Virtual British Rail

General discussion about Train Simulator, your thoughts, questions, news and views!

Moderator: Moderators

User avatar
SouthernElectric
Well Established Forum Member
Posts: 787
Joined: Fri Aug 15, 2008 1:35 pm
Location: Newhaven, BR(S) Central Division

Re: Virtual British Rail

Post by SouthernElectric »

gptech wrote:OK, this is probably going to sound argumentative but I feel it's important to try and see where the confusion some memebers have shown about what is intended comes from.
Never a truer word said gptech, amusing how i've seen you post regarding people posting in a negative light on other topics regarding RSC bashing and i'm struggling to find one shred of positivity through this whole thread. Jimmys post clearly doesn't say "MULTI-PLAYER" or any phrase that gives light to that possibility or belief.
It's clear what Jimmys referring to in that player A is starting from Exeter on his PC, Player B is starting from Bristol on his PC, both players driving on totally separate machines but each in the knowledge that somebody somewhere else is driving the same route but from a different PC, whats to stop players A and B talking to each other via email, twitter, FB, text etc etc and saying "i've got my job from Jimmy and it involves driving from Bristol to Exeter" the other chap replies "me too but i'm driving the 0715 from Exter so I'll pass you at Taunton".
You also posted a Jimmy qoute to which I will refer you to again
jimmyshand wrote: There would be the added bonus of knowing which of your fellow shed mates were rostered to other services you would see in the scenario!
You know what each other is driving so what's to stop you waving or blowing your horn at the passing train??? he can't see you but it's a simulation and I know what i'd do.
Anyway I've just re-read your post and i've struggled to find anything of real substance, you've failed to offer anything concrete to the debate other than random musings of negativity. Leave Jimmy to his virtual depot and if it doesn't pan out then feel free to P.M me with your sage words of wisdom.
This will probably be my last post before i moderated for life so goodbye UKTS.
Simon
User avatar
SouthernElectric
Well Established Forum Member
Posts: 787
Joined: Fri Aug 15, 2008 1:35 pm
Location: Newhaven, BR(S) Central Division

Re: Virtual British Rail

Post by SouthernElectric »

gptech you're spot on with you're opening gambit insomuch as that you're being argumentative, as a man who strives to pull people up when they are being negative about RSC you're doing a good job at being hypocritical. Your pulling apart this whole thread and nit picking the slightest fault in his use of English you can find.
It's clear to me and no doubt others what Jimmy means by the post you've quoted, it's not about multi-player it's about knowing what others are doing.This is the second reply i've penned, the first was made at 16:34 yesterday and disappeared into the moderated ether, i'm hoping this one makes it through.
Why not sit back and if this idea goes belly up then feel free to PM myself to tell me why it failed in your opinion.
Simon
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: Virtual British Rail

Post by gptech »

Simon and jimmy,
if you'd care to review this thread and identity which of my posts have poured scorn on the idea, on the suggested implementation of the idea or in any way have been disrespectful to either of you I'd be more than happy to publicly apologise and beg your forgiveness.
User avatar
SouthernElectric
Well Established Forum Member
Posts: 787
Joined: Fri Aug 15, 2008 1:35 pm
Location: Newhaven, BR(S) Central Division

Re: Virtual British Rail

Post by SouthernElectric »

gptech wrote:Yeah, nice idea though not exactly new--Marleyman tried to get something similar up and running a while back (http://www.railworks.marleyman.co.uk/ra ... layer.html)
Might be worthwhile dropping him a line to see how it panned out, a 'pick his brains' kind of thing.
Certainly gptech, your first post in and the tone isn't exactly positive almost smacks to me of snearing at a member trying to think out of the box. Take a look at Tubemads first post, it's constructive and offers some really forward looking ideas and pointers for Jimmy.
Your second post isn't much better, again nothing constructive just pulling up people for some maybe fanciful thinking born of a wish to see a game they love to play enhanced whether it be by Jimmy or RSC.
Your third post was in reply to me replying to Rich and I've already posted in previous comments my views.
I've got no connections with Jimmy other than I thought he'd had a good idea like many others who posted on pages 1 and 2, I offered him a copy of the Drivers Route card i'd got as well as anything else in my collection he fancied to help out.
Simon
User avatar
Leaf85
Been on the forums for a while
Posts: 185
Joined: Tue May 03, 2011 8:58 pm
Location: Calgary, Alberta, Canada

Re: Virtual British Rail

Post by Leaf85 »

