Next major update?
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- faedundee2
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Re: Next major update?
I think the limit of the number of providers has a set limit, but to reach that limit varies from route to route as for example routes that use less providers in the route builder will allow for more to be added during scenario creation whilst if a lot of providers are selected in route building then a smaller number of providers is allowed in scenario creation. I did a few tests of that using a route I created that had lots of providers then compared it to what happened on a route with less providers(such as GARL or Edinburgh to Glasgow)...
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malcolmfhill
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Re: Next major update?
I've built many scenarios for the numerous payware routes available and all with realistic amounts of empty stock in the yards and station platforms because I enjoy driving end to end along a route and "watching the world go by". However, there comes a point when adding more assets results in SBHHs or the inability to load. A good example is the Woodhead route on which I have added masses of wagons and dead locos along the entire route and now it won't let me add any A1 trains! Very frustrating because if I knew what the asset limit was, and I could be sure that my scenarios would be stable, I would certainly upload them to this site so others could enjoy them.
I think this is a great simulator game but it could be SO much better.
I think this is a great simulator game but it could be SO much better.
Re: Next major update?
I appreciate everyone's replies, especially those dealing with the Kuju folder/assets overload issue in TS2013. Clearly something changed, some arbitrary limit hard coded into that update, but it seems to have only heavily impacted those of us who were enthusiasts to such a degree that the number of assets in that folder crossed an invisible line. That no pre- or post-advisory about this ever came from RSC, in fact that RSC imposed this limit without a lick of thought given to how it would f-u-b-a-r people's hard work on routes and scenarios, was for me the final evidence I needed that this is not a company worthy of my support and loyalty.
My business surely won't be missed. But I can now start to feel better, sort of like when you stop beating your head against a brick wall and realize that you also have the option to simply walk away. It's stopped hurting already.
I wish you all well, and thanks.
My business surely won't be missed. But I can now start to feel better, sort of like when you stop beating your head against a brick wall and realize that you also have the option to simply walk away. It's stopped hurting already.
I wish you all well, and thanks.
- Jev H.
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Before you seek to enlighten him, walk a mile in the other guy's shoes.
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Re: Next major update?
The core game has this major flaw in it where it crashes if you select too many assets in the editor. Yet RSC sell add-ons one repaint at a time forcing you to select more assets in the editor if you want to make use of the stuff that you have brought. This limit problem is something RSC really need to look into and fix.
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- Carinthia
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Re: Next major update?
Nobody really knows but it seems more likely it is the total number of assets concerned rather than how many developer folders are selected. That number could vary according to computer power - we really don't know.Merlin75 wrote:The core game has this major flaw in it where it crashes if you select too many assets in the editor. Yet RSC sell add-ons one repaint at a time forcing you to select more assets in the editor if you want to make use of the stuff that you have brought. This limit problem is something RSC really need to look into and fix.
I doubt RailSimulaor.com really see it as an issue, I'm sure their product works fine as supplied and even with all official add-ons installed and that is as far as their responsibility has to go. The key factor in increasing the number of assets to a very high level has surely to be (with due respect) the installation of UKTS Freeware Packs which slam onto our systems so many reskins we probably don't want or will ever use - personally I think it is time they were re-vamped to either install them into somewhere other than the Kuju directories (so they can be individually selected) or as a bare minimum provide an interface where we can install/uninstall our own choice of the reskins provided through tick-boxes etc. It is unofficial add-ons that need to catch up with TS2013.
John
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kieranread
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Re: Next major update?
I must agree with John. It appears to be the total number of assets contained in the providers/products that are selected that causes the SBHHs. The UKTS Freeware packs have been a contributing factor since the Kuju folder(s) seems to be one of the major contributors in hitting the limit. RSC is definitely aware of this and has been getting around it by not putting new content in the Kuju folder.
What we need is a "Trainstore for Railworks" that hides the content that isn't used.
What we need is a "Trainstore for Railworks" that hides the content that isn't used.
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malcolmfhill
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Re: Next major update?
When I upgraded my PC from 32-bit to 64-bit, Windows immediately started reading ALL of my installed memory and it improved Railworks noticeably. Scenarios loaded quicker and the game ran much better with improved fps. I am in no doubt that if RSC were to upgrade the core engine of this game to 64-bit, we would all notice a major improvement. Certainly, Keiran's Trainstore idea or my editor holding file idea or something similiar is a must also. I have to confess to being just a little envious yesterday as I watched my daughter playing the latest Halo game on her X-Box. Its 64-bit and the graphics are stunning!
- Carinthia
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Re: Next major update?
kieranread wrote:What we need is a "Trainstore for Railworks" that hides the content that isn't used.
Generic Mod Enabler would probably do that for you:malcolmfhill wrote:Certainly, Keiran's Trainstore idea or my editor holding file idea or something similiar is a must also.
http://forums.ubi.com/showthread.php/63 ... nformation
John
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johnrossetti
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Re: Next major update?
While preparing Scenarios for LMR, my urgent request would be to be able to produce a Print feature to the Scenario Editor of all the timetables within a scenario.
Oh, and PLEASE bring back "next signal status" back, even if it is a keyboard selected option AND while we are at it AWS on/off in expert mode. TA !
Then I can use 2013 and start buying from Steam again.
Oh, and PLEASE bring back "next signal status" back, even if it is a keyboard selected option AND while we are at it AWS on/off in expert mode. TA !
Then I can use 2013 and start buying from Steam again.
- MGD11
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Re: Next major update?
Regarding the Kuju issue, I delved into the Kuju rolling stock folder and deleted a LOT of UKTS stuff and TS2013 runs a lot smoother.
Also, can we have an official narrow gauge route next? Something like the Zillertalbahn would go down quite well - mainly passenger but with some freight as well.
Also, can we have an official narrow gauge route next? Something like the Zillertalbahn would go down quite well - mainly passenger but with some freight as well.
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- 749006
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Re: Next major update?
What's wrong with the AWS?johnrossetti wrote:AND while we are at it AWS on/off in expert mode.
Works perfectly to me - A lot better system than that German PZB stuff
http://peter749.piwigo.com/
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