4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

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USRailFan
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4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by USRailFan »

Has anyone been able to complete the "Ferryhill Fiddle" scenario from the version of the 4MT pack sold through Steam? So far, all attempts to play this has resulted in an AI crash just outside Ferryhill...
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Rockdoc2174
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by Rockdoc2174 »

Yes, I have. It ran fine first time for me.

Keith
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by USRailFan »

In the most recent version of TS2012?
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USRailFan
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by USRailFan »

Five tries, five crashes... I honestly can't see how this scenario can possibly be completed, unless you drive at full speed between the tracks and brake hard just before coupling... But even then I thin one would have a very hard time getting it all done before the offending AI train starts...
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Rockdoc2174
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by Rockdoc2174 »

USRailFan wrote:In the most recent version of TS2012?
Yes. I've only had the game for a few weeks anyway but my Steam account is set to automatically update so any available patches will have been applied.

Keith
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by USRailFan »

Hmmm... So how did you do the switching at Ferryhill (i.e. at what time did you leave for the mainline) - it seems to be a timing issue here...
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RichDawson
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by RichDawson »

I've tried it on my version (7.1a) and the scenario ran fine to the end. I guess I must of been late as I appeared to hold up a couple of services. I stopped at the level crossing as instructed and the scenario ended ok once I reached the yard.
USRailFan
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by USRailFan »

Hmm...
At what time did you leave Ferryhill (the small yard where you put together the wagons)?
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RichDawson
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by RichDawson »

To be honest, I didn't take a note of the time I left the yard but it was late enough to hold up 2 services, 1 was a steam loco which was on the same line which was waiting to get into the yard. The other was a diesel passenger service on the far side which followed me towards the Tyne yard. I'll rerun it later and make a note of the timings.
USRailFan
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by USRailFan »

Definately a timing issue.... I was able to get out on the main without crashing by doing the "max power and then full braking" trick during the shunting...
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by Rockdoc2174 »

I've just re-run it with the following timings:

Train assembly complete: 11:15:14
Gate 03: 11:16:42
Loop: 11:19:28
Down Main: 11:21:00
Crossing: 11:25:46
Tyne Gate 01: 11:49:19
Tyne Yard 68: 11:54:00

Keith
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Re: 4MT Pack "Ferryhill Fiddle" (poss. Steam version only)

Post by ihavenonamenoreallyidont »

Train assembly complete at 11:12 here.

No problems for in the scenario for me.
Paul
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