Update? 11.7b
Moderator: Moderators
- andynwt
- Well Established Forum Member
- Posts: 744
- Joined: Thu Dec 20, 2001 12:00 am
- Location: norwich
Update? 11.7b
I just had a 16MB update, for a number of files in the root of Railworks by the looks of it. The version is 11.7b, is that new? I haven't been paying attention 
Re: Update? 11.7b
I have currently got v11.0b
Chris
Chris
Scottish Born Scenario Writer
i7 6700K 4.4GHz Overclock - 16Gb Corsair VengeanceDDR4 3200MHz - Asus MaximusVIII Mobo - Asus GTX1080 A8G 8GB GDDR5X - 240Gb+480Gb Crucial BX200 SSD Windows10 (64Bit) - Corsair HX750i
i7 6700K 4.4GHz Overclock - 16Gb Corsair VengeanceDDR4 3200MHz - Asus MaximusVIII Mobo - Asus GTX1080 A8G 8GB GDDR5X - 240Gb+480Gb Crucial BX200 SSD Windows10 (64Bit) - Corsair HX750i
- andynwt
- Well Established Forum Member
- Posts: 744
- Joined: Thu Dec 20, 2001 12:00 am
- Location: norwich
Re: Update? 11.7b
Thanks! At least I am not going mad. Wonder what it does?
Re: Update? 11.7b
I have had the first RW screen running for few days and it's still v11.0b so I'd guess your's new.The version is 11.7b, is that new?
btvboxer
EDIT: Mine's updating now.
- MallardFan
- Very Active Forum Member
- Posts: 1350
- Joined: Mon Dec 05, 2011 10:45 am
Re: Update? 11.7b
Railworks 3: Train Simulator 2012 Update Released
Product Update - Valve
- Small fix to slow network rendering in editor introduced in last release
Product Update - Valve
- Small fix to slow network rendering in editor introduced in last release
- andynwt
- Well Established Forum Member
- Posts: 744
- Joined: Thu Dec 20, 2001 12:00 am
- Location: norwich
Re: Update? 11.7b
Thanks 
- Marleyman
- Established Forum Member
- Posts: 339
- Joined: Wed Oct 20, 2010 1:48 pm
- Location: UK
- Contact:
Re: Update? 11.7b
two files I see updated;
GameManager.dll
RailDriver.dll
GameManager.dll
RailDriver.dll
My RW2 Contribution... http://www.railworks.marleyman.co.uk A Catalogue of RW2 Official Addons and some Downloads
and http://www.railworks.marleyman.co.uk/store/ Free download Store
and http://www.railworks.marleyman.co.uk/store/ Free download Store
Re: Update? 11.7b
Just got this update. Changelog says it is fix for slow network rendering in editor. Weird thing is that editor does not want to load my scenario.
edit: Looks like editor was just slow to open it. After loading it seems to run better.
edit: Looks like editor was just slow to open it. After loading it seems to run better.
Last edited by Junafani on Mon Apr 16, 2012 8:56 pm, edited 1 time in total.
- MallardFan
- Very Active Forum Member
- Posts: 1350
- Joined: Mon Dec 05, 2011 10:45 am
Re: Update? 11.7b
No problem
I saw your post, so went to load up RW, and I got the update box
Hopefully if I read it right, it means that the editor will be faster - when in TestTrak Editor it takes ages just to turn the camera around I find :/
I saw your post, so went to load up RW, and I got the update box
Hopefully if I read it right, it means that the editor will be faster - when in TestTrak Editor it takes ages just to turn the camera around I find :/
- FoggyMorning
- Very Active Forum Member
- Posts: 5382
- Joined: Sun Apr 25, 2010 1:16 am
- Location: In the not too distant future, next Sunday A.D.
Re: Update? 11.7b
It sounds like it is the issue of lofted items taking ages to render that has been addressed; here's hoping anyway 
- jivebunny
- Very Active Forum Member
- Posts: 2015
- Joined: Mon Jun 26, 2006 9:49 pm
- Location: Brittany, France
Re: Update? 11.7b
Haven't tried Woodhead yet (the worst offender) but loft loading times on my GWML Extension seem to have massively improved. Good news for route builders
JB
JB
"Moving half of West London would be a ridiculous amount of work."
- Retro
- Very Active Forum Member
- Posts: 4926
- Joined: Tue Oct 19, 2004 9:52 pm
- Location: Bury. Home of the E.L.R.
Re: Update? 11.7b
Great stuff. Will have to try it out tomorrow now.
Kind regards James.
Kind regards James.
One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in the darkness bind them
One Ring to bring them all and in the darkness bind them
Re: Update? 11.7b
Mine has updated, and WCML routes and Woodhead routes load much faster. I also seem to get 3-9 more FPS... (not bad when I was in the 14-18 FPS area).
Only side effect is that on WCML when I trundle over any points or past the points, I get a thick dark trail down the centre of the trackwork. On normal trackwork, it's fine. Did not notice it on Woodhead though...
Only side effect is that on WCML when I trundle over any points or past the points, I get a thick dark trail down the centre of the trackwork. On normal trackwork, it's fine. Did not notice it on Woodhead though...
- jivebunny
- Very Active Forum Member
- Posts: 2015
- Joined: Mon Jun 26, 2006 9:49 pm
- Location: Brittany, France
Re: Update? 11.7b
The WCML point issue is nothing new, the track's been in that state since the TS2012 update. An awful graphical glitch IMO which really could do with sorting since WCML is supposed to be one of the flagship routes.
JB
JB
"Moving half of West London would be a ridiculous amount of work."
- andynwt
- Well Established Forum Member
- Posts: 744
- Joined: Thu Dec 20, 2001 12:00 am
- Location: norwich
Re: Update? 11.7b
I haven't done anything 'scientific' but Woodhead seems to be getting better FPS for me too. Could just be coincidence, I wasn't comparing the same scenario that I played yesterday (which was very AI heavy).icornish wrote:I also seem to get 3-9 more FPS... (not bad when I was in the 14-18 FPS area)