I was a member of the VR Ohio Valley Systems (OVS) http://www.ovsrails.com/ which has a ten year history of ops. When I was involved it added another dimension to driving in the sim that just couldn't be had through the RSC career mode at the time (or now for that matter). I ran mostly on the Ohio Steel route using stock scenarios as jobs. At the time there were some VR-specific scenarios made/being developed, and I imagine now that they have a large selection to choose from. I provided the link as 'food-for-thought' and ideas for the UK VR. The call-board is automated and your driving submissions are logged easily. The only reason I stopped being involved was that 2012 ran like a limp sausage on my machine and slide-show train simming isn't for me (plus assorted family, work and grad-school commitments). NERW is the vr I'm currently involved with and they use several stock/dlc routes, their own fictional route, and have a ton of repaints so you can operate under the NERW flag. Here is a link to NERW http://www.vnerrforums.com/nerw/index.php. The best thing about the VRs is the community that develops within them and the fun that comes with that.

Kind regards,
Dave
"The truth is this: for alarmingly large chunks of an average day, I am a moron." (N.Hornby, 1992, "Fever Pitch")
User avatar
SouthernElectric
Well Established Forum Member
Posts: 787
Joined: Fri Aug 15, 2008 1:35 pm
Location: Newhaven, BR(S) Central Division

Re: Virtual British Rail

Post by SouthernElectric »

Now that looks like a slick operation Dave, just had a quick breeze through the website and I was impressed with the information available and the training packages they offer, as you say it's food for thought.
Simon
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: Virtual British Rail

Post by gptech »

Thanks Simon for giving me the opportunity to respond.
SouthernElectric wrote:
gptech wrote:Yeah, nice idea though not exactly new--Marleyman tried to get something similar up and running a while back (http://www.railworks.marleyman.co.uk/ra ... layer.html)
Might be worthwhile dropping him a line to see how it panned out, a 'pick his brains' kind of thing.
Certainly gptech, your first post in and the tone isn't exactly positive almost smacks to me of snearing at a member trying to think out of the box
I've read and re-read that initial post and I can see how it could be perceived as 'sneering', although I assure you that wasn't the intent. For my poor phrasing I apologise unreservedly but I can't apologise for the factual content. Unfortunately it's too late to go back and edit it (13 days have elapsed before anybody's said anything about it) but I'll re-write it here to try and redress things:

Yes, this is a splendid idea, I recall Marleyman tried to get something similar up and running a while back (http://www.railworks.marleyman.co.uk/ra ... layer.html)
Might be worthwhile dropping him a line to see how it panned out, a 'pick his brains' kind of thing and possibly learn from his experience.

We can certainly agree about Tubemads post, very informative and a post I couldn't write as I have absolutely no experience with a VR setup.

I'll concur that there's nothing constructive in my second post, but you'll have to work harder to convince me that it in any way pours scorn on or belittles jimmy, his idea or yourself; even the first line is merely an observation that many would probably like to see RSC implement a more 'collaborative' style to multi-player. The only thing I could apologise for is (mistakenly?) thinking that the main focus of the thread was a discussion about what was possible and not fanciful thinking about what we'd like to see or wish for. If anything this post was an appeal for people to be realistic about what the game and jimmy can do--I'm well aware of the games limitations, and would say I have a fair inkling as to where jimmy can take things particularly as he has family committments and a finite ampount of time to devote to this.

The third post is the one that comes closest to 'having a dig at' anybody (but still well short of actually doing that), being aimed squarely at yourself in response to what I feel was rather a rude response to RichyV's post; a post which pointed out that there were members who appeared to be under the impression that jimmy's idea did involve wonderful interactive play with real-time 2D mapping. You seem to have read my previous post and Richy's as claiming/expecting more than both the game and jimmy can offer, whereas we both actually demonstrated that we understood this idea was purely an attempt to simulate real railway operations through rostering.
Neither of these two related posts by Richy or myself came close to breaching forum rules: no profanity, no name calling, no singling out a member for ridicule nor any snide 'off stage' comments along the lines of "..and we know what they'll do, don't we children?" These posts asked basically the same questions, which are still unanswered--not even a "We haven't fleshed out the idea to fully explain that yet, but as soon as we do it'll be posted here"

