Railtraction BR218 - is it worth it?
Moderator: Moderators
Railtraction BR218 - is it worth it?
Hello,
I'd like to ask those who own the package: the BR218 found here:
http://www.railtraction.eu/br-218-400.html
It says it is an early release version - so is it worth it? What quality is the model, sounds, PZB implementation and overall realism? And is this the BR218 that extra scenarios for Berlin Wittenber require?
Thank you very much!
I'd like to ask those who own the package: the BR218 found here:
http://www.railtraction.eu/br-218-400.html
It says it is an early release version - so is it worth it? What quality is the model, sounds, PZB implementation and overall realism? And is this the BR218 that extra scenarios for Berlin Wittenber require?
Thank you very much!
- DaveDewhurst
- Very Active Forum Member
- Posts: 1994
- Joined: Wed Nov 28, 2007 10:21 am
- Location: Birkenhead
- Contact:
Re: Railtraction BR218 - is it worth it?
I like it, It has been out for a bit now, so has been updated from its original release.
Its nicely modelled and scripted. Sounds could do with being a teeny bit louder but that's not a big issue.
Dave,
I'm not sure about whether this is the one needed for the B-W scenarios but I don't know of another 218 available yet
Its nicely modelled and scripted. Sounds could do with being a teeny bit louder but that's not a big issue.
Dave,
I'm not sure about whether this is the one needed for the B-W scenarios but I don't know of another 218 available yet
- smarty2
- Very Active Forum Member
- Posts: 9976
- Joined: Sun Aug 21, 2005 8:16 am
- Location: 1963, at Snow Hill!
- Contact:
Re: Railtraction BR218 - is it worth it?
It is the one required for Berlin Wittenberg, I think its a nice loco as Dave said the sound could be a bit louder to get the scream from those bunny ears!
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Re: Railtraction BR218 - is it worth it?
Thanks guys.
- Trev123
- Very Active Forum Member
- Posts: 4403
- Joined: Tue Oct 19, 2010 9:13 pm
- Location: Home Of The Americas Cup
Re: Railtraction BR218 - is it worth it?
Buy it I paid full price for it on the 22nd.

Intel i5-2500K 3.3GHz Quad Core, Asus P8Z 68-V LE MB, Asus GTX 1060 Strix 6GB Gaming graphics card, Windows 10 Home 64 bit, 16gb Corsair Vengeance DDR3 ram, Viewsonic VX2452mh LED 1080P HD Monitor. Seagate Barracuda 1 TB HD, Seagate Firecuda 2 TB HD,
Re: Railtraction BR218 - is it worth it?
And there's any sale for it now? Did not see anything... ?Trev123 wrote:Buy it I paid full price for it on the 22nd.
Re: Railtraction BR218 - is it worth it?
Oh, there's really a sale! This is a funny coincidence, I was interested in this model even without any sale in mind... 
When I was looking at it yesterday I did not see anything, wonder when it started??
When I was looking at it yesterday I did not see anything, wonder when it started??
Re: Railtraction BR218 - is it worth it?
So I bought it finally, it's a great model, very good cab; I think the sound volume is OK with me. However I found some other flaws that disturb me more:
1. PZB cannot be switched to other train types
2. Reverser cannot be switched to neutral using keyboard it always goes all the way to forward or reverse. The same is true for decelaration on the main regulator, if I hit "D" the regulator always goes all the way down. "A" works OK.
3. Exhaust smoke is still there even with engine shut down.
Does anybody know if there's a fix for all these (especially (2) as it affects the driving experience for me)?
Thank you very much.
1. PZB cannot be switched to other train types
2. Reverser cannot be switched to neutral using keyboard it always goes all the way to forward or reverse. The same is true for decelaration on the main regulator, if I hit "D" the regulator always goes all the way down. "A" works OK.
3. Exhaust smoke is still there even with engine shut down.
Does anybody know if there's a fix for all these (especially (2) as it affects the driving experience for me)?
Thank you very much.
- DaveDewhurst
- Very Active Forum Member
- Posts: 1994
- Joined: Wed Nov 28, 2007 10:21 am
- Location: Birkenhead
- Contact:
Re: Railtraction BR218 - is it worth it?
for #2 yes there is a mistake in the input mapper.
Do you have and are you comfortable using rw_tools?
Dave
Do you have and are you comfortable using rw_tools?
Dave
-
chrisreb
- Very Active Forum Member
- Posts: 3134
- Joined: Fri Oct 17, 2008 10:48 am
- Location: Southampton UK
Re: Railtraction BR218 - is it worth it?
