after laying track, fence, will not highlight to move again

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jetgriff
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after laying track, fence, will not highlight to move again

Post by jetgriff »

once I have laid a piece of track, fence or decal allotment, car park, I am having a terrible job finding the right spot to get it to highlight so I can fine tune it, only started happening the last couple of weeks, is it me or you know who???
Used to just hover over it and it highlighted yellow.
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pjt1974
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Re: after laying track, fence, will not highlight to move again

Post by pjt1974 »

Hi John

You haven't got a level crossing somewhere close have you? Maybe within a mile radius?
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
jetgriff
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Re: after laying track, fence, will not highlight to move again

Post by jetgriff »

you bet I have, there are 3 within a mile on the North Stafford line at Stoke jct. now you mention it when I try to click the whirlygig thing is up in the sky.
will check what happens away from them. cheers
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tads1970
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Re: after laying track, fence, will not highlight to move again

Post by tads1970 »

Sometimes I have trouble selecting the ribbon on fences.Instead of selecting looking from a top down perspective I normally try selecting when i place the camera beneath the earth
and look up,this normally sorts the problem out.

Daz
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shanyiqua
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Re: after laying track, fence, will not highlight to move again

Post by shanyiqua »

Are the collision geometries set for the object? It's below the visible geometry in the object's blueprint, and this determines the physical shape of the object in editor. (where you can select/grab it)
Although it can be selected without it, by mass/circle selection. As if there is no collision geometry set for the object, it's only one point where you can grab it.
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antonyperks
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Re: after laying track, fence, will not highlight to move again

Post by antonyperks »

Another thing I have found since TS2013, is that the circle select and delete will often result in a SBHH message, more often than not when Lofted objects and general scenic items are selected together within the Circle!
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