The wording of the announcement implies that, but I'd be more inclined to read it as "all existing Kuju/RSDL/RSC/DTG routes"--in other words, Steam acquired routes.NickG wrote:
Will 64 bit functionality apply to all existing routes?
Given that those routes are covered, by extension all other routes built using the same methods should fare the same, basically all that DTG can guarantee. It's not so much the data (routes, assets) the game uses but how that data is transferred to and from memory, and how that 'working set' is dealt with.