Southern/BR Q1 Class

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buckbeak
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Re: Southern/BR Q1 Class

Post by buckbeak »

Awesome Well done!
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partyspiritz
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Re: Southern/BR Q1 Class

Post by partyspiritz »

pete it put's my route building to shame


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John
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karma99
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Re: Southern/BR Q1 Class

Post by karma99 »

partyspiritz wrote:pete it put's my route building to shame


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John
Not in the slightest John, I've seen screen shots of your route.
They're just different skill sets. My route building attempts were pretty terrible, so I leave that to those that can while I make things to run on them and go alongside them. It's what the community is all about.

Nothing to show tonight as I've been messing with blueprints again and making sure when I have a finished model that it will all work as intended. Hope to get back to modelling Friday night or over the weekend.
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partyspiritz
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Re: Southern/BR Q1 Class

Post by partyspiritz »

There will be a delay in railworks have an issue with contact sales ltd there the people who do the trade up. looking forward to the loco.


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john
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karma99
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Re: Southern/BR Q1 Class

Post by karma99 »

edit:

Sorry clicked edit on this post to copy out the image URL and clicked submit by mistake :oops:

Cant remember what I wrote but this is the image that was here!

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Last edited by karma99 on Sat Dec 05, 2009 4:49 pm, edited 3 times in total.
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partyspiritz
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Re: Southern/BR Q1 Class

Post by partyspiritz »

Its looking good very good Pete the best I have done in blender is make a house well sort of more like a long box

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John
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rhysicus1989
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Re: Southern/BR Q1 Class

Post by rhysicus1989 »

looking brilliant pete. Will it be as slippy as they were in real life? I heard these engines were well known for loosing their grip.

it would be good to have proper wheel slip on railworks. would be amazing actually lol
My Mind is like a Welsh Railway, One tracked and Dirty.... :P
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karma99
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Re: Southern/BR Q1 Class

Post by karma99 »

rhysicus1989 wrote:looking brilliant pete. Will it be as slippy as they were in real life? I heard these engines were well known for loosing their grip.

it would be good to have proper wheel slip on railworks. would be amazing actually lol
Yeah I've read this, due to their large power output and light weight they did slip a lot. I will have a play with the friction settings to make it more "slippy".
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chrisj2k9
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Re: Southern/BR Q1 Class

Post by chrisj2k9 »

Its coming along nicely karma, i'll defintley being getting this!
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karma99
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Re: Southern/BR Q1 Class

Post by karma99 »

Well today was pegged as a wallpapering day.. and then Mrs karma took the wallpapering table to some craft fayre leaving me with nothing better to do than test a couple of routes and crack on with the Q1. Terrible hardship, but what can you do :D

Added smokebox door details, sander pipes and brakes.

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dgraw
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Re: Southern/BR Q1 Class

Post by dgraw »

The details are wonderful, well done, and keep it up!
pauls
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Re: Southern/BR Q1 Class

Post by pauls »

Hi Pete,

Beautiful detail work on that Q1 !!!

Cheers
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batling
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Re: Southern/BR Q1 Class

Post by batling »

karma99 wrote:
rhysicus1989 wrote:looking brilliant pete. Will it be as slippy as they were in real life? I heard these engines were well known for loosing their grip.

it would be good to have proper wheel slip on railworks. would be amazing actually lol
Yeah I've read this, due to their large power output and light weight they did slip a lot. I will have a play with the friction settings to make it more "slippy".
Hi Pete,

You may not have to do much there, being an 0-6-0 and the way wheel arrangements are set up in RS/RW they should slip quite nicely. Someone correct me if I'm wrong but don't the first set of wheels ie pony truck act as the main source of 'grip' ?KevMT's Collets slip beautifully with a full load! 8)

You probably knew that already though... :D

Looking the muts! How on earth did you manage to get so much detail in...??? :D

Ant :D
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karma99
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Re: Southern/BR Q1 Class

Post by karma99 »

Hmm, that's actually a MAJOR problem.
As said previously, due to the Blender exporter limitations I've had to animate all the parts seperately. I need to be able to do 1 animation with all 3 wheel sets, the rods and the lubricator but that's impossible until Henning comes through with a decent exporter.

Consequently if RS/RW decides to visually slip the wheels, the rods won't match the rotation anymore! Or vise versa. Either way, visual slip will make it break horribly.
I'm rather hoping that Henning's exporter will be ready before the model is, however if I get to release point and it's not we'll just have to put up with these issues and hopefully I can do a re-release later.

I'd even take hacking the ban files together myself by hand, however they seem to be the one type of file that serz.exe chokes on and you can't convert and fiddle with. MOST annoying :evil:
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kirkheath
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Re: Southern/BR Q1 Class

Post by kirkheath »

This is very nice indeed!!! lovely project and great model for your first loco!! are you using 3D canvas? as I want to get into modeling hehe
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