TSX - Distance
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Mr395008
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TSX - Distance
Hi,
I seem to have a slight problem, the overhead line doesn't look right (It just doesn't look very clear) when I have TSX switched on, any ideas how to resolve this? I've attached an image to try and explain further.
I seem to have a slight problem, the overhead line doesn't look right (It just doesn't look very clear) when I have TSX switched on, any ideas how to resolve this? I've attached an image to try and explain further.
Johnny
- stephenhornsey
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Re: TSX - Distance
Do you mean it disappears further out in the distance? Looks fine to me?
Re: TSX - Distance
I think he is meaning the jagged lines of the OHLE.
I wish mine looked that good actually.
Am I right in thinking this is an ongoing problem with this sim?
I wish mine looked that good actually.
Am I right in thinking this is an ongoing problem with this sim?
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malcolmfhill
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Re: TSX - Distance
I spent the weekend trying various graphics settings with TSX ON and I was getting the same as the above picture - the distance seeming blurred and fuzzy. I have now reverted to TSX disabled as my graphics are far superior and my fps is much higher. So I suspect this is part of the game engine - perhaps TS2014 will solve this.....
- smarty2
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Re: TSX - Distance
What anisotropic filtering have you set it? And view distance?
Best Regards
Martin (smarty2)
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Martin (smarty2)
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- tads1970
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Re: TSX - Distance
If users are finding the OHL fuzzy/jaggy try turning FXAA on on your graphics card in your Nvidia control panel.
That coupled with the FXA in the ingame graphics option does smooth things out.
Daz
That coupled with the FXA in the ingame graphics option does smooth things out.
Daz
Re: TSX - Distance
Does the Nvidia Control Panel give you more control over the graphics "in sim" when running TS2013 than the Catalyst Control Centre for the ATI cards? Since a RW upgrade last year I have been unable to use Radeonpro to effect any visible changes on my Radeon Saphire 6870s, especially Vertical Sync. It had seemed to work previously. Catalyst Control Centre only seems to affect the shade and contrast of the colours. The jaggies are irritating, especially the OHLE posts, and the horizontal lines of wiring and bridge rails dancing on the screen until you are quite close up to them. Has anybody compared the two manufacturers when it comes to TS2013?
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Mr395008
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Re: TSX - Distance
Anisotropic x 8 and view distance is Highest Detail.smarty2 wrote:What anisotropic filtering have you set it? And view distance?
Johnny
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Mr395008
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Re: TSX - Distance
I tried this Daz, doesn't seem to make a difference for metads1970 wrote:If users are finding the OHL fuzzy/jaggy try turning FXAA on on your graphics card in your Nvidia control panel.
That coupled with the FXA in the ingame graphics option does smooth things out.
Daz
Johnny
- smarty2
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Re: TSX - Distance
And your anti alias settings?Mr395008 wrote:Anisotropic x 8 and view distance is Highest Detail.smarty2 wrote:What anisotropic filtering have you set it? And view distance?
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Re: TSX - Distance
This patch in the library here: http://www.uktrainsim.com/filelib-info. ... leid=28747 reduces the fuzzyness and blur in the distance. Although it pre-dates TS2013 it still seems to work.malcolmfhill wrote:I spent the weekend trying various graphics settings with TSX ON and I was getting the same as the above picture - the distance seeming blurred and fuzzy. I.....
Andy L
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Mr395008
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Re: TSX - Distance
It is - FXAA + 8 X MSAAsmarty2 wrote:And your anti alias settings?Mr395008 wrote:Anisotropic x 8 and view distance is Highest Detail.smarty2 wrote:What anisotropic filtering have you set it? And view distance?
Johnny
- smarty2
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Re: TSX - Distance
It is - FXAA + 8 X MSAA[/quote]
Wow, then maybe the mod above may help, must admit that I haven't noticed it, but perhaps because my AA settings are only FXAA + 2x2, and am used to the not so perfect results one would expect at your settings?
Wow, then maybe the mod above may help, must admit that I haven't noticed it, but perhaps because my AA settings are only FXAA + 2x2, and am used to the not so perfect results one would expect at your settings?
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Re: TSX - Distance
If nothing else works you could try SweetFX-Configurator which installs SweetFX (an image improvement and teaking mod) and allows you to change various settings.
Regards,
Len
Regards,
Len
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Mr395008
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Re: TSX - Distance
I recently contacted RSC regarding my problem - here is the response. Not really impressed with the response to be honest!
Dear Mr395008,
Thank you for contacting the Railsimulator.com customer support team with your feedback and suggestions regarding Train Simulator 2013. This is very much appreciated.
SBHH is a non specific error message which is common in the game the distance resolution is a known limitation which we are working to improve in future versions.
We appreciate your taking the time to let us know, your comments have been passed to our product team , they will be considered for future releases of Train Simulator 2013 products.
Please reply to this email rather than generating a new email, this will avoid any confusion, it also enables us to read the history of all correspondence in order to provide you with quicker assistance and better support.
Keep an eye on the Train Simulator 2013 website: http://www.railsimulator.com or Like us on Facebook: http://www.facebook.com/railsimulator for all the latest news and details about upcoming releases.
Regards
Rail Simulator Support
Dear Mr395008,
Thank you for contacting the Railsimulator.com customer support team with your feedback and suggestions regarding Train Simulator 2013. This is very much appreciated.
SBHH is a non specific error message which is common in the game the distance resolution is a known limitation which we are working to improve in future versions.
We appreciate your taking the time to let us know, your comments have been passed to our product team , they will be considered for future releases of Train Simulator 2013 products.
Please reply to this email rather than generating a new email, this will avoid any confusion, it also enables us to read the history of all correspondence in order to provide you with quicker assistance and better support.
Keep an eye on the Train Simulator 2013 website: http://www.railsimulator.com or Like us on Facebook: http://www.facebook.com/railsimulator for all the latest news and details about upcoming releases.
Regards
Rail Simulator Support
Johnny
