Those Creeping Trains

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TheTazman
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Those Creeping Trains

Post by TheTazman »

Since the release of Rail Simulator we have had this tiny issue of trains creeping forwards. No matter how much brake force is applied something still makes them move.

Is there any known fix for this or is it a core issue?

Simon
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Darpor
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Re: Those Creeping Trains

Post by Darpor »

I cannot say I notice it any more? Does it happen immediately after stopping?

I just had a booked 4 minute wait at Haymarket and it didn't move an inch.
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TheTazman
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Re: Those Creeping Trains

Post by TheTazman »

I will have to find one that i saw doing it. I will do a video clip.
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Darpor
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Re: Those Creeping Trains

Post by Darpor »

Was it AI?
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thetrainfan
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Re: Those Creeping Trains

Post by thetrainfan »

I had this earlier, Class 150/2 at Nailsea & Backwell on my upcoming scenario. It slowly moves; you can just see it moving out the window but go to the free roam camera and you can clearly see it creeping slowly. Player train.
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gypbrc
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Re: Those Creeping Trains

Post by gypbrc »

Same thing here. Stills from video:
Image

Brakes obviously full-on as doors open.
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Retro
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Re: Those Creeping Trains

Post by Retro »

I have noticed this a couple of times on my own Route. There also seems to be some cases where the Physics seems to do things you would not expect. I am speaking of RW2 ATM because I have not used RW3 to an extent where these problems might show up.
Kind regards James.
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TheTazman
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Re: Those Creeping Trains

Post by TheTazman »

I Think it happens only on player trains. Static ones are ok i think.
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TheTazman
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Re: Those Creeping Trains

Post by TheTazman »

Thank you for illustrating that.
gypbrc wrote:Same thing here. Stills from video:
Image

Brakes obviously full-on as doors open.
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Darpor
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Re: Those Creeping Trains

Post by Darpor »

TheTazman wrote:I Think it happens only on player trains. Static ones are ok i think.
I'm not sure whether it still happens, but in Railworks days, if you gave AI an "end" instruction to stop, for example, in a siding without actually giving it a "stop at" in the same location prior to it, it would then crawl forward and over time, possibly foul the next signal or strike the buffers thus ruining the scenario.
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Shadders
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Re: Those Creeping Trains

Post by Shadders »

Happens to me too.
Admittedly the shots are on a portion of a route with a 1:86 incline, but I would have thought full brakes would have stopped it.
This is a from a free roam after I've taken control of the train, it started to creep with the default of 50% brakes, so I applied 100% I've not driven anywhere.
If I don't take control the train stays put.


Click the image to zoom in

19 seconds later...

Click the image to zoom in


Not a very heavy train either

Click the image to zoom in


Regards,

Shad
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phat2003uk
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Re: Those Creeping Trains

Post by phat2003uk »

I've also noticed this in the past few days.
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TheTazman
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Re: Those Creeping Trains

Post by TheTazman »

Always om player trains only Richard?
phat2003uk wrote:I've also noticed this in the past few days.
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Re: Those Creeping Trains

Post by boody227 »

It does this extremely bad on digital tractions N2, its just undrivable
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lemberg
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Re: Those Creeping Trains

Post by lemberg »

Only on player trains, with full application. Help I'm on a 1_49 grade :wink:

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