BRISTOL-EXETER

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iceman2117
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Re: BRISTOL-EXETER

Post by iceman2117 »

styckx wrote:Unreal. I'm speechless.. Complaining about scenery at the cruising altitude of a passenger jet? Really? We're down to that?

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hi, styckx

Your speechlessness can not understand.
It is also not a jet aircraft altitude, but an amount which is programmed for Rail Works.
Maybe they should ask the guys at RSC, to remove the "Outview keys" with the next update.
Then they can sit in the locomotive. :lol:

g'day ice
msey0002
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Re: BRISTOL-EXETER

Post by msey0002 »

styckx wrote:Unreal. I'm speechless.. Complaining about scenery at the cruising altitude of a passenger jet? Really? We're down to that?

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I guess your avatar is pretty appropriate at the moment, Bill :lol:
stuart666
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Re: BRISTOL-EXETER

Post by stuart666 »

Im building a route some bits of which touches on the area Darren has done and I can say any short cut that is viable for keeping down unnecessary scenery is a sensible step that ought to be taken. Railworks still is not completely optimised for dealing with massive amounts of scenery. Put in any scenery where it cannot be seen is not really a great idea for all sorts of reasons. It makes producing the route take longer, saps your morale (and how!), and most importantly of all in the area in question, cannot be seen.
Looked at from the other perspective we had one payware route creator criticised because it was so highly detailed its was near impossible to run without turning your graphics settings down. Now we have another one criticised because he built something that we can all run. Its a bit unfair I think, particularly as some of the default routes that ship with Railworks are exactly the same. Has anyone looked to see how far you can move from the line in places on OxPad?

As for all the trees, its a sad fact the British railway network is beset by the bally things, a result of someone in the 1960s thinking lineside clearance was an unnecessary expense and saddling millions of commuters for the next 40 years with the popular catchphrase 'delayed due to leaves on the line'.

Its an accurate portrayal of an attractive route. The only criticism ill make of it is that he didnt use enough Lower Semaphore. :wink:
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iceman2117
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Re: BRISTOL-EXETER

Post by iceman2117 »

Darpor wrote:
iceman2117 wrote:hija, ...

However, even if there are only 2 miles you do not build a route so.
This is not a criticism, just a preview of the graphic artists or Consumer.
Rail Works has such beautiful brush and soil textures.
Thus one can conjure up very effectively. :D

The route does not detract, of course ...
Good Work.

g'ice
I completely understand Ice, however, I was applauded for building such a large route that also performed well on even the most minimal systems, this is a result of that, make it viewable only from the train. Whats funny is that there is scenery on 95% of the route that stretches out for distance yet this part gets the "viewable from track" treatment for good reason, something that is applauded on other routes.

At that location, there is literally nothing that can be seen from the train, other than old bridges and trees. I am not going to place a whole lot more trees behind or paint terrain when there is absolutely no need, especially so close to Bristol where the asset count is understandably higher than elsewhere.

hi, Dapor

I've only just read.

Of course they are right, it's also a route which is more beautiful and improve more and more artists.

The route also does not diminish, it gets better with each model and route, and today you would get a few things might be different.

I think it's a great route and you also can not complain real.
Of course you should also see the odd quiet criticism as motivation.
If it is Critsm put forward very sensible.

This is life and it is not all pink red.
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theokus
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Re: BRISTOL-EXETER

Post by theokus »

iceman2117 wrote:hija, ...

However, even if there are only 2 miles you do not build a route so.
This is not a criticism, just a preview of the graphic artists or Consumer.
Rail Works has such beautiful brush and soil textures.
Thus one can conjure up very effectively. :D

The route does not detract, of course ...
Good Work.

g'ice
I know that sometimes I can be a bit harsh.
But that does not mean I do not appreciate the work.

I know what it is because I am doing two years now on a virtual route.
And I am hard on myself.
And please allow me, you and Sad27 opened my eyes and also the possibilities.
I have my eyes and can see he, you did better then the original :oops:
I remember when I made my first item.
And I was proud too, until I saw what I had done was totally nothing compared to some others.

I do admit that my response was a stupid one.
I feel know I have thrown my whole education for a xxxx
Ok, shxt happens.
Ubi bene, ibi patria.
styckx
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Re: BRISTOL-EXETER

Post by styckx »

Yeah... I'm hard in myself too, been said many times I'm too hard on myself, but I'm still confident in my abilities without being completely arrogant about it and handing out backhanded compliments in public.

What a joke.. Back to ignoring the general section.

Darren, keep doing what you do. You do a great job.

