Raildriver & ICE3
Moderator: Moderators
Raildriver & ICE3
Last week, I have sent the following support ticket to Railsimulator support:
Dear Support team,
thank you for the fantastic ICE3. To make this train even more enjoyable, please add Raildriver support.
This is the answer (received today):
I am afraid that you have it backward, it is not for us to ensure that third party products work with our software, it is the responsibility of the maker of any third party products to ensure that their product is compatible with the game, especially if they make claims on their website that their products are indeed compatible. To date we have received no approach from Raildriver to this end. Regards Rail Simulator Support
I am aware that Raildriver (P.I. Engineering) is responsible for their product compatibility. However, since their Raildriver controller works fine with other locos but does not work with the new ICE3, there must be some new control logic in the ICE3. We had a similar problem with Just Trains Advanced Voyager. Just Trains was able to fix it with last weeks Voyager SP1. It would be good customer support if Railsimulator could do the same...
What do you think?
Michael
Dear Support team,
thank you for the fantastic ICE3. To make this train even more enjoyable, please add Raildriver support.
This is the answer (received today):
I am afraid that you have it backward, it is not for us to ensure that third party products work with our software, it is the responsibility of the maker of any third party products to ensure that their product is compatible with the game, especially if they make claims on their website that their products are indeed compatible. To date we have received no approach from Raildriver to this end. Regards Rail Simulator Support
I am aware that Raildriver (P.I. Engineering) is responsible for their product compatibility. However, since their Raildriver controller works fine with other locos but does not work with the new ICE3, there must be some new control logic in the ICE3. We had a similar problem with Just Trains Advanced Voyager. Just Trains was able to fix it with last weeks Voyager SP1. It would be good customer support if Railsimulator could do the same...
What do you think?
Michael
- OrpheusRocker
- Established Forum Member
- Posts: 406
- Joined: Mon Dec 21, 2009 9:33 am
- Location: Wellington, Somerset, England
Re: Raildriver & ICE3
Was that a squadron of pigs flying past?! 
[album 236208 35551.gif]
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
- FoggyMorning
- Very Active Forum Member
- Posts: 5382
- Joined: Sun Apr 25, 2010 1:16 am
- Location: In the not too distant future, next Sunday A.D.
Re: Raildriver & ICE3
I think you would probably be best served by addressing your email to the manufacturers of the Raildriver controller
- OrpheusRocker
- Established Forum Member
- Posts: 406
- Joined: Mon Dec 21, 2009 9:33 am
- Location: Wellington, Somerset, England
Re: Raildriver & ICE3
I'm not 100% sure of my facts here so I'll tread carefully.
I think the authors and therefore owners of the 'Raildriver.dll' file are RSC.
That file hasn't been updated in ages. Using the dll, RailDriver used to work with almost all locos.
More and more developers are now scripting their controls and circumventing the dll inputs.
Most developers are now addressing this shortfall with one exception.
This is the elephant in the room.
Instead of supporting enhanced simulation immersion and the designed-for-purpose input controller, the choice has been made to plump for gamepad support.
Useful for playing Donkey Kong but not really for a product with the word simulation in its name.
<Conspiracy Theory ON> That is, unless the next release isn't planned to be a simulation.<Conspiracy Theory OFF>
BTW, I just checked and PIE's website does not claim support for 'Railworks 3 (Train Simulator 2012').
Andy
I think the authors and therefore owners of the 'Raildriver.dll' file are RSC.
That file hasn't been updated in ages. Using the dll, RailDriver used to work with almost all locos.
More and more developers are now scripting their controls and circumventing the dll inputs.
Most developers are now addressing this shortfall with one exception.
This is the elephant in the room.
Instead of supporting enhanced simulation immersion and the designed-for-purpose input controller, the choice has been made to plump for gamepad support.
Useful for playing Donkey Kong but not really for a product with the word simulation in its name.
<Conspiracy Theory ON> That is, unless the next release isn't planned to be a simulation.<Conspiracy Theory OFF>
BTW, I just checked and PIE's website does not claim support for 'Railworks 3 (Train Simulator 2012').
Andy
[album 236208 35551.gif]
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
-
transadelaide
- Very Active Forum Member
- Posts: 2659
- Joined: Mon Nov 23, 2009 12:30 pm
- Location: Adelaide, South Australia
Re: Raildriver & ICE3
Has to be wrong, I can't see them messing around creating hardware plugins for a product that is supposed to be supported by the vendors. It's probably just published on behalf of PIE.OrpheusRocker wrote:I'm not 100% sure of my facts here so I'll tread carefully.
