China Clay for Export : Which version ?

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august1929
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Re: China Clay for Export : Which version ?

Post by august1929 »

gptech wrote:
august1929 wrote:...and the answer appears to be
surely that should be

"...and the answer dis appears to be" ?? :wink:

and whilst that is a Creative asset it isn't from CCfE which is more the point I was trying to make
I don't understand Gary - the assets (Scenery and Procedural) were removed (renamed) in Assets/CreativeRail/CCFE - this resulted in the platform procedural assets disappearing from Par in the Atlantic Coast route, suggesting the assets used by the builder are from CCfE :o (and are correctly pathed). I had a look inside a couple of the Content/Scenery files listed above just to make certain - pathing accurate.

Agree on the milk bottle question :D

Rod
shinymac
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Re: China Clay for Export : Which version ?

Post by shinymac »

Hi Gary

Sorry..but whilst I can use the World Editor to some basic degree, I dont know what these "Milk bottles" are that you talk about ?

Can you explain SIMPLY how I check for them ?

Thanks

Derek
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august1929
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Re: China Clay for Export : Which version ?

Post by august1929 »

Hi Derek, if you have a look at the second two photos I have posted above, particularly the second of the two, you will see a number of small white "milk bottles".

These are used by the game to show that there is an asset placed by the route builder at that point, but which is not within the assets held by the person who has downloaded the route (you in this case :) ).

The question about the milk bottles being there in your version is to determine whether you actually have missing assets at Par, or if there is possibly something wrong with the Content/Scenery files within the route folder.

Can you go into the sim at Par (either in game or in the editor) and confirm whether or not you have the milk bottles that you can see in my photos? Maybe take and post a couple of photos so we can see what you are seeing?

Could you also go into your CreativeRail/CCFE/Scenery folder and confirm whether or not you have a folder named Procedural ?

Rod
justgeoff
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Re: China Clay for Export : Which version ?

Post by justgeoff »

I had this same problem when I downloaded Atlantic Coast. I was able to contact the route creator who responded with:

'In regards to the Par platforms, you’ll need the China Clay route from the Steam program, not the one bought from the Creative Rail site. Strange I know, it’s the same route but they aren’t the same which is very frustrating!'

No problems after the Steam version was downloaded.

Hope this helps.

Geoff
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august1929
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Re: China Clay for Export : Which version ?

Post by august1929 »

If there is a problem with the CCfE Assets you will have platforms missing at;

Par
Bugle
Roche

You should have platforms at;

St Blazey
Luxulyan
St Columb
Quintrell Downs
Newquay

...as these all use assets from a different source (i.e. not CCfE).

Could you confirm platform state at Bugle and Roche?

Rod
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august1929
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Re: China Clay for Export : Which version ?

Post by august1929 »

justgeoff wrote:I had this same problem when I downloaded Atlantic Coast. I was able to contact the route creator who responded with:

'In regards to the Par platforms, you’ll need the China Clay route from the Steam program, not the one bought from the Creative Rail site. Strange I know, it’s the same route but they aren’t the same which is very frustrating!'

No problems after the Steam version was downloaded.

Hope this helps.

Geoff
I beg to differ Geoff - my Atlantic Coast loads all platforms with the Steam .ap removed :o (no game cache - fresh boot-up etc.)

Is it possible it is something to do with the protection applied to Steam DLC being picked up in the route build?

Rod
gptech
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Re: China Clay for Export : Which version ?

Post by gptech »

Didn't Creative push out an update to the original route, to bring it in line with the Steam version?--similar to what AP did with Wherry Lines.

EDIT:.......http://forums.uktrainsim.com/viewtopic. ... 11d3151472
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august1929
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Re: China Clay for Export : Which version ?

Post by august1929 »

They did Gary, but I thought that was mainly lighting and career scenarios and other minor tweaks...but see #6 in bold below

"Quick drive scenarios added.
Career scenarios added.
Terrain adjusted to remove instances of floating track.
New Treffry viaduct model - to remove flickering found on kuju viaduct loft.
Invisible platforms added to enable passenger loading.
New platforms have been installed.
Occlusions added to bridges, tunnel and Rocks Dryers."

