This has really produced some fantastic discussion an it has been pointed out time and time again, it's all about enjoyment and pleasure at the end of the day.
I fall into both categories discussed and so can understand both sides of the argument. I don't see one side as superior to the other, and enjoy both equally. If I didn't enjoy it, I wouldn't create, what would be the point? After months of hard toil working on a commercial route, some may see it as a more superior achievement to releasing something freeware but it isn't. I gain just as much pleasure from releasing a free scenario and receiving a comment to tell me they enjoyed it, that means it was worth it.
We also see many people treating top class freeware as a natural progression for the creator to possibly move on to commercial projects. There is absolutely no harm in this whatsoever and I think many understand. It isn't a case of the author going for a ride to make as much money as they can, quite often these projects are very personal and reach a level of development where the creator feels they are at the limit of what they can achieve on a project, if they receive an offer that can add the final 25% and make them realise what they had hoped for, I don't see anything wrong with that whatsoever.
On the flipside to that, I am personally aware of half a dozen routes that could potentially have gone down the payware route but the author has chosen not to. Not because the quality wasn't there, but because the author either wanted the route to stay freeware plain and simple, or didn't feel they wanted the extra pressure that comes when a project turns commercial from which the goalposts move considerably in terms of what can be expected when an end user is paying out hard earned money for a release. To me, that shows an incredible amount of community loyalty.
One thing I don't like is hypocrisy when we discuss these subjects though, especially in the freeware versus payware discussion, although it hasn't happened for a few weeks. Quite often when discussions arise, many like to hop on the bandwagon (I generally whistle and wave as it passes by

) and pass comment after comment about how there is too much payware, or too much content has been turned from freeware to payware etc. In cases, some users have joined this bandwagon and made ridiculous comments about payware, only to travel down into the route building forum half an hour later, and leave a comment in a freeware thread stating how they think the route should actually be payware and they would happily pay for it!