I think the authors and therefore owners of the 'Raildriver.dll' file are RSC.
It's worth pointing out that this group of "most developers" you refer to who are making complicated controls which work with RailDriver basically boils down to only Just Trains, a business which is a reseller of the RailDriver and therefore has a financial interest in its success. Interested parties acting in their own interests, no surprise there.That file hasn't been updated in ages. Using the dll, RailDriver used to work with almost all locos.
More and more developers are now scripting their controls and circumventing the dll inputs.
Most developers are now addressing this shortfall with one exception.
There has to be far more than just a choice of what to support or whether the next update will replace everything with death matches between flamethrower-equipped Black 5's and missile-launching HSTs.This is the elephant in the room.
Instead of supporting enhanced simulation immersion and the designed-for-purpose input controller ...
RS.com have a long history of not doing the hard work so other companies can swan in and make a quick buck from it. Judging by the negligible evidence of PIE putting in any hard work (for example, the freeware community doing a better job than them) to make their product work for RW, that would be a logical move for RS.com until PIE show some more interest in adding value to their own product.
Interesting, could be a good topic to discuss on Thursday when I have lunch with Harold Holt, Elvis Presley and Lord Lucan.OrpheusRocker wrote:<Conspiracy Theory ON> That is, unless the next release isn't planned to be a simulation.<Conspiracy Theory OFF>
So they update their website as often as they update their drivers, big deal. Lets at least hope the underwear change cycle is a little more regular than thatBTW, I just checked and PIE's website does not claim support for 'Railworks 3 (Train Simulator 2012').
Last edited by transadelaide on Mon Aug 13, 2012 6:53 pm, edited 1 time in total.

-
gptech
- Very Active Forum Member
- Posts: 19585
- Joined: Fri Oct 10, 2008 5:48 pm
- Location: Wakefield, West Yorkshire
Re: Raildriver & ICE3
<Devils advocacy>
I can see both sides of the argument, and can agree with both
, but RSC will produce assets/add ons as they see fit, just as any other provider will. It's feasible that in making a new model that behaves as they want it to that support for Raildriver isn't included because it would break that behaviour. The response from RSC was certainly badly written, as if it was rushed out at the end of the day, and some would say quite terse and even condescending, but it could be argued that the original question to RSC was rather brief too.
Unfortunately as RSC don't/won't/can't provide support for a Raildriver, and PIE apparantly don't claim compatability with TS2012 you could end up with both parties 'blaming' each other---of course this remains to be seen, so drop PIE a mail and see how they react.
EDIT:...I was beaten to it by an Aussie, good job they couldn't do that at the Olympics
(will I regret typing that after the next Ashes series??)
Most certainly the publishers, but there's every chance that the .dll file was supplied by PIEOrpheusRocker wrote:I think the authors and therefore owners of the 'Raildriver.dll' file are RSC.
The response from RSC didn't say they did:OrpheusRocker wrote:BTW, I just checked and PIE's website does not claim support for 'Railworks 3 (Train Simulator 2012').
</Devils advocacy>it is the responsibility of the maker of any third party products to ensure that their product is compatible .........especially if they make claims on their website that their products are indeed compatible
I can see both sides of the argument, and can agree with both
Unfortunately as RSC don't/won't/can't provide support for a Raildriver, and PIE apparantly don't claim compatability with TS2012 you could end up with both parties 'blaming' each other---of course this remains to be seen, so drop PIE a mail and see how they react.
EDIT:...I was beaten to it by an Aussie, good job they couldn't do that at the Olympics
(will I regret typing that after the next Ashes series??)
-
transadelaide
- Very Active Forum Member
- Posts: 2659
- Joined: Mon Nov 23, 2009 12:30 pm
- Location: Adelaide, South Australia
Re: Raildriver & ICE3
Ah yes, the home ground Olympics where Britain did better than usual (as is customary for the hosts) at everything except ruling the waves!gptech wrote:EDIT:...I was beaten to it by an Aussie, good job they couldn't do that at the Olympics![]()
(will I regret typing that after the next Ashes series??)
You will regret that at some point, mainly for your nation giving the world the "gift" of One Direction, I'd love to see someone like Kevin Pietersen take a cricket ball to the face (or the groin) as recompense for that.

