Train Simulator 2012 (Part 2)

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crazyfrogbro
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Re: Train Simulator 2012 (Part 2)

Post by crazyfrogbro »

Shadders wrote:
Thanks for posting this Mick, sadly it made no difference to frame rates on my PC.
But it did stop the cores in use being stuck at 100%, and I'm happy it worked for you :)
I'm not going to moan though as there's people here that can't even run it. At least I can do that.

Good luck everyone,

Shad.
Of course :) the guy just wrote enable multicore in game, then disable multi core usage in windows :D which equals to nothing :)
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Darpor
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Re: Train Simulator 2012 (Part 2)

Post by Darpor »

But that multi-core button is for debug purposes anyway. Isn't it?
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Re: Train Simulator 2012 (Part 2)

Post by jem961 »

shaun123 wrote:If there's one piece of advice I can give, which has worked for me a treat. Turn shadows to their lowest setting or completely off. All other settings are on Medium and it runs respectably.
works on 800x600
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Re: Train Simulator 2012 (Part 2)

Post by smarty2 »

Just checked my performance in task manager and my cpu is running at 42% running TS2012. Quad core phenom.
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4472FlyingScotsman
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Re: Train Simulator 2012 (Part 2)

Post by 4472FlyingScotsman »

Hi everyone.
I'm having a bit of a problem with getting RW3 to run.
With the TSX engine off I can have my settings in the options menu up to max with no problems, in fact I see an increase in performance; but....
With these settings:

and

I get


My Computers Specs are:

Apple IMac late 2006
Windows Xp running under boot camp.
Intel Core 2 CPU 2.00 GHz
3GB of Ram
ATI Radeon X1600

Any help would be much appreciated.

4472
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Re: Train Simulator 2012 (Part 2)

Post by sdark2 »

pjt1974 wrote:Hi Steve

Yes, the terrain and scenery are in the shade apart from within a 50 metre(or so) radius of the view point. I just thought it was becuase it was getting dark naturally :oops:
OK, a fix for you: as I suspected, the scenery in shade and poor signal visibility is down to the weather pattern. Edit your scenario and change the weather pattern to 'Hazy' - distant scenery is much improved along with signal visibility.

Hope this helps.

Kr, Steve
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Re: Train Simulator 2012 (Part 2)

Post by pjt1974 »

Have you tried it with the Billinear switched off?

Thanks Steve, Will try that in a moment
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
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4472FlyingScotsman
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Re: Train Simulator 2012 (Part 2)

Post by 4472FlyingScotsman »

pjt1974 wrote:Have you tried it with the Billinear switched off?
Yep tried all of the Texturing Filtering options.
Same Result.

Thanks for trying to help.
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Re: Train Simulator 2012 (Part 2)

Post by Easilyconfused »

I am using this on my main PC.




Gives me 22 FPS on those settings at Reading heading for London. Note I did also enable multicore after taking the screen shot.

Intel Core 2 Duo E6850 (3000MHz)
4 GB Memory
Win 7 Professional (32 bit).
Nvidia GT 430 1GB Memory + 280.26 drivers
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Re: Train Simulator 2012 (Part 2)

Post by pjt1974 »

Just done a check of my system with Steam and you can see the results in my signature.
Could someone let me know what the following means though?

Authentic AMD 1899mhz
2 Logical processors
2 Physical processors
FCMOC, SSE2, SSE3, SSSE3 all supported
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
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Re: Train Simulator 2012 (Part 2)

Post by Easilyconfused »

We will be switching over to part 3 of the thread in a minute or two before I have to duck away for dinner.

http://forums.uktrainsim.com/viewtopic. ... 4&t=118590 will be the thread and I will make the switch at 17:50 BST i.e. 3 minutes time !
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4472FlyingScotsman
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Re: Train Simulator 2012 (Part 2)

Post by 4472FlyingScotsman »

Easilyconfused wrote:I am using this on my main PC.




Gives me 22 FPS on those settings at Reading heading for London. Note I did also enable multicore after taking the screen shot.

Intel Core 2 Duo E6850 (3000MHz)
4 GB Memory
Win 7 Professional (32 bit).
Nvidia GT 430 1GB Memory + 280.26 drivers
Hi John, just tried this still no joy.
Maximum my screen can go to is 1440 x 900.
"When you have eliminated the impossible, whatever remains, however improbable must be the truth."

http://www.steamlococollection.co.uk

Released FEBRUARY 2018: LSWR 'T9'

U Class, V "Schools", N15 Scotchmen NOW AVAILABLE
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Re: Train Simulator 2012 (Part 2)

Post by pjt1974 »

If I don't get a reply to my post above can I do a repost there?
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
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Re: Train Simulator 2012 (Part 2)

Post by Easilyconfused »

Didn't you say you are running on Bootcamp on Apple hardware ? I have no experience of that at all sorry.
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Re: Train Simulator 2012 (Part 2)

Post by Easilyconfused »

OK - that's all here folks :

Head on over to http://forums.uktrainsim.com/viewtopic. ... 4&t=118590

Sorry for the bad URL first time round :oops:
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