RW2: The Bug Thread

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Kromaatikse
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Re: RW2: The Bug Thread

Post by Kromaatikse »

I understand RSC are already looking into the 8F/Jubilee/etc problem and may already have found a fix, it just takes time to get the update through Steam.

But yes, it should have been caught before release.
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CaptScarlet
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Re: signals

Post by CaptScarlet »

balloonist2009 wrote:Hi all i just found out that on the signals when you click on them to get the right hand window out, in railworks you can click and set things on them now in railworks 2 this has been disabled.
No it has not -

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balloonist2009
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Re: signals

Post by balloonist2009 »

CaptScarlet wrote:
balloonist2009 wrote:Hi all i just found out that on the signals when you click on them to get the right hand window out, in railworks you can click and set things on them now in railworks 2 this has been disabled.
No it has not -


Hi on some of them you cant do anythink with them.
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Wikkus
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Re: signals

Post by Wikkus »

balloonist2009 wrote:Hi on some of them you cant do anythink with them.
This post is meaningless without pictures.

And there's no "k" in "anything".

Rik.
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FoggyMorning
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Re: RW2: The Bug Thread

Post by FoggyMorning »

The feature was never active on all of the default signals pre-update. I can't remember which ones did and didn't have the check boxes present, but as others have stated the functionality is only active on the LED signals from GARL and WCML (and some of the German signals also?) so it isn't really an issue
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ashgray
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Re: signals

Post by ashgray »

Wikkus wrote:
balloonist2009 wrote:Hi on some of them you cant do anythink with them.
This post is meaningless without pictures.

And there's no "k" in "anything".

Rik.
Come on Rik - things are difficult enough today without this sort of pedantry... live and let live, eh?

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sanyix
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Re: RW2: The Bug Thread

Post by sanyix »

A new physics bug?

100% throttle, but both loco's wheels are standing still, while the train is accelerating?
Braking, 0% throttle wheelslip, and the wheels rotating much faster than the speed of the train instead of wheel blocking?

All in the video: http://dl.dropbox.com/u/5862163/rw2bug/ ... things.mkv
My top wishes: Realistic engine physics - Superelevation - Multi-core support - Remove Physix engine, and use better one
styckx
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Re: RW2: The Bug Thread

Post by styckx »

What is a mkv file and why am I downloading it? (I'm really not)
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gypbrc
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Re: RW2: The Bug Thread

Post by gypbrc »

styckx wrote:What is a mkv file and why am I downloading it? (I'm really not)
Some alternative to an avi container. And I clicked on a link of sanyix's earlier and it downloaded straight away. Not cool.
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DarrenCarter
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Re: RW2: The Bug Thread

Post by DarrenCarter »

Here's a new one. I've been working on an update for the Standard Stock. After exporting both driving ends to the sim I found it only plays the engine and wagon sounds from the unit you are in. If I'm in the front, the rear is silent. If I change ends whilst in a free roam scenario, the end I move to plays it's sounds and the other end goes off. Boths ends played simultaneously before the upgrade and they both use the same engine and wagon sound blueprints. :roll:
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