Could this be something to do with it - I will have a look at my original CR Download.

Edit:

Very different Procedural folders from original CCfE and the final release through Steam (and as updated by Creative Rail free of charge to previous purchasers).

First photo is original CCfE

Image

Second "Steam" CCfE

Image

There is actually a bit more on the bottom of the file. All the plat_block and plat_block_ramp etc. form part of the new platforms - looks like that could be the problem...

See Gary's post below! :D

Dave, do you own the original route from CR pre Steam (and not updated?)

Rod
Last edited by august1929 on Thu May 17, 2018 11:23 am, edited 2 times in total.
gptech
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Re: China Clay for Export : Which version ?

Post by gptech »

august1929 wrote:I don't understand Gary - the assets (Scenery and Procedural) were removed (renamed) in Assets/CreativeRail/CCFE - this resulted in the platform procedural assets disappearing from Par in the Atlantic Coast route, suggesting the assets used by the builder are from CCfE
You're right Rod; I was looking in an old archived copy of the route, from before the CR update :oops: . This had a rather sparse "Procedural" folder, the update added about 25 items which according to my backups/archives included those platform assets and of course was packaged as a .ap archive. The new platforms reference probably is part of it; originally the platforms wouldn't allow train doors to open, being blocks rather than procedural lofts, so I assume invisible lofts were added over the blocks and the opportunity taken to make the route fully self contained possibly with newer blocks. (point 5 in your list)
justgeoff wrote:'In regards to the Par platforms, you’ll need the China Clay route from the Steam program, not the one bought from the Creative Rail site. Strange I know, it’s the same route but they aren’t the same which is very frustrating!'
Was that the *official* CR/DTG/Steam explanation just passed on by the author, or more a case of "I can't get it to work with the original, but updated, direct from CR asset directories"?

If anybody still can't get the platforms at Par to show, but own the CR ECML route(s) there's no need to buy the Steam version of CCfE--RW Tools will happily swap those missing assets for the alternatives within ECML.
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august1929
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Re: China Clay for Export : Which version ?

Post by august1929 »

gptech wrote:
If anybody still can't get the platforms at Par to show, but own the CR ECML route(s) there's no need to buy the Steam version of CCfE--RW Tools will happily swap those missing assets for the alternatives within ECML.
Right enough Gary - it is all there.

Rod
shinymac
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Re: China Clay for Export : Which version ?

Post by shinymac »

Hi Gary and August 1929

Thanks for your unstinting help.

I am having difficulty remembering how to add a screenshot from my computer here, but it seems that if one owns the ECML route from Creative, that one can copy (using explorer), the relevant files from that route, into the appropriate folder within the Atlantic Coast route ?

Could therefore, anyone tell me all of the files I need to copy, to get PAR station complete please ?

Another question is that there are the occasional texture files missing from along the route in small areas too. So would it be safe to copy ALL the files from ECML Modern, to Atlantic Coast ?

Thanks

Derek
gptech
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Re: China Clay for Export : Which version ?

Post by gptech »

Derek, you can copy as many files as you want from anywhere to another anywhere, but that won't change where any route is looking for the files.
What you need to do is get any update for CCfE from Creative and then see what's missing
shinymac
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Re: China Clay for Export : Which version ?

Post by shinymac »

Hi Gary

OK Thanks.

I cant remember my Creative Rail user name and password to log in to my account ! I do own the Creative Rail ECML Modern route for sure. I have tried resetting my password to no avail. I will have to contact them tomorrow.

So in closing, are you saying that if I own ECML Modern, I can copy (which files ?) from their folders, to the folders for Atlantic Coast, and that will be all I need to do ?

Thanks

Derek
gptech
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Re: China Clay for Export : Which version ?

Post by gptech »

Yes, but mostly no Derek. I'll expand on that when I get home but the important point is that you don't have a problem as such with CCfE; it's Atlantic Coast that's giving you bother so Atlantic Coast is where you should be doing any changing.
shinymac
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Re: China Clay for Export : Which version ?

Post by shinymac »

Thanks Gary

If we can solve this with help from here, its probably gonna be easier than contacting Creative, to reset my password....I still havent had a reply from them regarding this !

Awaiting your help as always mate !

Derek
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