Hi Geoff
Michael beat me here but both posts should be useful
To put these two vehicles into a route
 | |  | AEC Militant Bus Recovery Vehicles [647277 bytes] - AECMilitants_Country.zip File ID: 25817 Date: 30 Jan 2011 - 167 Downloads |
|
Download the Zip Then
UnZip it (Right click 'Extract all') to a Temp Folder. Named for the download this is your back up. Put all of your vehicle downloads into a another folder. named as you like.
READ the read me.
Copy/Paste these files into the
SHAPES FOLDER of the Route you want the
vehicle to appear in.
Doc_AECMilitantRecoveryY1.s
Doc_AECMilitantRecoveryY1.sd
Doc_AECMilitantRecoveryY2.s
Doc_AECMilitantRecoveryY2.sd
Copy/Paste these files into the
TEXTURES FOLDER of the Route you want the
vehicle to appear in.
AECrec2.ace
AECrecC.ace
The read me will explain which file relates to which vehicle.
Add these two lines from the read-me.text to the
carspawn.dat File of the
Route you want the vehicle to appear in.
CarSpawnerItem( "Doc_AECMilitantRecoveryY1.s" 8 )
CarSpawnerItem( "Doc_AECMilitantRecoveryY2.s" 8 )
Alwasys ensure the number at the top matches the number of vehicles (lines)
in the list.
LIKE this:-
SIMISA@@@@@@@@@@JINX0v1t______
4
CarSpawnerItem( "Doc_ERFDropsideBakewell.s" 12 )
CarSpawnerItem( "Doc_ERFDropsideBakewellLoaded.s" 12 )
CarSpawnerItem( "Doc_AECMonarchTanker.s" 12 )
CarSpawnerItem( "Doc_AECMonarchTanker.s" 12 )
)
Note the last line is repeated. That is because the last vehicle never appears
on the roads.
The Quotes and Brackets are cricital.
I would guess this where you error is.
The number in the line 8 or 12 is the space the vehicle takes on the road,
I.E. It's length.
Any vehicle you do not want on the roads just delete the line for that vehicle from the carspawn.dat file
I.E.
CarSpawnerItem( "Doc_AECMonarchTanker.s" 12 )
Do not attempt to remove any File relating to any vehicle from the REF file, Shapes Folder OR Texture Folder. The vehicle may be used as a static object in the Route.
Good luck
Doug