Train Stops

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Kevin99
Been on the forums for a while
Posts: 150
Joined: Wed Feb 21, 2007 4:08 pm

Train Stops

Post by Kevin99 »

Hello All,

I have a problem with my train stops. I have a train stoping in siding for ten minutes just standing there. I use a timetabled scenario. I arrive at the correct time and stop in the siding, I expected that the red moving indicator on the driver control panel to move slowly over the ten minutes. When the time was up the indicator closes at which time I could leave. Instead of giving me ten minutes I get about 30 seconds.

This applies to a siding and a platform marker, the train is designated as a slow freight. Any ideas as to what is wrong

Thanks

Kevin99
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Kromaatikse
For Quality & Playability
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Joined: Fri Jun 12, 2009 5:39 pm
Location: Helsinki

Re: Train Stops

Post by Kromaatikse »

This does seem to happen sometimes. If your scenario uses a default route and default stock, feel free to report it to support@railsimulator.com so that it has a chance of being fixed.
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malkymackay
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Re: Train Stops

Post by malkymackay »

I've found that, with a 'stop at' instruction, you get the default 20 seconds on the timer, no matter if it's a timetabled stop or not. The dispatcher normally does take the length of the stop into account when handling any AI traffic about. I normally just have a pop-up message to tell the player what time they are due to depart. The timer tends to run for the correct duration for Passenger pick up instructions - go figure. :roll:
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Kevin99
Been on the forums for a while
Posts: 150
Joined: Wed Feb 21, 2007 4:08 pm

Re: Train Stops

Post by Kevin99 »

Hi there,

Thanks for the advice I will use messages.


Kevin
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