'Lee Robins ( Bristol - Western-Super-Mare)

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Daniel1983
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'Lee Robins ( Bristol - Western-Super-Mare)

Post by Daniel1983 »

The scenerio itself is very good, and well done, but if arrive a little late, only a 30 seconds late or so, it says You have failed to call/unload/load passengers at - Nailsea & Backwell for example even though i stopped there! And the next station, i got there at 16.44 (30 seconds) and again the same thing happened! Could the times to be a little altered, as 15x take a little while to build up speed...
transadelaide
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by transadelaide »

That's the way that timetabled scenarios work in TS2012. The time shown is the absolute latest time at which you may arrive, not a rough guideline that is optional.
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Daniel1983
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by Daniel1983 »

Ah ok, so you just ignore, and try to keep to time! :P
transadelaide
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by transadelaide »

Yes. Unless your personal self-worth is greatly affected by a little red cross being present in the scenario menu instead of a green tick.

It's also a realistic situation, all over the world you would find various operational difficulties which cause the use of inappropriate rolling stock which may not be able to meet the required timetable.

In case you think the timings are too fast, you're always welcome to make your own scenarios, given that you have in the program the same editing tools that the pros use.
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Wikkus
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by Wikkus »

transadelaide wrote:In case you think the timings are too fast, you're always welcome to make your own scenarios, given that you have in the program the same editing tools that the pros use.
In the same vein, one is also quite able to edit the scenario and relax the timings a bit :)

Was just going to download and have a play myself -- will report back to see how well (or not!) I fare! :wink:

Oh, and maybe I'm a bit OCD then because I *hate* little red crosses and much prefer lots of green ticks 8)

Rik.
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Wikkus
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by Wikkus »

Hmm, I failed, but that's due only thanks to my sailing through Bridgwater with locked wheels having misjudged the braking point and then throwing out the anchors like a ham-fisted oaf :) Besides, the only actual timetabled event for the player service is the departure from Taunton, every other one can be later (or early if you have a rocket-pack attached...) without a penalty.

Incidentally, if you're reading this Lee, the 1M93 service failed to make it to the Filton portal for me which resulted in having to SPAD just shy of the Portbury Junction on the approach to Parsons Street. As far as I could tell, it was doing the AI crawl thing for some reason. Chances are, if I ran it again, it may not do that :P

Cheers, Rik.
justgeoff
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by justgeoff »

Daniel, you have a PM.

Cheers,

Geoff
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maddog989
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Re: 'Lee Robins ( Bristol - Western-Super-Mare)

Post by maddog989 »

Howdy! I was wondering why there was more gunfights than usual. :lol: :2gunfire:
Currently recreating Salisbury to Exeter 50s/60s.
almost all yard, trackwork, scenery and signalling complete salisbury - wilton. Trackwork 2013 standard to Gillingham, Older beyond. - Abandoned due to newer tools in subsequent TS versions.
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