Now, moving on as you've elected to make it more personal...
SouthernElectric wrote:gptech you're spot on with you're opening gambit insomuch as that you're being argumentative, as a man who strives to pull people up when they are being negative about RSC you're doing a good job at being hypocritical. Your pulling apart this whole thread and nit picking the slightest fault in his use of English you can find.
It's clear to me and no doubt others what Jimmy means by the post you've quoted, it's not about multi-player it's about knowing what others are doing.This is the second reply i've penned, the first was made at 16:34 yesterday and disappeared into the moderated ether, i'm hoping this one makes it through.
Why not sit back and if this idea goes belly up then feel free to PM myself to tell me why it failed in your opinion.
Simon
There's no denying I'll 'defend' RSC when sensationalist or blown-up comments are posted, but by the same standard I've defended the support offered by Just Trains, Armstrong Powerhouse; defended Just Trains and Paul (the creator of Darlington-Bishop Aukland) in the furore after the initial release of that route; defended in the past couple of days the un-named (though I suspect it's a very much respected route builder/scenario creator/reskinner who used to frequent these forums but left, in part, because of the blinkered and unbending attitude of many members) Workshop Scenario creator who used class 455's around Glasgow to stand in for class 318's, which aren't available through Steam.
I deny most strongly that I've quoted jimmy in an attempt to find fault in HIS use of English, those quotes were to try an explain why/how some had been given the impression that jimmy's idea was much more than it actually is, and whilst it's clear to you and many others what jimmy is actually trying to do it seemingly wasn't/isn't for others. Rather than being hypocritical I'd claim I'm being consistent (obviously!! I will admit to a certain bias here) but here in Yorkshire we 'say as we see' and if I see injustice and unfair criticism I'll say my piece---OK this could be seen as a job for moderators but that's how I am.
When I read your comment about sitting back and sending a PM part of me smiled and started drafting that PM, but the greater part of me said "it won't fail, there's nothing wrong with the idea, there's enthusiasm and drive behind it" and I sincerely hope that is how it will pan out. Despite your's and jimmy's impression that I'm all out to throw spanners in every exposed part of the works I'm really on your side, I might ask awkward and seemingly dumb questions; I might argue seemingly trivial points, but one thing I will not do is 'rip the idea to bits' unless I can suggest a better idea.

Gary
User avatar
SouthernElectric
Well Established Forum Member
Posts: 787
Joined: Fri Aug 15, 2008 1:35 pm
Location: Newhaven, BR(S) Central Division

Re: Virtual British Rail

Post by SouthernElectric »

gptech wrote:Thanks Simon for giving me the opportunity to respond.
SouthernElectric wrote:
gptech wrote:Yeah, nice idea though not exactly new--Marleyman tried to get something similar up and running a while back (http://www.railworks.marleyman.co.uk/ra ... layer.html)
Might be worthwhile dropping him a line to see how it panned out, a 'pick his brains' kind of thing.
Certainly gptech, your first post in and the tone isn't exactly positive almost smacks to me of snearing at a member trying to think out of the box
I've read and re-read that initial post and I can see how it could be perceived as 'sneering', although I assure you that wasn't the intent. For my poor phrasing I apologise unreservedly but I can't apologise for the factual content. Unfortunately it's too late to go back and edit it (13 days have elapsed before anybody's said anything about it) but I'll re-write it here to try and redress things:

Yes, this is a splendid idea, I recall Marleyman tried to get something similar up and running a while back (http://www.railworks.marleyman.co.uk/ra ... layer.html)
Might be worthwhile dropping him a line to see how it panned out, a 'pick his brains' kind of thing and possibly learn from his experience.

We can certainly agree about Tubemads post, very informative and a post I couldn't write as I have absolutely no experience with a VR setup.

I'll concur that there's nothing constructive in my second post, but you'll have to work harder to convince me that it in any way pours scorn on or belittles jimmy, his idea or yourself; even the first line is merely an observation that many would probably like to see RSC implement a more 'collaborative' style to multi-player. The only thing I could apologise for is (mistakenly?) thinking that the main focus of the thread was a discussion about what was possible and not fanciful thinking about what we'd like to see or wish for. If anything this post was an appeal for people to be realistic about what the game and jimmy can do--I'm well aware of the games limitations, and would say I have a fair inkling as to where jimmy can take things particularly as he has family committments and a finite ampount of time to devote to this.

