SLLRP Release thread - released 16-06-15

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Trev123
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Re: SLLRP Release thread - released 16-06-15

Post by Trev123 »

Problem solved. I needed the AP 456. So the 465 uses the 456 skins. I new that I needed the AP 456 when I first got the scenarios but thought I might get away with not having it. Also purchased the AP 319 sounds.
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Re: SLLRP Release thread - released 16-06-15

Post by Clemmo47 »

Oh that's good Trev.
On the Morning Shift scenario I moved right back to the buffers nearly at West Croydon this time, then opened the doors. Well behind the signal.
The other train arrived just after 07.42,opened its doors ,then freeze up again. I'll come back to this one later.
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Re: SLLRP Release thread - released 16-06-15

Post by Trev123 »

Another small issue on the Evening Shift scenario is that there is no green line on the HUD for Thornton Heath, if you know were to stop no problem.
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Re: SLLRP Release thread - released 16-06-15

Post by fransonline »

Thanks for this great scenario pack, that's how rush hours have to be.

I run a few scenarios, but due a lot of (long) AI I experience FPS drops and therefore stutters.

I wonder what your PC specs are and what options you use in RW2015 to run everything smoothly.

Looking forward to your reaction.

Frans
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Re: SLLRP Release thread - released 16-06-15

Post by Trev123 »

Scenario 25 after passing a yellow near the beginning you press tab and get an all clear but as you get closer to the station in front there is another train.
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Re: SLLRP Release thread - released 16-06-15

Post by tubemad »

Is that just outside the depot on number 25? I'm surprised it gave you the all clear, considering you're supposed to stop at the depot exit signal pass the carriage washer for a couple of minutes it shouldn't let you go as the train in front is also supposed to act as a blocker, maybe because it doesn't start moving it thinks it's static, in which case I'll have to move it before the station and set a high priority. The main reason is for realism to hold you there so you don't run off too early.

I may have to revise V2 with some more simpler scenario's. I didn't want to throw in too many shift scenario's in case they didn't work, plus they take forever to make, it was more of a trial idea really but it appears it doesn't work too well, it is pushing the limits of RW dispatcher though! The other issue is the route too, so many people have different problems, even I tried to do one with coupling up with a unit at London Bridge, however it wouldn't have it, it crashed everytime I got near the unit so could never couple up.

Would anyone prefer V2 to be on the Brighton - South London Lines route? I could re-write some of these problematic big scenario's and create Sussex - London rush hour routes instead?

My specs that the scenario's were written on:

Pentium Dual Core E6700
3.20Hz processor
4GB RAM
Windows 7 Premium Home 64-bit
nVidea GT630 2GB
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Re: SLLRP Release thread - released 16-06-15

Post by chrisreb »

Played 2 scenarios and was very impressed.

Quality stuff and a big thank you.
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Re: SLLRP Release thread - released 16-06-15

Post by Trev123 »

tubemad wrote:Is that just outside the depot on number 25? I'm surprised it gave you the all clear, considering you're supposed to stop at the depot exit signal pass the carriage washer for a couple of minutes it shouldn't let you go as the train in front is also supposed to act as a blocker, maybe because it doesn't start moving it thinks it's static, in which case I'll have to move it before the station and set a high priority. The main reason is for realism to hold you there so you don't run off too early.

I may have to revise V2 with some more simpler scenario's. I didn't want to throw in too many shift scenario's in case they didn't work, plus they take forever to make, it was more of a trial idea really but it appears it doesn't work too well, it is pushing the limits of RW dispatcher though! The other issue is the route too, so many people have different problems, even I tried to do one with coupling up with a unit at London Bridge, however it wouldn't have it, it crashed everytime I got near the unit so could never couple up.

Would anyone prefer V2 to be on the Brighton - South London Lines route? I could re-write some of these problematic big scenario's and create Sussex - London rush hour routes instead?

My specs that the scenario's were written on:

Pentium Dual Core E6700
3.20Hz processor
4GB RAM
Windows 7 Premium Home 64-bit
nVidea GT630 2GB
I did the hold at the first red and waited, then got the message that the signal wasn't working and to push the tab key to proceed which I did. Next signal was a double yellow and the one after that a yellow, I pushed the tab key and was told to pass the red which I did then I saw a train at the station in front of me.

I do like the scenarios though.:)
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Re: SLLRP Release thread - released 16-06-15

Post by Trev123 »

Have posted but, post waiting to be approved. ?
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Re: SLLRP Release thread - released 16-06-15

Post by tubemad »

Sorry Trev, was thinking of a different scenario.

Right, I know which one you are on about now, so you are at Selhurst Depot, and at 1500 you get the right away and told to Pass Signal At Danger. So you PSAD the shunt signal and at which station is there a train in your way with clearance to pass at danger? Norwood? I could do with the following details to help try and fix it:

1. What time do you leave the depot?
2. What station is it?
3. What is the signal ID where you pressed tab and a train was in the station (all signals have unique ID plates on them)
4. What is the AI train affected? Use of the AI labels will help me narrow down with what's affected.

Oh and as promised, I've uploaded a early 2000's Slammer scenario on the Brighton - South London route
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Re: SLLRP Release thread - released 16-06-15

Post by Trev123 »

Senario 25 5E43 Selhurst T&R.S.M D-London Bridge.
Leave Selhurst Dpt Coal Rd 1550
Station Penge West P1
Signal ID T612
AI Train 9D39 1452 West Croydon Dalston Junction
Player train Class 171.

I completed the scenario. I just waited until the AI train had cleared the signal in front. A we way up the line you change tracks and pass the AI train.
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Re: SLLRP Release thread - released 16-06-15

Post by Thomas887 »

Has anyone seen the static black ghostly figure at Brixton (first scenario on SLLRP)? Was wondering if it was a weird graphics bug or the creator having some fun with us. Check out the Screenshot! gave me the creeps when i looked out of my cab and spotted it. :evil: :lol:
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Re: SLLRP Release thread - released 16-06-15

Post by tubemad »

Correct yes, you are booked to follow an LO service until Sydenham where you are booked to cross onto the Fast Line from there.
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Re: SLLRP Release thread - released 16-06-15

Post by bri2808 »

Thomas887 wrote:Has anyone seen the static black ghostly figure at Brixton (first scenario on SLLRP)? Was wondering if it was a weird graphics bug or the creator having some fun with us. Check out the Screenshot! gave me the creeps when i looked out of my cab and spotted it. :evil: :lol:
If you knew the route you would know that they are genuine statues at Brixton on the platform. I believe that there are 3 or 4 :lol:

https://www.google.co.uk/search?q=statu ... d=0CDQQsAQ

That link may shed some light on them for you :D
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Re: SLLRP Release thread - released 16-06-15

Post by Thomas887 »

I don´t live in England, so I would not now. Thx for the heads up!
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