Coupling?

Fire up your 3D modelling tool and start building some rolling stock, or find out what others are previewing here. If you have questions about how to make the blueprints work or what names mean what in models, here's the place to find out your answers.

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Tankski
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Re: Coupling?

Post by Tankski »

davveb wrote:Yeah, I manually unwrap all my rolling stock, it's the only way to efficiently use the texture space, and concentrate the pixels where detail is most needed. Regarding your error - it might be a problem with the texture filename paths in the new material indexes you created - make sure the paths are relative.

Lovely detail on that bogie by the way.
Also make sure all of the faces have a material ID relevant to the one's you've put in the material/sub-object. :)
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Irishrailguy
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Re: Coupling?

Post by Irishrailguy »

Ok, thanks guys I'll give that a shot :)
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