The third post is the one that comes closest to 'having a dig at' anybody (but still well short of actually doing that), being aimed squarely at yourself in response to what I feel was rather a rude response to RichyV's post; a post which pointed out that there were members who appeared to be under the impression that jimmy's idea did involve wonderful interactive play with real-time 2D mapping. You seem to have read my previous post and Richy's as claiming/expecting more than both the game and jimmy can offer, whereas we both actually demonstrated that we understood this idea was purely an attempt to simulate real railway operations through rostering.
Neither of these two related posts by Richy or myself came close to breaching forum rules: no profanity, no name calling, no singling out a member for ridicule nor any snide 'off stage' comments along the lines of "..and we know what they'll do, don't we children?" These posts asked basically the same questions, which are still unanswered--not even a "We haven't fleshed out the idea to fully explain that yet, but as soon as we do it'll be posted here"

Now, moving on as you've elected to make it more personal...
SouthernElectric wrote:gptech you're spot on with you're opening gambit insomuch as that you're being argumentative, as a man who strives to pull people up when they are being negative about RSC you're doing a good job at being hypocritical. Your pulling apart this whole thread and nit picking the slightest fault in his use of English you can find.
It's clear to me and no doubt others what Jimmy means by the post you've quoted, it's not about multi-player it's about knowing what others are doing.This is the second reply i've penned, the first was made at 16:34 yesterday and disappeared into the moderated ether, i'm hoping this one makes it through.
Why not sit back and if this idea goes belly up then feel free to PM myself to tell me why it failed in your opinion.
Simon
There's no denying I'll 'defend' RSC when sensationalist or blown-up comments are posted, but by the same standard I've defended the support offered by Just Trains, Armstrong Powerhouse; defended Just Trains and Paul (the creator of Darlington-Bishop Aukland) in the furore after the initial release of that route; defended in the past couple of days the un-named (though I suspect it's a very much respected route builder/scenario creator/reskinner who used to frequent these forums but left, in part, because of the blinkered and unbending attitude of many members) Workshop Scenario creator who used class 455's around Glasgow to stand in for class 318's, which aren't available through Steam.
I deny most strongly that I've quoted jimmy in an attempt to find fault in HIS use of English, those quotes were to try an explain why/how some had been given the impression that jimmy's idea was much more than it actually is, and whilst it's clear to you and many others what jimmy is actually trying to do it seemingly wasn't/isn't for others. Rather than being hypocritical I'd claim I'm being consistent (obviously!! I will admit to a certain bias here) but here in Yorkshire we 'say as we see' and if I see injustice and unfair criticism I'll say my piece---OK this could be seen as a job for moderators but that's how I am.
When I read your comment about sitting back and sending a PM part of me smiled and started drafting that PM, but the greater part of me said "it won't fail, there's nothing wrong with the idea, there's enthusiasm and drive behind it" and I sincerely hope that is how it will pan out. Despite your's and jimmy's impression that I'm all out to throw spanners in every exposed part of the works I'm really on your side, I might ask awkward and seemingly dumb questions; I might argue seemingly trivial points, but one thing I will not do is 'rip the idea to bits' unless I can suggest a better idea.

Gary
Gary, short reply as I feel your lengthy post above demands my attention. One, you imply above that my replies are mine and Jimmys, in this and my previous replies I speak for myself and not Jimmy much like yourself I speak straight and true and have been accused on many occasions of being blunt. Secondly the colour of my replies have been tempered by your posts they are not intended to be personal but as you are answering my posts so then will I direct mine to you.
I could go deeper into your post Gary and write a fuller reply but it's late and I need my sleep after a week of earlies.
Simon
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: Virtual British Rail

Post by gptech »

SouthernElectric wrote:One, you imply above that my replies are mine and Jimmys, in this and my previous replies I speak for myself and not Jimmy much like yourself I speak straight and true and have been accused on many occasions of being blunt. Secondly the colour of my replies have been tempered by your posts they are not intended to be personal but as you are answering my posts so then will I direct mine to you.
I could go deeper into your post Gary and write a fuller reply but it's late and I need my sleep after a week of earlies.
I should have made it clear that I meant both your's and jimmys post's, I appreciate you're both speaking for yourselves. If you speak straight and true and are blunt then you kmust have Yorkshire ancestry!! :)
You've been working at the other end of the clock to me then, get some sleep!!
thecheesemeister
Been on the forums for a while
Posts: 154
Joined: Sat May 05, 2012 2:08 am

Re: Virtual British Rail

Post by thecheesemeister »

Can I respectfully suggest you chaps put this to bed before it derails (see what I did there? :) ) the entire thread?

There seems to be a lot of effort going into dissecting one-another's posts here, rather than adding to the topic.

