Kinsgwear station
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Kinsgwear station
I do not know how many are familiar with Riviera Line in The Fifties, but I seem to be having a slight problem with a scenario I am trying to create.
I wanted to run a diesel hydraulic service into Kingswear station and have it run round its train, couple up to the rear of the train and then head out again.
I think that I have got the instructions right, but when I uncouple the loco and drive it to Kingswear Platform 1 headshunt I cannot get any pointwork to operate. The levers are there but they do not seem to work.
I wanted to run a diesel hydraulic service into Kingswear station and have it run round its train, couple up to the rear of the train and then head out again.
I think that I have got the instructions right, but when I uncouple the loco and drive it to Kingswear Platform 1 headshunt I cannot get any pointwork to operate. The levers are there but they do not seem to work.
- RolandBP
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Re: Kinsgwear station
Hi, I am not sure which of the 2 platforms you have used, but if you have used the one nearest the sea, then I remember it has a very short backshunt and you need to ensure you have moved your loco very close to the buffers before you can get the points to switch over.
I don't know if this is the problem you are having, but it might be a good starting point.
Roland.
I don't know if this is the problem you are having, but it might be a good starting point.
Roland.
Re: Kinsgwear station
The only platform with the crossover facility is Platform One. I have placed the loco right up to the buffers but am unable to get the point lever to work(Is it there just for show?).
Another thing which puzzles me is the blue square/red circle symbol; what does that mean?
It would be better if a point motor could be added!
Another thing which puzzles me is the blue square/red circle symbol; what does that mean?
It would be better if a point motor could be added!
- 749006
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Re: Kinsgwear station
Where is the blue square/red circle symbol?legend49 wrote:Another thing which puzzles me is the blue square/red circle symbol; what does that mean?
Are you talking about the MU Codes on the locos/units?
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gptech
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Re: Kinsgwear station
legend;
try to help those trying to help by explaining fully what you're seeing/talking about.....
The red square shows the position of a signal, quite often a ground signal.
The point levers do work; if there isn't a lever at a junction click the blue circle in the 2D map or position your mouse over the pointwork, moving it slowly along the track. When you see a wee symbol appear on screen that looks like a point lever, click to switch that junction.
try to help those trying to help by explaining fully what you're seeing/talking about.....
If you mean in the 2D map, the blue circle shows a junction---click on that circle and the points will switch.legend49 wrote:thing which puzzles me is the blue square/red circle symbol; what does that mean?
The red square shows the position of a signal, quite often a ground signal.
The point levers do work; if there isn't a lever at a junction click the blue circle in the 2D map or position your mouse over the pointwork, moving it slowly along the track. When you see a wee symbol appear on screen that looks like a point lever, click to switch that junction.
Re: Kinsgwear station
Sorry, my mistake. The square symbol is blue and the circle is red.
I did as suggested with regard to operating the point by using the point lever but nothing changes.
I did as suggested with regard to operating the point by using the point lever but nothing changes.
Re: Kinsgwear station
"The point levers do work; if there isn't a lever at a junction click the blue circle in the 2D map or position your mouse over the pointwork, moving it slowly along the track. When you see a wee symbol appear on screen that looks like a point lever, click to switch that junction."
Not strictly true; although the point lever furthest from buffers at Platform One does indeed work, the lever nearest the buffer does not. As my last post on this topic did not elicit any response I imagine that this one will fare no better.
Not strictly true; although the point lever furthest from buffers at Platform One does indeed work, the lever nearest the buffer does not. As my last post on this topic did not elicit any response I imagine that this one will fare no better.
- smarty2
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Re: Kinsgwear station
I imagine that this one will fare no better.
Well if that is the case, then perhaps a more direct approach is required? Maybe contact the route developers?
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Martin (smarty2)
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gptech
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Re: Kinsgwear station
Yeah, they're like that in here; they'll often claim they've been doing other things such as working, which personally I think is not a particularly valid excuse--they're all just too damn lazy!legend49 wrote:Not strictly true; although the point lever furthest from buffers at Platform One does indeed work, the lever nearest the buffer does not. As my last post on this topic did not elicit any response I imagine that this one will fare no better.
What kind of response did you expect?...you've been told the points work but you can't get them to....do you want to start a tennis match?...
"The points do work"
"No they don't"
"Oh yes they do"
"Oh no they don't"
"They do"
"Don't"
"Do"
"No"
"Yes, do"
As pictures speak a thousand words....

...clicking the ramp structure thingy I've circled causes this to happen....

as does clicking the blue circle on the track in the 2D map.
When you're talking about a "blue square and red circle" do you mean?:

That's a signal with a blue base showing a red aspect.
Once a valid path is set, denoted by the blue line on the track, the signal shows as clear...

If that doesn't happen in your scenario it may be that the junction has been locked by a service, in which case you should get a box on screen saying so. If that is the case then nobody but you can investigate further....we don't have the scenario to test do we?
Re: Kinsgwear station
To test the operation of this my scenario is a very short one, from Churston to Kingswear. The train is 5 coaches long, diesel hauled. On arrival at Kingswear the loco is uncoupled, as in BR days, ran into the head shunt and then forwards to eventually couple up with its train.
Curiously, i ran a single loco, no rolling stock, from Churston to Kingswear, stopped at Platform 1, ran forward into the head shunt and lo and behold the points work, so the stumbling block is the very train sitting in Platform 1, and with my limited knowledge I do not see a way around this problem.
Curiously, i ran a single loco, no rolling stock, from Churston to Kingswear, stopped at Platform 1, ran forward into the head shunt and lo and behold the points work, so the stumbling block is the very train sitting in Platform 1, and with my limited knowledge I do not see a way around this problem.
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tnleeuw01
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Re: Kinsgwear station
Was the train perhaps too close to the points?
--Tim
--Tim
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gptech
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Re: Kinsgwear station
So now we know that your points do work, it must be down to the scenario. When you have the locomotives run round the stock have you used a "go via" instruction to path it along the loop?
That could be all it needs.
That could be all it needs.
Re: Kinsgwear station
Not sure about the "go via" instruction; does it have to be scripted or is there an icon?
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gptech
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Re: Kinsgwear station
The icon is the red flag, and is also known as a waypoint. If wherever you need to "go via" doesn't have a marker just add a destination marker as a scenario specific asset.
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tnleeuw01
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Re: Kinsgwear station
For manually operated points that doesn't make a difference I thought? You have to set them yourself anyway, even if there's a Go Via instruction?
--Tim
--Tim