I agree with the following, 1. 3. 4. 5. 6. I don't agree with 2. because I think the focus should be on realistic fuel consumption. I drive mostly modern diesel locomotives, and they are highly fuel efficient machines. I don't agree with #7. because I think that goes beyond what is needed for this simulation.pilot37 wrote:I found the Trainz 2010 AI quite good considering that I made my own route and kept adding perpetual trains to it. But in the end the program could only take so much...it became a game of "see how many trains I can keep running before it all comes to a halt" A long time ago I used to program programmable logic controllers for industrial machines. You had very few instructions you could use so the logic solutions got to be quite a lot of fun. It was amazing how the programs needed tweaking every now and then as a machine found yet another new circumstance and crashed to a halt. But it would certainly suggest to me that with more complex language a better program could be developed for Railworks train routing than we have.
Railworks is all about immersion and atmosphere for me. Let's face it, there is not much to train driving, even with the steam locos. To do the job properly and protect itself against newcomers I would be hoping for the following in order of priority:
1. Stutter fixed
2. Scaled up Coal or Diesel consumption so I have to manage fuel.
3. Better weather effects...raindrops on windows and frost on glass, heavy snow, howling wind etc...
4. Real time lighting effects for time of day (Scaleable), working headlights.
5. Better AI which adapts to changes of plan (like being behind schedule, train derailments etc.)
6. Perpetual trains (eg loading and delivering coal on an ongoing basis)
7. Programmable Industries, supply and demand (Now I am asking too much?)
I would be happy to pay for some of this....for example in Flight Sim X I have "Real Weather Extreme"
As for AI in Modern US freight train operation, I do think RSC.com need to read up on ABS and CTC.
http://en.wikipedia.org/wiki/Automatic_Block_Signal
http://en.wikipedia.org/wiki/Centralize ... ic_control
There's also TracK Warrant and Direct Traffic Control
http://en.wikipedia.org/wiki/Track_Warrant_Control
http://en.wikipedia.org/wiki/Direct_Traffic_Control
Hopefully the following information will make a better AI and Dispatch program for US freight railroad that is in RW.