TS2015 - New Asset Browser

Are you thinking about building your own route? or are you already in progress? Talk to the experts in here and find out the best way to do things!

Moderator: Moderators

Locked
wacampbell
Been on the forums for a while
Posts: 174
Joined: Tue May 14, 2002 12:00 am
Location: Wayne Campbell, BC, Canada

TS2015 - New Asset Browser

Post by wacampbell »

Many of the new route editor features are described here.

http://www.engine-driver.com/article/sh ... the-editor

But it doesn't mention that TS2015 has enhanced the asset browser to give a 3D preview of the assets. In addition to a list of text, you can get a grid of 3D images. It makes it easier to find the right asset in the list.

Something I have been wanting for a long time. THANKS DTG!
TS2015 Asset Browser
TS2015 Asset Browser
dalmahoyhill2
Getting the hang of things now
Posts: 96
Joined: Tue Jun 26, 2012 9:44 pm

Re: TS2015 - New Asset Browser

Post by dalmahoyhill2 »

yep that certainly is a great help as is the other improvements.

The new menu bar to control placement, scale and rotation is a vast improvement over the old fiddly controls. Even using the keyboard is was a nightmare for getting the positioning correct.

Lastly the irregular asset block is probably the best improvement of the lot. I reckon my productivity for placing foliage is now x10 better. The ability to scale and place 2 sets of objects within the block and adjust the boundaries is just brilliant. I have spent 2 years dabbling in a route battling against the route building tools, i would be far further on if i had these tools before.
Locked

Return to “[TS] Route Building”