Just a speculative post to canvass people's opinions as to providing information through pop-up messages during a scenario. I am writing a few scenarios for PDL at the moment and if they turn out any good, I will upload them on UKTS and somewhere else too.
I myself have always been a bit ambivalent towards pop-up messages in game. They tend to get in the way of things and can often be a distraction from what's going on, the exact reverse of the purpose of them in the first place. Sometimes, pertinent info does need to be communicated to the player, but I try to find other ways to do it.
For example, in one scenario there are a couple of TSR's to look out for. I have three options here - 1) I could give no prior notification at all of these, after all the TSR's are properly signed with correctly measured stopping distances inserted, so if your not speeding you should be able to slow down in time. 2) I could script to insert pop-up messages at either the start or near to these TSR's to warn the player. 3) I could provide a written brief away from the scenario for the player to study beforehand.
I favour the latter option TBH. In real life, a Driver should have studied the weekly operating notice and the short term notices when signing on. They don't go out blind or get 'notes' handed to them whilst driving (other than for extra stops) detailing speed restrictions etc..
But I write these scenario as much for others than just for me, so I would like to understand what people's view are on this subject. I could have done a poll, but I would rather ask for an opinion from others rather than just see a result of votes.
Thank you for indulging me, and I look forward to some feedback
Kindest Regards,