Bacup rescue.
Moderator: Moderators
- gopher
- Very Active Forum Member
- Posts: 1734
- Joined: Fri Dec 07, 2001 12:00 am
- Location: Just about here >
Bacup rescue.
I'm trying to help resurrect the Bacup route. I've made a few modifications to the track such as replacing non functioning points, and adding platform markers to get the route working in scenarios. Unfortunately the chap building the route has extended the scenery quite a lot since I modified the track. The easiest thing to do would be for me to send him my updated track and marker files, rather than him sending me the updated scenery files, and me having to repackage the route and send it back to him. Can anyone inform me which files are relevant. Is it just the track files in the Network folder or are there more?
Gordon
Gordon
MatrixTrains on Facebook: https://en-gb.facebook.com/Matrixtrains ... 358457120/
-
SkylineBoy
- Well Established Forum Member
- Posts: 825
- Joined: Mon Jun 29, 2015 1:26 pm
- Location: Crimdon
Re: Bacup rescue.
The files in that folder you mentioned along with the Tracks.bin.
- gopher
- Very Active Forum Member
- Posts: 1734
- Joined: Fri Dec 07, 2001 12:00 am
- Location: Just about here >
Re: Bacup rescue.
Thanks. The tracks.bin is already in the Networks folder. So it's just the Networks folder I need to pack then?
Gordon
Gordon
MatrixTrains on Facebook: https://en-gb.facebook.com/Matrixtrains ... 358457120/
-
SkylineBoy
- Well Established Forum Member
- Posts: 825
- Joined: Mon Jun 29, 2015 1:26 pm
- Location: Crimdon
Re: Bacup rescue.
Ah, I get you now. If it's for trackwork only, then it would be the Tracks.bin and Track Tiles folder. As the chap has done scenery, he will no doubt be using the loft and road files in the networks folder.
- gopher
- Very Active Forum Member
- Posts: 1734
- Joined: Fri Dec 07, 2001 12:00 am
- Location: Just about here >
Re: Bacup rescue.
Thanks for that Skylineboy. Yes I was going to omit those. Cheers
Gordon
Gordon
MatrixTrains on Facebook: https://en-gb.facebook.com/Matrixtrains ... 358457120/
- gopher
- Very Active Forum Member
- Posts: 1734
- Joined: Fri Dec 07, 2001 12:00 am
- Location: Just about here >
Re: Bacup rescue.
Anyone who is not aware of the Bacup route can check it out in this old thread http://forums.uktrainsim.com/viewtopic. ... ilit=bacup
Gordon
Gordon
MatrixTrains on Facebook: https://en-gb.facebook.com/Matrixtrains ... 358457120/
- AllYourKitty
- Been on the forums for a while
- Posts: 180
- Joined: Mon Oct 08, 2012 10:25 am
- Location: Stirling
Re: Bacup rescue.
I stumbled upon the Facebook page for the route a few weeks ago, I remember it being such a shame the creator had decided to stop building the route after they had put so much effort into it. I hope your able to bring it bac to life successfully!
- karma99
- Very Active Forum Member
- Posts: 2329
- Joined: Wed Oct 17, 2007 8:21 pm
- Location: Portsmouth, UK
Re: Bacup rescue.
This is very good news. So many people put so much time into this route and stock reskins it was a tragedy that it never reached any kind of public release, no matter the state of it.
-
brysonman46
- Very Active Forum Member
- Posts: 2047
- Joined: Sun Jul 21, 2013 10:30 am
- Location: Larbert Central Scotland
Re: Bacup rescue.
A while back, I downloaded some assets under the Developer/product "Developer/ELR_PDH". I wish to know who "Developer" is, as I would like to request permission to bundle some of the assets with the various steam age routes I am developing. I have heard that he is possibly a Peter D. Holton, so has anyone any contact details for him? The assets do not seem to be on UKTS any more.
regards
Nick
regards
Nick
-
georgeslater
- Getting the hang of things now
- Posts: 44
- Joined: Wed Apr 18, 2018 11:57 pm
Re: Bacup rescue.
Great to see you working on this Gordon. It was a shame that work stopped. The route had lots of promise.
-
brysonman46
- Very Active Forum Member
- Posts: 2047
- Joined: Sun Jul 21, 2013 10:30 am
- Location: Larbert Central Scotland
Re: Bacup rescue.
Could you post a link for this, pleaseAllYourKitty wrote:I stumbled upon the Facebook page for the route a few weeks ago, I remember it being such a shame the creator had decided to stop building the route after they had put so much effort into it. I hope your able to bring it bac to life successfully!
-
marcusboon
- Well Established Forum Member
- Posts: 775
- Joined: Sun Jun 16, 2002 1:58 pm
- Location: The Netherlands
-
brysonman46
- Very Active Forum Member
- Posts: 2047
- Joined: Sun Jul 21, 2013 10:30 am
- Location: Larbert Central Scotland
Re: Bacup rescue.
Many thanks - I note that nothing has been posted for about 4 months
Nick
- gopher
- Very Active Forum Member
- Posts: 1734
- Joined: Fri Dec 07, 2001 12:00 am
- Location: Just about here >
Re: Bacup rescue.
An update on Bacup. After a few false starts, John the route author has finally handed the route over to be finished by someone else. Namely Nick (Brysonman46) who has stepped into the breach. At last finally light at the end of the Bacup tunnel.....Hang on there ain't one
. This route is an absolute joy to run, and after many years, soon everyone can.
Gordon
Gordon
MatrixTrains on Facebook: https://en-gb.facebook.com/Matrixtrains ... 358457120/
Re: Bacup rescue.
Great news 
