I've tried as many variations on the lighting spec as I can think of, including taking MSTS Default as an example and I can't make it work without throwing light all over random faces of the train ruining the effect.
The current setting, (which fails badly) is
Code: Select all
Light (
comment( Sphere of light )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0 1.55 11.60 )
Transition ( 0 )
Radius ( 40.0 )
Angle ( 15.0 )

