Signalling and Glenton Valley help required

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severnrail
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Signalling and Glenton Valley help required

Post by severnrail »

Hi all,

I have decided to give the Glenton Valley Railway a revamp, a route uploaded some years ago by James Voyce. This has involved replacing station buildings, signal boxes, and various other gubbins to make the route feel more up to date and to add potentially a bit more character.

I will potentially upload the route to UKTS if James is okay with me doing this, if not I shall keep it for personal use. This is ongoing and inbetween my studies so will take a while and I may not even do all I want to with it, but hey ho. One other thing I am doing is replacing all the default signals used with the semaphores from the Wherry Lines (Steam Version) and this is giving me a headache.

I am a rookie with editing routes and adding signals. This is the first time I have ever attempted this. I looked at some tutorials and thought it would be easy enough to do but the signals are really....well, annoying me.

Whatever I do, they do not raise when the road is correctly set. They stay at danger. Now I have not changed all the signals yet and just wanted to make sure I was doing this right, so I don't know if this is the reason and the route is not happy with mixed signals (punny!)? This happened after I changed the first signal, so have I totally ruined the signaling for this route? I was going to replace them all anyway so if I need to do that in order to fix this, that's not an issue. Also, the links appear to be the wrong way compared to how they were originally and I am not sure how to point them the other way? First picture is the Wherry signal, second an original signal on the other track.

Image

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If anyone could assist I would be massively appreciative of it all. I started out just changing the odd building but since decided to change more than that, although scenery like trees and hills etc I might leave but I said that about the signals! The route I think was supposedly in Leicstershire so I am trying to give it a Midland/Eastern feel ala the old GCR. If anyone wants to add suggestions on what to do with the buildings feel free. I have uploaded a picture of Glenton Station now to show you what its like so far. By no means am I done yet!

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Many thanks all and apologies for the ridiculously big post.

Cheers,

Henry
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AndiS
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Re: Signalling and Glenton Valley help required

Post by AndiS »

Two words of warning:

1) These signals use scripts that are totally different to the ones used by all other routes. Do not expect them to work with the default ones. That said, if you resignal half the route, you can drop in translator objects at the border of the two regions. And the basic things will work just as for default signals.

2) The shapes of the Wherry Lines signals are rotated by 180°. This means that after placing them, and all the links, you need to rotate the shape by 180°. Do no touch the track links afterwards of they will snap to the new (and wrong) direction of the signal.

If you are still interested, you might want to download this:
 Click to view more informationScripts for Freeware Pack Signals [5720207 bytes] - FPSignals_1.0.1.zip
File ID: 34945 Date: 20 Nov 2015 - 814 Downloads

Do not install it right away, just lift the documentation from the pack and have a look. If you decide to have a go, install these updates in order, after you installed the above:
 Click to view more informationScripts for Freeware Pack Signals - First Update [64847 bytes] - FPSignals_Update_to_1.0.3.zip
File ID: 34955 Date: 24 Nov 2015 - 645 Downloads

 Click to view more informationScripts for Freeware Pack Signals - Second Update [106412 bytes] - FPSignals_Update_to_1.0.12.zip
File ID: 36304 Date: 11 Dec 2016 - 737 Downloads


The Wherry Line signals live in AP/WherryLines. Their scripts refer to provided AndiS/FPSignals where the main body of the scripts lies.
The downloads above contain this core in AndiS/FPSignals and will overwrite what you have now. They also contain some asset definitions in AndiS/FPKuju which combines the old default signal shapes with the new scripts. These downloads do not alter anything in AP/WherryLines of course.
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severnrail
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Re: Signalling and Glenton Valley help required

Post by severnrail »

Hi Andi,

Thank you very much for your help! All very valuable for me.

After a whole nights tinkering I decided to go with a set of LNWR signals available on UKTS and managed to get them all working properly.

Turns out I had done a lot right but a lot wrong with them, so managed to sort it out and the whole route is signalled so I can get on with buildings, scenery and potentially track enhancement.

Thanks again :)

Henry
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