Game Engine

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RsDany
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Game Engine

Post by RsDany »

Hi all,

can someone tell me which Game Engine is for game RailWorks ?
I must know that for something.

Dany
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RsDany
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RichyV
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Re: Game Engine

Post by RichyV »

Proprietory, I should think...
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RsDany
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Re: Game Engine

Post by RsDany »

Proprietory is name? you think?

Anybody else?
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RsDany
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RichyV
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Re: Game Engine

Post by RichyV »

No, sorry that's not the name - it means 'written specifically for the purpose' & 'written in-house'.

I don't think they used anyone elses 'Game Engine' but instead have written one specifically for this game.
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Fincra5
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Re: Game Engine

Post by Fincra5 »

As far as i am aware it is their own built game engine.
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bigvern
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Re: Game Engine

Post by bigvern »

Given that it is still running on the Kuju Rail Simulator core, I would suspect it was derived from their in house graphics engine which itself evolved from games like Team Apache, MSTS and whatever else they did in the meantime.
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miglietto
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Re: Game Engine

Post by miglietto »

Given that MSTS and RS were both written by kuju, and given that nobody likes to reinvent the wheel, I strongly suspect you're quite right.
When RS.com got the code, looked under the hood and saw the mess, they quicly sealed it, put some wrappers around it and worked very hard on assets to get RW out.
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bigvern
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Re: Game Engine

Post by bigvern »

My abiding memory of Kuju coding is in Team Apache, when you tried to auto hover the helicopter the rotors stood still and the body rotated around the axis...

A bit of a digression but shows the more things change, the more they stay the same!
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Re: Game Engine

Post by AndiS »

Come, take a big sip of "PC 2010, special selection, double malt" and then another one and then, you will say: "Looking back, they really learnt their job. Not a single engine rotates around any of its wheels."
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mikesimpson
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Re: Game Engine

Post by mikesimpson »

AndiS wrote:Come, take a big sip of "PC 2010, special selection, double malt" and then another one and then, you will say: "Looking back, they really learnt their job. Not a single engine rotates around any of its wheels."
Hi Andy,

Maybe they use contra-rotating wheels on the same axle to keep the body from spinning? :-)

Look at a loco heading right to left across your screen, the wheels rotate counter-clockwise. Now in view 2 move to the other side and they rotate clockwise. :-)

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AndiS
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Re: Game Engine

Post by AndiS »

You mean the Andi vibrations have reached the southern hemisphere?

God blessed the queen because it is none of her concerns anymore.

Anyway, good to see that thorough logical analysis brings the really important insights to the light on both sides of the globe; summer or winter; spirit prevails over matter, even virtual matter.
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Re: Game Engine

Post by RSderek »

The name of the 'engine' is called 'Heracles'
This is Kuju's own developed 3D renderer.

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bigvern
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Re: Game Engine

Post by bigvern »

The name of the 'engine' is called 'Heracles'
This is Kuju's own developed 3D renderer.
Hee Hee, reminds me of Babylon 5... "We are all Kosh."

"We are all Kuju..."
Maybe they use contra-rotating wheels on the same axle to keep the body from spinning?
Could explain the wheelslip when stationary and regulator closed though.
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RsDany
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Re: Game Engine

Post by RsDany »

RSderek wrote:The name of the 'engine' is called 'Heracles'
This is Kuju's own developed 3D renderer.

regards
Derek

Thank you Derek :)
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RsDany
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Re: Game Engine

Post by vlado960 »

RSderek wrote:The name of the 'engine' is called 'Heracles'
This is Kuju's own developed 3D renderer.

regards

Derek
When will the Kuju divorce? I think many people would be happy if this happens. :roll: 8) :wink:

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