Performance again

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Ximmy
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Performance again

Post by Ximmy »

New pc arrived a couple of days ago hooray :)
I can now max everything out which i couldnt do before and i can have anti aliasing and it looks so much better :)
Still getting the 15 fps micro stutters though :( but i knew i would. Still not decided on the optimum ant aliasing settings or if i prefer DOF on or off. Will have another play around tonight to find the sweet spot between melting my gpu and looks.
Once i do i am going back to locking the fps at 20. 20 fps is plenty for trainsim and will make the micro stutters less noticeable.
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MattH2580
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Re: Performance again

Post by MattH2580 »

Unfortunately you're going to get micro-stutters no matter how powerful your PC is, but I'm definitely going to have to disagree with you on the 20fps front. For me, you should lock your frames to whatever your monitor's refresh rate is (60fps is the most common).

Regards,

- Matt
Matt - 2580 Interactive

i7 3770k, GTX660 2GB, 16GB 1600MHz HyperX Blu, GA-Z77MX-D3H, 1TB HDD 7200RPM, 750W PSU.
gptech
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Re: Performance again

Post by gptech »

You don't 'lock' the framerate, but rather you're setting an upper limit over which the game will not attempt to run at. Setting this to 60 is of no use if your combination of hardware and quality settings means your PC displays at a lower rate.
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MattH2580
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Re: Performance again

Post by MattH2580 »

gptech wrote:You don't 'lock' the framerate, but rather you're setting an upper limit over which the game will not attempt to run at. Setting this to 60 is of no use if your combination of hardware and quality settings means your PC displays at a lower rate.
The OP said he can finally put everything on max, so I inferred that he had a pretty good PC :)
Matt - 2580 Interactive

i7 3770k, GTX660 2GB, 16GB 1600MHz HyperX Blu, GA-Z77MX-D3H, 1TB HDD 7200RPM, 750W PSU.
Bradforth
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Re: Performance again

Post by Bradforth »

Hi all,

I am having the same problem with tile load stutter's, I am not as experienced as you guy's but I also found that most of my routes ran smoother if I locked the frame rate at 20 fps. I think it may be the sudden drop from high fps to the high teens fps that made things look worse.
It certainly seemed to work ok for me, but I respect your experience with T S 2014.
Any changes to the in game graphics didn't seem to make much difference.

Regards,
Pete.
gptech
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Re: Performance again

Post by gptech »

Even a very good PC would struggle to produce a constant 60FPS with everything cranked up and DOF on. Using a frame rate tied to the monitors refresh rate (might as well use V-synch) was useful when using CRT monitors but isn't such a boon with TFTs.
Bradforth
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Re: Performance again

Post by Bradforth »

Hi Ximmy,

I forgot to mention it in my first reply, If your not aware of it have a look at the web site, tweakguides.com under the heading Quick Links, click on, Gamers Graphics & Settings. You may find some useful info, If nothing else it's quite interesting.

Regards again,
Pete.
rosschris10
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Re: Performance again

Post by rosschris10 »

what exactly does anti aliasing do whats the best setting to have it on?
gptech
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Re: Performance again

Post by gptech »

rosschris10 wrote:what exactly does anti aliasing do whats the best setting to have it on?
Short answer--- it smooths out the steps between the dots that make up straight vertical and horizontal lines, and particularly sloping lines, reducing the jagged look. Best settings differ from system to system, you need to experiment.

Longer answer(s)---http://www.bit-tech.net/hardware/2005/0 ... iltering/1
http://www.extremetech.com/computing/78 ... -explained
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