For what it's worth, I think this is an interesting idea. The virtual airline I used to be a member of actually had us run a script that kept track of performance (bank angle, g-forces, aircraft configuration etc) which then produced an encoded message at the end of each flight. This was sent in to management to produce a performance score for each flight.

Is this something that could be at all possible with the current (or perhaps TS2014) scripting tools? It certainly added massively to the Flightsim knowing that performance was actually being monitored.

Good luck if you do head down this route - there will certainly be lots of work involved in scenario writing/choosing/quality control and administration, before even considering any scripting!
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: Virtual British Rail

Post by gptech »

thecheesemeister wrote:Can I respectfully suggest you chaps put this to bed before it derails (see what I did there? ) the entire thread?
All the world loves a comedian :D , but yes--you're right so I propose that any further *discussion* between Simon and myself about our disagreement be taken to a private one to save the thread, and everybody else's patience and sanity.
I'll also apologise to all those who must be thoroughly sick of seeing us harp on about the same things and getting nowhere.

So.. to the task in hand,
thecheesemeister wrote:Is this something that could be at all possible with the current (or perhaps TS2014) scripting tools? It certainly added massively to the Flightsim knowing that performance was actually being monitored.
Of course no-one knows yet if the newer scenario scripting allows this, but from putting 2 and 2 together (and possibly coming up with 5 here) the user created career workshop scenarios are being advertised as being able to be written with your own scoring/rating system so it would suggest that at least in part that would be possible.
User avatar
SouthernElectric
Well Established Forum Member
Posts: 787
Joined: Fri Aug 15, 2008 1:35 pm
Location: Newhaven, BR(S) Central Division

Re: Virtual British Rail

Post by SouthernElectric »

Good point Cheesemeister I think we were in danger of getting "wrong routed" with this topic, so as Gary suggest back to the bread and butter topic.
I've spent this morning rummaging in my paperwork collection and dug out what I hope maybe useful to Jimmy for use in his "office".
Simon
jimmyshand
Very Active Forum Member
Posts: 2391
Joined: Fri Sep 02, 2005 8:08 am

Re: Virtual British Rail

Post by jimmyshand »

Thanks to Simon, I've started assembling some authentic period BR documents in electronic form. These can be modified with a photo editor to add different names and details etc and they really look fantastic!

Clearly this idea will be lost on some, it will require a bit of an imagination and an ability to suspend reality, not everyone has that. For those with more of an open mind then this could be quite an exciting new dimension, you will get your own pack of authentic period documents and work orders, some with your name on! These will bolt on nicely to enhance the whole simulation experience.

The documentation will take some time to finalise but having had a bit of an experiment with actual BR documents, I'm fully confident now that this can be achieved and a realistic background system developed.

The biggest long term hurdle will probably be the scenario side now. Might well be worth waiting to see what TS2014 has to offer in terms of scenario editing before making any concrete plans. Options I'm debating are either cloning and modifying existing intensive scenarios to create multiple rwp's of the same scenario but with a different player train for each one, this should be relatively quick and easy as opposed to writing dozens from scratch. Other options are to 'recruit' scenario writers to the VBR and use their help to keep a continual supply going. Other possibles are exploring relay options and whatever TS2014 may bring (not overly hopeful on this point!).
User avatar
KiwiPete
Night Watchman
Posts: 1723
Joined: Mon Aug 21, 2006 11:54 pm
Location: New Zealand
Contact:

Re: Virtual British Rail

Post by KiwiPete »

Please stay on TOPIC. A Moderator will lock this thread should there be anymore personal attacks like those reported recently.

A good idea has been suggested, and many are keen to be involved.
If your NOT interested, say nothing i think is the best advise.
[moderatoravatar]
Member of the UKTS Forum Moderation Team

Foundation Member
Train Simulation New Zealand (TSNZ) http://tsnz.co.nz
RailNZ fansite http://www.railnz.co.nz
User avatar
OrpheusRocker
Established Forum Member
Posts: 406
Joined: Mon Dec 21, 2009 9:33 am
Location: Wellington, Somerset, England

Re: Virtual British Rail

Post by OrpheusRocker »

Although I can't wait to get stuck into this, I'm watching what might happen with the LUA capabilities of TS2014 and thinking that some super scenarios might be incoming (if only I had the skills :roll: ).
Jimmy, could you please whet my appetite with a sneak preview of one of the documents you mentioned?
Cheers,
Andy
[album 236208 35551.gif]
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
Locked

Return to “[TS] General Discussion”