Having just purchased this would love to know how to fix it. I do have RW Tools
- DaveDewhurst
- Very Active Forum Member
- Posts: 1994
- Joined: Wed Nov 28, 2007 10:21 am
- Location: Birkenhead
- Contact:
Re: Railtraction BR218 - is it worth it?
Open "maptrein_br218.bin" from
..\Assets\fopixtrains\treinen\mapper
And search (Ctrl&F) for reverser
You should arrive here with 4 entries for reverser
Notice the first 2 sections contain "DecreaseControlStart" and the last 2 contain "IncreaseControlStart"
One each of these need changing to "CecreaseControlStop" and "IncreaseControlStop" on the respective "ButtonUp" entries
You'll end up with
If its easier just copy and paste over the whole 4 sections
Dave
..\Assets\fopixtrains\treinen\mapper
And search (Ctrl&F) for reverser
You should arrive here with 4 entries for reverser
Code: Select all
<iInputMapper-cInputMapEntry d:id="36424240">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
<Button d:type="cDeltaString">Key_S</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStart</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36425520">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
<Button d:type="cDeltaString">Key_S</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStart</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36426800">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
<Button d:type="cDeltaString">Key_W</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">IncreaseControlStart</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36437424">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
<Button d:type="cDeltaString">Key_W</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">IncreaseControlStart</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
One each of these need changing to "CecreaseControlStop" and "IncreaseControlStop" on the respective "ButtonUp" entries
You'll end up with
Code: Select all
<iInputMapper-cInputMapEntry d:id="36424240">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
<Button d:type="cDeltaString">Key_S</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStop</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36425520">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
<Button d:type="cDeltaString">Key_S</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStart</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36426800">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
<Button d:type="cDeltaString">Key_W</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">IncreaseControlStop</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36437424">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
<Button d:type="cDeltaString">Key_W</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">IncreaseControlStart</Name>
<Parameter d:type="cDeltaString">Reverser</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
Dave
Re: Railtraction BR218 - is it worth it?
Hello Dave,
works great!
However I would also be interested to know how to fix the main regulator that does not stop when going down... are you able to advise as well?
(Perhaps I can figure it out myself...
)
works great!
However I would also be interested to know how to fix the main regulator that does not stop when going down... are you able to advise as well?
(Perhaps I can figure it out myself...
Re: Railtraction BR218 - is it worth it?
OK, have it...it is almost at the end of the file...
must be changed to:
(Again wrongly DecreaseControlStart for ButtonUp)
Code: Select all
<iInputMapper-cInputMapEntry d:id="36438704">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
<Button d:type="cDeltaString">Key_D</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStart</Name>
<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36439984">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
<Button d:type="cDeltaString">Key_D</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStart</Name>
<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
Code: Select all
<iInputMapper-cInputMapEntry d:id="36438704">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
<Button d:type="cDeltaString">Key_D</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStop</Name>
<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
<iInputMapper-cInputMapEntry d:id="36439984">
<State d:type="sInt32">0</State>
<Device d:type="cDeltaString">Keyboard</Device>
<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
<Button d:type="cDeltaString">Key_D</Button>
<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
<Axis d:type="cDeltaString">NoAxis</Axis>
<Name d:type="cDeltaString">DecreaseControlStart</Name>
<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
<NewState d:type="sInt32">0</NewState>
</iInputMapper-cInputMapEntry>
- JustRight
- Well Established Forum Member
- Posts: 725
- Joined: Mon Nov 21, 2011 7:06 am
- Location: Adelaide, South Australia
Re: Railtraction BR218 - is it worth it?
Outstanding guys. Thanks for the fixes to Dave and jstange. 
-
TransportSteve
- Very Active Forum Member
- Posts: 4645
- Joined: Sat Dec 12, 2009 12:43 am
- Location: Nottingham, England.
Re: Railtraction BR218 - is it worth it?
Don't forget you guys that there are a quite a few reskins of the Payware BR218 over on the German website, http://rail-sim.de/railsimnew/, particularly those by Iceman, so, you don't just get 1 loco you can have a whole stable of them...
Cheerz. Transport Steve.
Cheerz. Transport Steve.
i5 4690 3.5GHz Quad Core CPU, Gigabyte Z97-HD3, 16GB RAM, nVidia GTX1060 6GB, WIN 7 PRO 64-bit.
Visit my flickr account - http://www.flickr.com/photos/59849121@N08/
Visit my flickr account - http://www.flickr.com/photos/59849121@N08/