Tyburn wrote:What comes to mind is to use the offset tool from the track or road (whichever is underneath) to lay "Wall Brick 3D Loft".
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Raise/lower this to the height of the road/track being carried by the bridge.
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Then use the gradient tool to set two more points to modify on this wall, either side of the top loft (road/rail).
Ahh... uhh... Not sure I got this bit right; my gradient widgets were on either end of the loft I'd just thrown up... Am I right to think that what I did next (split the wall at two points) was what you intended to happen...?
Keep these two points at the same height. Using CTRL, select both
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of the outer gradient markers on the brick wall
Right... this is where I suspect I'm doing something wrong: the above implies that there ought to be more than two...?
and drag them down until the white slabs on top of the wall are below ground (just, depending on the angle you might want to make the wall longer or shorter here).
Right, this makes sense; dragging the two outer bits down to create the "wings"...
This meant I ended up with this:
(click for full size)
...which is not bad... except for the vertical faces that don't rotate downward with the rest of each "wing" and stick up like a rugby goal...
Trial and error will win you the day here (until someone creates exactly what you're after as one 3D model!)
Well, I tried with a great deal of error

-- perhaps you can flag what I'm doing wrong...?
then I'd move on to offsetting "Grass Bank Loft" from the upper loft and ensure that it starts/stops in such a way that it's hidden by the wall. You can hide any gaps with vegetation or other objects and then just place bridge top pieces where the bridge should go.
This is going to take a fair bit of jiggling as the gap on one side is quite large and will require a small forest of vegetation to disguise it
Rik.