-
gptech
- Very Active Forum Member
- Posts: 19585
- Joined: Fri Oct 10, 2008 5:48 pm
- Location: Wakefield, West Yorkshire
Re: Raildriver & ICE3
Of course we gave the world 'One Direction'---we don't want 'em
We're moving too much off topic now though, but has the lack of progress in RD support (regardless of whoever is dragging their feet) helped to bring about the introduction of the gamepad as an alternative input device?
Going back to OrpheusRocker's post;
Maybe the inclusion of Raildriver.dll is a throwback to Railsimulator, when Kuju first worked on the code base and possibly saw RD as the controller of choice--after all, they developed MSTS.
We're moving too much off topic now though, but has the lack of progress in RD support (regardless of whoever is dragging their feet) helped to bring about the introduction of the gamepad as an alternative input device?
Going back to OrpheusRocker's post;
wasn't the RailDriver designed for the purpose of controlling trains in MSTS?OrpheusRocker wrote:Instead of supporting enhanced simulation immersion and the designed-for-purpose input controller
Maybe the inclusion of Raildriver.dll is a throwback to Railsimulator, when Kuju first worked on the code base and possibly saw RD as the controller of choice--after all, they developed MSTS.
Re: Raildriver & ICE3
Usually the issue is using the built in virtual controls in the script, and force-writing the core controls every script loop. Easily fixed to let RD drive the core controls by cacheing the virtual control value every loop, and only updating the core if it's changed or if you want a higher priority than RD,. The ICE has AFB? it's probably that.
Note that doing it that way completely bypasses all the fancy scripting anyway... hopefully you RD guys can make it pretend to be a joypad when RW4 arrives which will solve a lot of this. Otherwise I'm not losing any hair if my fancy scripting disables RD.
Note that doing it that way completely bypasses all the fancy scripting anyway... hopefully you RD guys can make it pretend to be a joypad when RW4 arrives which will solve a lot of this. Otherwise I'm not losing any hair if my fancy scripting disables RD.
My posts are my opinion, and should be read as such.
- OrpheusRocker
- Established Forum Member
- Posts: 406
- Joined: Mon Dec 21, 2009 9:33 am
- Location: Wellington, Somerset, England
Re: Raildriver & ICE3
I said I wasn't sure of my facts.
One thing is for sure,
<Holds pin in teeth, pulls pin from grenade, throws... 2... 3... 4...>
It doesn't do us users any good if two highly marriagable and niche products continue in a mexican standoff
(I was going to say ******* contest but thought better of it)
<Ducks... Calls for reinforcements>
Anyway, Gamescom might yield pleasant surprises, who knows
One thing is for sure,
<Holds pin in teeth, pulls pin from grenade, throws... 2... 3... 4...>
It doesn't do us users any good if two highly marriagable and niche products continue in a mexican standoff
(I was going to say ******* contest but thought better of it)
<Ducks... Calls for reinforcements>
Anyway, Gamescom might yield pleasant surprises, who knows
[album 236208 35551.gif]
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
Let me be your engineer, have you smiling ear to ear, raisin' steam - Jethro Tull
-
gptech
- Very Active Forum Member
- Posts: 19585
- Joined: Fri Oct 10, 2008 5:48 pm
- Location: Wakefield, West Yorkshire
Re: Raildriver & ICE3
Certainly not, particularly when we get gamepad support I imagine a few would, after a month or so, wonder if there was anything more realistic....seems a perfect marketing opportunity for PIE.OrpheusRocker wrote:It doesn't do us users any good if two highly marriagable and niche products continue in a mexican standoff
EDIT: hang on....by "two highly marriagable and niche products continue in a mexican standoff" you did mean Railworks and RailDriver, and not transadelaide and myself??
- FoggyMorning
- Very Active Forum Member
- Posts: 5382
- Joined: Sun Apr 25, 2010 1:16 am
- Location: In the not too distant future, next Sunday A.D.
Re: Raildriver & ICE3
Isn't it possible that support for peripherals such as gamepads will also allow for improved compatibility with other types of controllers, such as raildrivers - underneath the stylised casing aren't they essentially the same thing; or at least do they not function on the same principles?
-
gptech
- Very Active Forum Member
- Posts: 19585
- Joined: Fri Oct 10, 2008 5:48 pm
- Location: Wakefield, West Yorkshire
Re: Raildriver & ICE3
I'd go along with that theory Steve, it was touched upon in one of the other threads about the upcoming new features.
Re: Raildriver & ICE3
There is a lot of discussion going on in another forum where people are testing a beta Raildriver software update for PI. Early reports look promising, but no release date set yet.