1921-1951 Corris Maroon (Was owned by the GWR 1923-48 and BR 48-51 but was not repainted)
1951-1983 Talyllyn Dark Green, various shades, for 9 years in the 60's/70's with a Geisel Ejector funnel. (Fitted with a brass band at one point)
1984 GWR Brunswick green with G W R lettering on the sides of the tanks.
1984-2000 Peter Sam livery, apart from a breif period when it went back into Corris Maroon in 1994 (nicknamed the flying Mars Bar at the time!)
2001 (Jan-March) BR black with BR emblem on the tank, to see what it would look like if BR had bothered to repaint the Corris stock in 1948.
On its return to steam, it may spend a couple of months in BR black for all those who missed it the 1st time, and then will probably go into Talyllyn Green for a nice change since No.6 Douglas is now the Thomas engine!
Chris
Kevin: Well done with Criccieth, have the brakes been altered, cos i had hell stopping earlier, the brakes didnt seem to do much and i had to drop it into reverse!!!
My mistake the brakes are working now, they suddenly kicked into action about 1/2 way thru the journey, maybe it was the game or maybe cos i had 4 coaches on instead of light engine....
Neways, wonderfull model, so much easier than a steam engine.
Yes this is on something of a passenger extension i am building on my Quarry route, wanting somewhere to run passenger trains with the throttle open for a bit...
Its all dynamic track, doesnt seem too bad, just when u put the brakes on, it applies, then releases and wont reapply, until you drop it into continous service, then it stops within a couple of track lengths!
Chris, did you ever get round to looking at the physics for the TR and FR stock? I've recently started work on modifying all the physics for the 3DTS UK stuff and think I'm getting the hang of it. You can now bash the wagons into each other without them flying off the track, struggle to control a long unfitted goods and run out of water on the Jinty if you try to run from Settle to Carlisle without a water stop. These modified files will be available from 3DTS at some point.
I'm not sure how we deal with the double scale on Kevin's models. Do we double everything else so that you can run at 30mph (which looks like 15) or do we stick to the correct values. Perhaps a compromise is in order.
Kevin, if it's ok with you, I'd like to have a go at this in the New Year.
Actually I was looking for Kevin but found this here...happened to find him going to make Edward Thomas......happened to fing YOU wanting to reskin it into Peter Sam.........ME wanting to make him into Stuart to go with your Falcon!!!
DUH!
"It's better to give than to receive.......but you need to receive in order to give!"
Yeah i had a play with Dolgoch... ill send you a long and cryptic PM in a moment about it.... its all very confoozing, due to the fact that the MSTS game physics are not all that wonderfull.