do you gain?
Any item of rolling stock placed in a scenario is static - unless coupled to a loco with a driver icon.
Any number of locos can also be placed in a scenario and unless they have instructions they will never move - so basically they are static.
Peter
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stlsf4003
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Re: rolling stock to static object conversion?
That answer's one question yet it raises another one. How would i do it?gptech wrote:Yes, but that also includes (in theory) the potential to be loading up loads of unused scripting, leading to a loss of available system resources---not as huge a problem as it used to be, now we've mostly got higher spec PCs, but even then for really *busy* scenarios with yards etc realistically filled with wagons/coaches it can/could become something to watch out for.749006 wrote:Any item of rolling stock placed in a scenario is static
stlsf4003, the thread IronBidder has in mind....IronBidder wrote:...how to do it in a conversation about a year ago
http://forums.uktrainsim.com/viewtopic. ... lit=static
I've do something similar to this before in MSTS/OR, but trainsim's a completely different ball game to me.
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gptech
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Re: rolling stock to static object conversion?
The thread at http://forums.uktrainsim.com/viewtopic. ... lit=static details how I've done it; have a play about and if you have bother just gimme a shout.stlsf4003 wrote:That answer's one question yet it raises another one. How would i do it?
Re: rolling stock to static object conversion?
In my experience of converting to static models, the older ones ie the ones with less bells and whistles, convert more easily than newer. Rolling stock, in general, works OK but with newer locos with additional 'child' objects such as name plates, logos and variable numbering, it is far from perfect and is not really acceptable (to me) as a staic object.
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gptech
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Re: rolling stock to static object conversion?
But it's exactly the same procedure for any item of rolling stock, so it's no harder than a newer item from a "techie ability required" stance.jetstream wrote:the older ones ie the ones with less bells and whistles, convert more easily than newer.
Name plates and logos can be applied to the base texture; granted not with the highest of resolutions but the impression of "summat being there" is fairly easy to apply. Variable numbering has been as feature of the game since day 1 so that can't be cited as a *feature* of newer items.jetstream wrote:additional 'child' objects such as name plates, logos and variable numbering
Nobody has claimed that it gives a *perfect* item, but just like 2D vegetation helps populate a route/scenario where a high degree of realism isn't exactly needed. Obviously something close to the player needs to look good, but a rake of stabled locos100 yards from the player viewpoint, partially hidden by other stock doesn't in most cases. Horses for courses in other words.jetstream wrote:it is far from perfect and is not really acceptable (to me) as a static object.
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Re: rolling stock to static object conversion?
If you take an AP Mk2 and you wanted it as static stock there are multiple variations of the BR Blue lettering
How do you set the static version to show the one you want?
How do you set the static version to show the one you want?
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gptech
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Re: rolling stock to static object conversion?
How varied are they?....simply positioning, size and/or font?749006 wrote:there are multiple variations of the BR Blue lettering
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Re: rolling stock to static object conversion?
When you place a AP Mk2 in a scenario you get this effect I was unsure how the static vehicle knows which decal to use?gptech wrote:How varied are they?....simply positioning, size and/or font?749006 wrote:there are multiple variations of the BR Blue lettering
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gptech
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Re: rolling stock to static object conversion?
That's all the decals for the coaches, such as Inter City, Buffet, Network South East, showing. I imagine the documentation that comes with the coaches will explain just how you determine which decal is actually used.749006 wrote:When you place a AP Mk2 in a scenario you get this effect
However, as the static version will not be calling for scripting or using the .bin file for the numbers it shouldn't show either; just what have you done?
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Re: rolling stock to static object conversion?
I have placed the coach I picked on the track.gptech wrote:That's all the decals for the coaches, such as Inter City, Buffet, Network South East, showing. I imagine the documentation that comes with the coaches will explain just how you determine which decal is actually used.749006 wrote:When you place a AP Mk2 in a scenario you get this effect
However, as the static version will not be calling for scripting or using the .bin file for the numbers it shouldn't show either; just what have you done?
Until I save it the coach looks like this - when I save it the correct decal is displayed
I presume you would need to do a separate static version for all those you might wish to have in sdgs?
And the correct decal would then be shown?
Peter
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