Hello All,
I have a problem with my train stops. I have a train stoping in siding for ten minutes just standing there. I use a timetabled scenario. I arrive at the correct time and stop in the siding, I expected that the red moving indicator on the driver control panel to move slowly over the ten minutes. When the time was up the indicator closes at which time I could leave. Instead of giving me ten minutes I get about 30 seconds.
This applies to a siding and a platform marker, the train is designated as a slow freight. Any ideas as to what is wrong
Thanks
Kevin99
Train Stops
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- Kromaatikse
- For Quality & Playability
- Posts: 2733
- Joined: Fri Jun 12, 2009 5:39 pm
- Location: Helsinki
Re: Train Stops
This does seem to happen sometimes. If your scenario uses a default route and default stock, feel free to report it to support@railsimulator.com so that it has a chance of being fixed.
The key to knowledge is not to rely on others to teach you it.
- malkymackay
- Very Active Forum Member
- Posts: 2194
- Joined: Mon Jan 18, 2010 8:01 pm
- Location: Kilsyth, Scotland
Re: Train Stops
I've found that, with a 'stop at' instruction, you get the default 20 seconds on the timer, no matter if it's a timetabled stop or not. The dispatcher normally does take the length of the stop into account when handling any AI traffic about. I normally just have a pop-up message to tell the player what time they are due to depart. The timer tends to run for the correct duration for Passenger pick up instructions - go figure. 
Expanding the TS wagon fleet.
Re: Train Stops
Hi there,
Thanks for the advice I will use messages.
Kevin
Thanks for the advice I will use messages.
Kevin