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bigvern
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Re: BRISTOL-EXETER

Post by bigvern »

With Darren on this... There is absolutely no point in putting in scenery that is not going to be visible from either the cab or a normal ground based human perspective.

I must have spent hours on my Lithgow route putting in all sorts of rock formations, even a dam, out to 2km from the lineside which when you actually sit in the cab and look out the front, as you should be doing if driving a train, or even the side window/passenger view are nowhere to be seen. It was a pointless exercise and the time would with hindsight have been better spent giving people an extra 10km of track distance to drive. In my less mellow days a few months ago I was quite forthright in my condemnation of the helicopter train simmers and I maintain that even now in my chilled out state. At the end of the day, Railworks and any other train sim is a ground based simulation and the route builders' efforts should be focused on maximising what the driver or passenger see from the train. If you want a world or "God" view then go flight simming or play RRT3... :roll:
ihavenonamenoreallyidont
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Re: BRISTOL-EXETER

Post by ihavenonamenoreallyidont »

I think several reactions have been a little over the top here, to be honest, and on both sides of the fence. We shouldn't forget that English is not everyone's first language, either.

Although I am in favour of the more scenery-detailed routes rather than the stripped down approach favoured by Thompson, I hadn't noticed Darren had taken an apparent shortcut in that particular section. I don't really blame him; the rest of the route is fairly well detailed.

Then again, I rarely drive the route since I find it rather dull overall. (Don't get excited excited my man, not your route building, just the route itself :D )
Paul
Isn’t it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?” – Douglas Adams
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iceman2117
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Re: BRISTOL-EXETER

Post by iceman2117 »

hi, ...

If a simulator has an outside view, it should also be set correctly in the scene. Otherwise, you can save the button at the basic program.
This has absolutely nothing to do with flight or helicopter as one here pretends suit.

Accordingly, also needs no light RSC programmed into the simulation ..
In what light? They have to fear slipping from the rail .. LOL.
So we save the fuss (sunblend), just as sun visors in the cab, there's no real sun, arms of chairs Loco .. all gone ..

You could save 50 percent, you can also save dead ..

Excuse my bad English.

g'day ice
msey0002
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Re: BRISTOL-EXETER

Post by msey0002 »

Ye, but you find sunvisors and chairs in the trains in real life. You can look at a washing line 10 metres from the track from inside a train in real life. But you will never be able to see a washing line 50 metres from the track from inside a train in real life
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Re: BRISTOL-EXETER

Post by theokus »

msey0002 wrote:Ye, but you find sunvisors and chairs in the trains in real life. You can look at a washing line 10 metres from the track from inside a train in real life. But you will never be able to see a washing line 50 metres from the track from inside a train in real life
So, you never took a train from let's say Doover to London ;)
This line I know.
In approaching London you see enough left and right:)
Ubi bene, ibi patria.
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Retro
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Re: BRISTOL-EXETER

Post by Retro »

I personally think that Darren has got it right in this Route. When it was first released praise was given for the fact that it was well detailed but was also Framerate Friendly. There is always a balancing act to get it correct. Route Building is not easy and getting it right with all the parameters involved can be very difficult and time consuming. It is also a great achievement to produce a Route with this amount of Track Miles.
Kind regards James.
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msey0002
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Re: BRISTOL-EXETER

Post by msey0002 »

theokus wrote:So, you never took a train from let's say Doover to London ;)
This line I know.
In approaching London you see enough left and right:)
True enough, but this is not Dover to London, and the elevation of the tracks in real life allows for alternate methods in route building
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theokus
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Re: BRISTOL-EXETER

Post by theokus »

msey0002 wrote:
theokus wrote:So, you never took a train from let's say Doover to London ;)
This line I know.
In approaching London you see enough left and right:)
True enough, but this is not Dover to London, and the elevation of the tracks in real life allows for alternate methods in route building
Ok Mark.
I try to work in both way's.
A first finding in my route was indeed I saw too little (details) outside from the cab-view.

So I did something about it.
RW has enough to help you in this matter.
Even a bad (no good looks or wathever) environment can be made interesting without "raping" the reality :)
(sorry for the word with the "r" but you know what I try to say))
Ubi bene, ibi patria.
wynnetom440
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Re: BRISTOL-EXETER

Post by wynnetom440 »

Hey Darren,

Ever since I bought Bristol & Exeter route I haven't stopped playing it, it's definately my all time favourite. The scope for scenarios the route offers is great and the detail is brilliant. It was the route that made me purchase Railworks!

Would there be any plans/ chance that you may extend it further one day? E.g down to Paignton, Newton Abbot, Plymouth etc ? I would say Penzance as well but that is quite far.. haha :D


Tom
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